
Recherche avancée
Autres articles (21)
-
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...) -
Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...)
Sur d’autres sites (5325)
-
how to use x264 dll in another project
7 février 2024, par Hadi RasekhI want to use x264 in my project. There is some line in the code said :


`/* Application developers planning to link against a shared library version of


- 

- libx264 from a Microsoft Visual Studio or similar development environment
- will need to define X264_API_IMPORTS before including this header.
- This clause does not apply to MinGW, similar development environments, or non
- Windows platforms. */`










But I don't get this line :
define X264_API_IMPORTS before including this header


We can create x264 dll by its configuration and make


./configure --enable-shared
 make



but I can not use the dll in my Qt Project.


I can make my own dll (in another code) and use it in the project.
But when I start to use x264 dll in my project I get the following error :


C:\DataHiding\SourceCode2\GUI\DataHiding\mainwindow.cpp:10: error:
 'pulldown_frame_duration' was not declared in this scope
 qDebug() << pulldown_frame_duration[1];
 ^



-
how to use x264 dll in another project
7 février 2024, par Hadi RasekhI want to use x264 in my project. There is some line in the code said :


`/* Application developers planning to link against a shared library version of


- 

- libx264 from a Microsoft Visual Studio or similar development environment
- will need to define X264_API_IMPORTS before including this header.
- This clause does not apply to MinGW, similar development environments, or non
- Windows platforms. */`










But I don't get this line :
define X264_API_IMPORTS before including this header


We can create x264 dll by its configuration and make


./configure --enable-shared
 make



but I can not use the dll in my Qt Project.


I can make my own dll (in another code) and use it in the project.
But when I start to use x264 dll in my project I get the following error :


C:\DataHiding\SourceCode2\GUI\DataHiding\mainwindow.cpp:10: error:
 'pulldown_frame_duration' was not declared in this scope
 qDebug() << pulldown_frame_duration[1];
 ^



-
Running an .exe on cmd line from a visual studio c++ project
28 novembre 2017, par Pop24BACKGROUND
I have a visual studio c++ project "VideoAnalyser" which analyses a video for specific features based predominantly on OPENCV.
I now want to run this project against a large directory of video files. The issue I have is that they must first be converted to .avi file format in order to utilise the OPENCV functions within my project. I can do this with FFMPEG. It is a large directory and i do not want to create duplicates of every video file with the format changed. Rather, I’d take the video file, convert it, then run the "Video Analyser" against it destroy the reformatted file and then move onto the next video file and repeat. I can run FFMPEG independantly on the command line with no issues, however I’m unsure how to integrate this into my "Video Analyser" project which leads to...
MY QUESTION
How do I get my "VideoAnalyser" c++ project to run the FFMPEG exectuable through the cmd line ?