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Médias (91)
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DJ Z-trip - Victory Lap : The Obama Mix Pt. 2
15 septembre 2011
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Matmos - Action at a Distance
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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DJ Dolores - Oslodum 2004 (includes (cc) sample of “Oslodum” by Gilberto Gil)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Danger Mouse & Jemini - What U Sittin’ On ? (starring Cee Lo and Tha Alkaholiks)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Cornelius - Wataridori 2
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Rapture - Sister Saviour (Blackstrobe Remix)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (61)
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Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...) -
Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)
Sur d’autres sites (7758)
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configure : Detect msvcrt libc with a CPP check instead of a link check
4 décembre 2013, par Diego Biurrun -
Cannot encode vp9 video with alpha to ivf container
28 juillet 2022, par Jakob KoširI'm trying to convert a vp8/webm video with transparency to vp9 and ivf container. I can encode the video to vp9 into webm container with the following command which correctly produces a vp9 video with transparency :


ffmpeg -c:v libvpx -i dancer1.webm -c:v libvpx-vp9 dancer_vp9.webm



So basically forcing
libvpx
encoders instead of ffmpeg native ones to support alpha.

However if I try to use ivf container instead of webm the resulting video does not have transparency :


ffmpeg -c:v libvpx -i dancer1.webm -c:v libvpx-vp9 dancer_vp9.ivf



Does not have transparency when played with VLC, when converting frames to PNG using ffmpeg (
ffmpeg -c:v libvpx-vp9 -i dancer_vp9.ivf -vf "select=eq(n\,0)" frame.png
) and when played in Chrome (using webcodecs API). Does ivf not support alpha channel somehow or am I doing something wrong ?

I also tried copying the stream with alpha from webm container to ivf (
ffmpeg -i dancer1_vp9.webm -c copy dancer1_vp9_copy.ivf
) which produces the same result, no transparency.

Curiously if I force or don't force libvpx decoder (which is required to support transparency, ffmpeg native one seems to just discard the alpha channel) when reading vp8/vp9 webm video it produces the same result when outputting to ivf container, while when outputting to webm container the resulting video has alpha when using
libvpx
decoder and not when using native ffmepg decoder.

ffprobe output of created ivf file :


ffprobe version 5.0.1 Copyright (c) 2007-2022 the FFmpeg developers
 built with Apple clang version 13.1.6 (clang-1316.0.21.2.5)
 configuration: --prefix=/opt/homebrew/Cellar/ffmpeg/5.0.1_3 --enable-shared --enable-pthreads --enable-version3 --cc=clang --host-cflags= --host-ldflags= --enable-ffplay --enable-gnutls --enable-gpl --enable-libaom --enable-libbluray --enable-libdav1d --enable-libmp3lame --enable-libopus --enable-librav1e --enable-librist --enable-librubberband --enable-libsnappy --enable-libsrt --enable-libtesseract --enable-libtheora --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvpx --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libxvid --enable-lzma --enable-libfontconfig --enable-libfreetype --enable-frei0r --enable-libass --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libspeex --enable-libsoxr --enable-libzmq --enable-libzimg --disable-libjack --disable-indev=jack --enable-videotoolbox --enable-neon
 libavutil 57. 17.100 / 57. 17.100
 libavcodec 59. 18.100 / 59. 18.100
 libavformat 59. 16.100 / 59. 16.100
 libavdevice 59. 4.100 / 59. 4.100
 libavfilter 8. 24.100 / 8. 24.100
 libswscale 6. 4.100 / 6. 4.100
 libswresample 4. 3.100 / 4. 3.100
 libpostproc 56. 3.100 / 56. 3.100
Input #0, ivf, from 'dancer_vp9.ivf':
 Duration: 00:01:02.87, start: 0.000000, bitrate: 249 kb/s
 Stream #0:0: Video: vp9 (Profile 0) (VP90 / 0x30395056), yuv420p(tv), 640x360, 30 tbr, 30 tbn



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Dreamcast Archival
24 mai 2011, par Multimedia Mike — Sega DreamcastConsole homebrew communities have always had a precarious relationship with console pirates. The same knowledge and skills useful for creating homebrew programs can usually be parlayed into ripping games and cajoling a console into honoring ripped copies. For this reason, the Dreamcast homebrew community tried hard to distance itself from pirates, rippers, and other unsavory characters.
Funny how times change. While I toed the same line while I was marginally a part of the community back in the day, now I think I’m performing a service for video game archivists and historians by openly publishing the same information. I know of at least one solution already. But I think it’s possible to do much better.
Pre-existing Art
Famed Japanese game hacker BERO (FFmpeg contributors should recognize his name from a number of Dreamcast-related multimedia contributions including CRI ADX and SH-4 optimizations) crafted a program called dreamrip based on KOS’s precursor called libdream. This is the program I used to extract 4XM multimedia files from Alone in the Dark : The New Nightmare.Fun facts : The Sega Dreamcast used special optical discs called GD-ROMs. The GD stands for ‘GigaDisc’ which implied that they could hold roughly a gigabyte of data. How long do you think it takes to transfer that much data over a serial cable operating at 115,200 bits/second (on the order of 11 Kbytes/sec) ? I seem to recall entire discs requiring on the order of 27-28 hours to archive.
If only I possessed some expertise in data compression which might expedite this process.
KallistiOS’ Unwitting Help
The KallistiOS (KOS) console-oriented RTOS provides all the software infrastructure necessary for archiving (that’s what we’ll call it in this post) Dreamcast games. KOS exposes the optical disc’s filesystem via the/cd
mount point on the VFS. From there, KOS provides functions for communicating with a host computer via ethernet (broadband adapter) or serial line (DC coder’s cable). To this end, KOS exposes another mount point on the VFS named/pc
which allows direct access to the host PC’s filesystem.Thus, it’s pretty straightforward to use KOS to access the files (or raw sectors) of the Dreamcast disc and then send them over the communication line to the host PC. Simple.
Compressing Before Transfer
Right away, I wonder about compiling 3 different compression libraries : libz, libbz2, and liblzma. The latter 2 are exceptionally CPU-intensive to compress. Then again, it doesn’t really matter how long the compressor takes to do its job as long as it can average better than 11 Kbytes/sec on a 200MHz Hitachi SH-4 CPU. KOS can be set up in a preemptive threading mode which means it should be possible to read sectors and compress them while keeping the UART operating at full tilt.A 4th compression algorithm should be in play here as well : FLAC. Since some of these discs contain red book CD audio tracks that need archival, lossless audio compression should be useful.
This post serves as a rough overview for possible future experiments. Readers might have further brainstorms.