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Collections - Formulaire de création rapide
19 février 2013, par
Mis à jour : Février 2013
Langue : français
Type : Image
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Les Miserables
4 juin 2012, par
Mis à jour : Février 2013
Langue : English
Type : Texte
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Ne pas afficher certaines informations : page d’accueil
23 novembre 2011, par
Mis à jour : Novembre 2011
Langue : français
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The Great Big Beautiful Tomorrow
28 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Texte
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Richard Stallman et la révolution du logiciel libre - Une biographie autorisée (version epub)
28 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (85)
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Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)
Sur d’autres sites (8507)
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Ajouter un moyen de voir la configuration de php
27 septembre 2011Il peut être intéressant d’avoir dans la configuration un accès direct aux informations de configuration de PHP pour débugguer un site ...
Pour ce faire, on va rajouté un onglet de configuration dans la partie "Configuration avancée" qui nous permettra en un coup de click d’avoir cette configuration visible.
On ajoute donc une page
ms_config
qui montrera le résultat deet le tour sera joué.
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Revisiting the Belco Alpha-400
26 août 2010, par Multimedia Mike — GeneralRelieved of the primary FATE maintenance duties, I decided to dust off my MIPS-based Belco Alpha-400 and try to get it doing FATE cycles. And just as I was about to get FATE running, I saw that Mans already got his MIPS-based Popcorn Hour device to run FATE. But here are my notes anyway.
Getting A Prompt
For my own benefit, I made a PDF to remind me precisely how to get a root prompt on the Alpha-400. The ‘jailbreak’ expression seems a little juvenile to me, but it seems to be in vogue right now.Toolchain
When I last tinkered with the Alpha-400, I was trying to build a toolchain that could build binaries to run on the unit’s MIPS chip, to no avail. Sometime last year, MichaelK put together x86_32-hosted toolchains that are able to build mipsel 32-bit binaries for Linux 2.4 and 2.6. The Alpha-400 uses a 2.4 kernel and the corresponding toolchain works famously for building current FFmpeg (--disable-devices
is necessary for building).FATE Samples
Next problem : Making the FATE suite available to the Alpha-400. I copied all of the FATE suite samples onto a VFAT-formatted SD card. The filename case is not preserved for all files which confounds me since it is preserved in other cases. I tried formatting the card for ext3 but the Alpha-400 would not mount it, even though /proc/filesystems lists ext3 (supporting an older version of ext3 ?).Alternative : Copy all of the FATE samples to the device’s rootfs. Space will be a little tight, though. Then again, there is over 600 MB of space free ; I misread earlier and thought there were only 300 MB free.
Remote Execution
To perform FATE cycles on a remote device, it helps to be able to SSH into that remote device. I don’t even want to know how complicated it would be to build OpenSSH for the device. However, the last time I brought up this topic, I learned about a lighter weight SSH replacement called Dropbear. It turns out that Dropbear runs great on this MIPS computer.Running FATE Remotely
I thought all the pieces would be in place to run FATE at this point. However, there is one more issue : Running FATE on a remote system requires that the host and the target are sharing a filesystem somehow. My personal favorite remote filesystem method is sshfs which is supposed to work wherever there is an SSH server. That’s not entirely true, though– sshfs also requires sftp-server to be installed on the server side, a program that Dropbear does not currently provide.I’m not even going to think about getting Samba or NFS server software installed on the Alpha-400. According to the unit’s /proc/filesystems file, nfs is a supported filesystem. I hate setting up NFS but may see if I can get that working anyway.
Residual Weirdness
The unit comes with the venerable Busybox program (BusyBox v1.4.1 (2007-06-01 20:37:18 CST) multi-call binary
) for most of its standard command line utilities. I noticed a quirk where BusyBox’s md5sum gives weird hex characters. This might be a known/fixed issue.Another item is that the Alpha-400′s /dev/null file only has rwxr-xr-x per default. This caused trouble when I first tried to scp using Dropbear using a newly-created, unprivileged user.
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Of ctors and dtors
18 février 2011, par Multimedia Mike — Programming, Sega DreamcastI haven’t given up on the Sega Dreamcast programming. I was able to compile a bunch of homebrew code for the DC many years ago and I can’t make it work anymore. Again, I was working with a purpose-built, open source RTOS named KallistiOS (or KOS). I can make the programs compile but not run. I had ELF files left over from years ago which still executed. But when I tried to build new ELF files, no luck— the programs crashed before even reaching my main() function.
I found the problem : ELF files are comprised of a number of sections and 2 of these sections are named ’.ctors’ and ’.dtors’ which stand for constructors and destructors. The KOS RTOS performs a manual traversal of .ctors section during program initialization and this is where things go bad. The traversal code doesn’t seem to account for a .ctors section that only contains a single entry. I commented out the function that does the traversal and programs started to work, at least until it was time to exit the program and return control to the program loader. That’s when the counterpart .dtors section traversal code ran and demonstrated the same problem. I’ll exhibit the problematic code at the end of this post.
So I’m finally tinkering with Sega Dreamcast programming once again and with a slightly better grasp of software engineering than the first time I did this.
Portable and Compatible C ?
If nothing else, this low-level embedded stuff exposes you to some serious toolchain arcana, the likes of which you will likely never see working strictly in the desktop arena.Still, this exercise makes me wonder why C code from a decade ago doesn’t compile reliably now. Part of it is because gcc has gotten stricter about the syntax it will accept. In the case of this specific crashing problem, I suspect it comes down to a difference in the way the linker generates the final ELF file. I’ve written a list of items I have had to modify in the KOS codebase in order to get it to compile on more recent gcc versions. I wonder if it would be worth publishing the specifics, or if anyone would ever find the information useful ? Oh, who am I kidding ? Of course I’ll write it up, perhaps publish a new version of the code, if only because that’s the best chance I have of finding my own work again some years down the road.
Problematic C Code
See if this code makes any sense to you. It somehow traverse a list of 32-bit function pointers (in different directions, depending on constructors or destructors), executing each in turn. However, it appears to fall over if the list of pointers consists of a single entry.
C :-
typedef void (*fptr)(void) ;
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static fptr ctor_list[1] __attribute__((section(".ctors"))) = { (fptr) -1 } ;
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static fptr dtor_list[1] __attribute__((section(".dtors"))) = { (fptr) -1 } ;
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/* Call this to execute all ctors */
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void arch_ctors() {
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fptr *fpp ;
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/* Run up to the end of the list (defined by crtend) */
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for (fpp=ctor_list + 1 ; *fpp != 0 ; ++fpp)
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;
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/* Now run the ctors backwards */
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while (—fpp> ctor_list)
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(**fpp)() ;
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}
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/* Call this to execute all dtors */
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void arch_dtors() {
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fptr *fpp ;
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/* Do the dtors forwards */
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for (fpp=dtor_list + 1 ; *fpp != 0 ; ++fpp )
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(**fpp)() ;
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}
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