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Géodiversité
9 septembre 2011, par ,
Mis à jour : Août 2018
Langue : français
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USGS Real-time Earthquakes
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Mis à jour : Septembre 2011
Langue : français
Type : Texte
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SWFUpload Process
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Mis à jour : Septembre 2011
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
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Creativecommons informational flyer
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Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (24)
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Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
The documentation of the use of this installation script is available here.
The code of this (...) -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Les vidéos
21 avril 2011, parComme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...)
Sur d’autres sites (5224)
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Compiled file for ffmpeg - iphone audio
3 avril 2012, par Sreekumar KalarikkalI would like to build an iPhone application which streams internet radio stations which includes .wma files also. So I found that in-order to play wma files, we need FFMPEG compiled files. I tried to build FFMPEG for iPhone, but having errors. I followed the guide here,
I can able to build ffmpeg, but when I run the project using that library, I am getting the following error.
Ld /Users/sreekumar/Library/Developer/Xcode/DerivedData/WunderRadio-akpvnvqfzqleafaxhbibliqszxbp/Build/Intermediates/WunderRadio.build/Release-iphoneos/WunderRadio.build/Objects-normal/armv6/WunderRadio normal armv6
cd "/Volumes/DISC/Radio App/Running copy/WR1.9/WunderRadio"
setenv IPHONEOS_DEPLOYMENT_TARGET 3.0
setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk -L/Users/sreekumar/Library/Developer/Xcode/DerivedData/WunderRadio-akpvnvqfzqleafaxhbibliqszxbp/Build/Products/Release-iphoneos -L/Volumes/TUNEAGE/Projects/Debug-iphoneos -L/Volumes/TUNEAGE/Projects/Debug-iphonesimulator "-L/Volumes/DISC/Radio App/Running copy/WR1.9/WunderRadio/../Common/build/Release-iphonesimulator" "-L/Users/sreekumar/Downloads/WR1.9 4/Common/build/Release-iphoneos" "-L/Volumes/DISC/Radio App/Running copy/WR1.9/WunderRadio/MMS/build/MMS.build/Release-iphoneos/libmms.build/Objects-normal/armv6" "-L/Volumes/DISC/Radio App/Running copy/WR1.9/WunderRadio/MMS/build/MMS.build/Release-iphoneos/libmms.build/Objects-normal/armv7" "-L/Volumes/DISC/Radio App/Running copy/WR1.9/WunderRadio/MMS/build/Release-iphoneos" "-L/Volumes/DISC/Radio App/Running copy/WR1.9/WunderRadio/../../../Compiled frameworks MMS and ffmpeg/WR1.9/MMS/build/Release-iphoneos" "-L/Volumes/DISC/Radio App/Running copy/WR1.9/WunderRadio/../../.." "-L/Volumes/DISC/Radio App/Running copy/WR1.9/WunderRadio" -F/Users/sreekumar/Library/Developer/Xcode/DerivedData/WunderRadio-akpvnvqfzqleafaxhbibliqszxbp/Build/Products/Release-iphoneos -filelist /Users/sreekumar/Library/Developer/Xcode/DerivedData/WunderRadio-akpvnvqfzqleafaxhbibliqszxbp/Build/Intermediates/WunderRadio.build/Release-iphoneos/WunderRadio.build/Objects-normal/armv6/WunderRadio.LinkFileList -dead_strip -ObjC -Wl --allow-multiple-definition -all_load -miphoneos-version-min=3.0 -framework MessageUI -framework Foundation -framework UIKit -framework CoreGraphics -framework SystemConfiguration -framework AudioToolbox -framework QuartzCore -framework MediaPlayer -weak_framework AVFoundation -framework CoreLocation -framework CFNetwork -lffmpegLib -llibmms -lCommon -lz -o /Users/sreekumar/Library/Developer/Xcode/DerivedData/WunderRadio-akpvnvqfzqleafaxhbibliqszxbp/Build/Intermediates/WunderRadio.build/Release-iphoneos/WunderRadio.build/Objects-normal/armv6/WunderRadio
ld: warning: directory not found for option '-L/Volumes/TUNEAGE/Projects/Debug-iphoneos'
ld: warning: directory not found for option '-L/Volumes/TUNEAGE/Projects/Debug-iphonesimulator'
ld: warning: ignoring file /Volumes/DISC/Radio App/Running copy/WR1.9/Common/build/Release-iphonesimulator/libCommon.a, file was built for archive which is not the architecture being linked (armv6)
ld: duplicate symbol _fourxm_decoder in /Volumes/DISC/Radio App/libffmpegLib.a(4xm.o) and /Volumes/DISC/Radio App/libffmpegLib.a(4xm.o) for architecture armv6
collect2: ld returned 1 exit status
Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1So I think anybody of you may be successfully compiled and used this. If yes please give me some instructions to do this.
Or if you can find the solution for the error. please let me know.
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iPhone - IMA WAV ADPCM audio stream for iOS
21 mai 2013, par SirissI am trying to write an app for a school project that will play a video stream of the lab. They use Foscam cameras, and from what I understand they only stream audio in FFMPEG and VLC (a wrapper of FFMPEG and others, correct ?). I can play the video stream in a UIWebView just fine, but I can't figure out how to get audio to work. I have read a bunch of post on here about the different audio stream options, but none support this format. I have also looked into VLCKit, but that seems to only work in OS X, not iOS.
Is there a Framework, or Kit that can stream IMA WAV ADPCM audio from a VLC/FFMPEG file, or does someone know of a better way to get audio from a Foscam ?
EDIT - I know more about the stream and I have tried a few things. I tried AVPlayer, but discovered Audio FIle Stream and Audio Queue Services but can't find a good tutorial.
I also found THIS site, and tried the project with my stream and it did not work.
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How to play a FFMPEG video in all platforms(Window, iPad/iPhone, and Android)
11 décembre 2014, par flightI have created a video through screen capturing using FFMPEG.
FFMPEG Command is :"ffmpeg -f dshow -i video=\"screen-capture-recorder\" -r 15 -t 20 SC1.mp4"
This video is playing in only VLC player. Need to play this video in all player and on all platforms.
Please recommend a feasible approach to solve this problem.