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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Les formats acceptés

    28 janvier 2010, par

    Les commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
    ffmpeg -codecs ffmpeg -formats
    Les format videos acceptés en entrée
    Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
    Les formats vidéos de sortie possibles
    Dans un premier temps on (...)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

Sur d’autres sites (5325)

  • how to use x264 dll in another project

    7 février 2024, par Hadi Rasekh

    I want to use x264 in my project. There is some line in the code said :

    


    `/* Application developers planning to link against a shared library version of

    


      

    • libx264 from a Microsoft Visual Studio or similar development environment
    • 


    • will need to define X264_API_IMPORTS before including this header.
    • 


    • This clause does not apply to MinGW, similar development environments, or non
    • 


    • Windows platforms. */`
    • 


    


    But I don't get this line :
define X264_API_IMPORTS before including this header

    


    We can create x264 dll by its configuration and make

    


        ./configure --enable-shared
    make


    


    but I can not use the dll in my Qt Project.

    


    I can make my own dll (in another code) and use it in the project.
But when I start to use x264 dll in my project I get the following error :

    


        C:\DataHiding\SourceCode2\GUI\DataHiding\mainwindow.cpp:10: error:
    'pulldown_frame_duration' was not declared in this scope
    qDebug() << pulldown_frame_duration[1];
             ^


    


  • how to use x264 dll in another project

    7 février 2024, par Hadi Rasekh

    I want to use x264 in my project. There is some line in the code said :

    


    `/* Application developers planning to link against a shared library version of

    


      

    • libx264 from a Microsoft Visual Studio or similar development environment
    • 


    • will need to define X264_API_IMPORTS before including this header.
    • 


    • This clause does not apply to MinGW, similar development environments, or non
    • 


    • Windows platforms. */`
    • 


    


    But I don't get this line :
define X264_API_IMPORTS before including this header

    


    We can create x264 dll by its configuration and make

    


        ./configure --enable-shared
    make


    


    but I can not use the dll in my Qt Project.

    


    I can make my own dll (in another code) and use it in the project.
But when I start to use x264 dll in my project I get the following error :

    


        C:\DataHiding\SourceCode2\GUI\DataHiding\mainwindow.cpp:10: error:
    'pulldown_frame_duration' was not declared in this scope
    qDebug() << pulldown_frame_duration[1];
             ^


    


  • Running an .exe on cmd line from a visual studio c++ project

    28 novembre 2017, par Pop24

    BACKGROUND

    I have a visual studio c++ project "VideoAnalyser" which analyses a video for specific features based predominantly on OPENCV.

    I now want to run this project against a large directory of video files. The issue I have is that they must first be converted to .avi file format in order to utilise the OPENCV functions within my project. I can do this with FFMPEG. It is a large directory and i do not want to create duplicates of every video file with the format changed. Rather, I’d take the video file, convert it, then run the "Video Analyser" against it destroy the reformatted file and then move onto the next video file and repeat. I can run FFMPEG independantly on the command line with no issues, however I’m unsure how to integrate this into my "Video Analyser" project which leads to...

    MY QUESTION

    How do I get my "VideoAnalyser" c++ project to run the FFMPEG exectuable through the cmd line ?