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Médias (91)
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Géodiversité
9 septembre 2011, par ,
Mis à jour : Août 2018
Langue : français
Type : Texte
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USGS Real-time Earthquakes
8 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
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SWFUpload Process
6 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
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Creativecommons informational flyer
16 mai 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (57)
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Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs
12 avril 2011, parLa manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras. -
Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (6708)
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Sony Launches Less Useful Z5U
18 novembre 2009Sony today announced the NXCAM, an AVCHD-based "professional" camera which bears a striking resemblance to the EX1 and Z5U.
You get 1080p exmor CMOS chips (presumably 1/3" ?) and records AVCHD to the highly popular (sarcasm) Memory Stick media.
Pricing hasn’t been announced, but presumably it’ll be in the $4000 range like the Z5U. I’ll be curious to see how this shakes out in the market.
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Recapping WebM’s First Week
The WebM project launched last Wednesday with broad industry backing (watch video of the announcement). The list of supporters keeps growing with new additions such as the popular VLC media player, Miro Video Converter, HeyWatch cloud encoding platform, and videantis programmable processor platform. We’re also happy to see that future versions of IE will support playback of VP8 when the user has installed the codec.
Our announcement sparked discussions in the community around the design and quality of our developer release. We’ve done extensive testing of VP8 and know that the codec can match or exceed the quality of other leading codecs. Starting this week, the engineers behind WebM will post frequently to this blog with details on how to make optimal use of its VP8 video codec and Vorbis audio codec. We are confident that the open development model will bring additional improvements that will further optimize WebM. In fact, the power of open development is already visible, with developers submitting patches and the folks at Flumotion enabling live streaming support in their product just three days after the project was launched.
Keep an eye on this blog for regular updates on the adoption and development of WebM. To participate in the conversation or to ask questions of the WebM team, please join our discussion group.
John Luther
Product Manager, Google -
Revised FATE Test Spec System
9 juin 2010, par Multimedia Mike — FATE ServerFATE involves some database tables that define the test specifications. Like everything else in FATE, the concept could use some improvement. After I prototyped an improved, multithreaded testing client, the next logical revision seemed to be the test spec system.
History
The test spec system has been handled by a single table that includes an FFmpeg command line (with a few possible modifiers thrown in), an integer ID, a human-friendly ID, a description, the expected command line return code, the expected command output, a maximum runtime, and a Boolean to indicate whether the test is to be considered active.Adjunct to this test database is a large corpus of test media named the FATE suite.
At first, the FATE testing script used a direct MySQL database protocol to query the test specs from the server before every build/test cycle. I soon realized this was ludicrously inefficient since the test specs don’t change that often. So I cached the tests in a static file to be retrieved via HTTP, first in Python’s "pickled" (serialized) format, then in an SQLite database.
Planned Upgrades
There are 2 major features I would like to build into the system going forward :- The ability to version the entire suite so that it’s possible to test old branches of FFmpeg
- Another database field to indicate which, if any, other test specs must be executed before this spec can be executed
I think I will take this opportunity to switch the test cache serialization format to JSON. I switched from Python pickling to SQLite because the latter was more portable between languages. JSON has that same benefit. Further, working with JSON data doesn’t require a round trip to disk (i.e., want to generate an SQLite database for sending via HTTP ? It needs to go onto disk first. It’s possible to create and manipulate a database entirely in memory but not fetch the bits).
Things To Research
- Pondering how version control systems operate and what they have to teach regarding how to version this data (including the question of whether I can just use an existing version control mechanism instead of creating my own system)
- Efficient caching mechanism
- Tagging test specs for alternate purposes such as longevity testing
- Learn about web form programming in the 21st century so that it’s not quite as painful to maintain the system.
Preliminary Versioning Concept
Here is one approach I am thinking of : Create test groups. Each test spec is assigned to at least one test group. I can think of at least 2 groups : functional (the base test set in existence that validates functionality) and profiling (the projected test set that will be used for ongoing performance and memory profiling). The web frontend will allow for the creation of labels that will apply to a single group. Doing so will apply that label to all active tests in the group.