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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (42)
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Demande de création d’un canal
12 mars 2010, parEn fonction de la configuration de la plateforme, l’utilisateur peu avoir à sa disposition deux méthodes différentes de demande de création de canal. La première est au moment de son inscription, la seconde, après son inscription en remplissant un formulaire de demande.
Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Taille des images et des logos définissables
9 février 2011, parDans beaucoup d’endroits du site, logos et images sont redimensionnées pour correspondre aux emplacements définis par les thèmes. L’ensemble des ces tailles pouvant changer d’un thème à un autre peuvent être définies directement dans le thème et éviter ainsi à l’utilisateur de devoir les configurer manuellement après avoir changé l’apparence de son site.
Ces tailles d’images sont également disponibles dans la configuration spécifique de MediaSPIP Core. La taille maximale du logo du site en pixels, on permet (...)
Sur d’autres sites (7943)
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FFmpeg : Trim video then add watermark with multiple text
21 novembre 2016, par Iura GaiturI want to trim a video then convert a video using FFMPEG and place a watermark with multiple texts on it. I have commands for trimming :
ffmpeg -i 1.mp4 -ss 00:00:03 -t 00:03:08 -async 1 -c copy output1.mp4
and for watermark with text placing
ffmpeg -i 1.mp4 -i watermark_small.png -filter_complex "[0:v][1:v]overlay=10:10, drawtext=enable='between(t,0,12)':fontfile=font.ttf:text='Some text' : fontcolor=black: fontsize=18: box=1: boxcolor=yellow@0.5:boxborderw=5: x=(w-text_w)/1.15:y=30, drawtext=enable='between(t,14,22)':fontfile=font.ttf:text='Next text' : fontcolor=black: fontsize=18: box=1: boxcolor=yellow@0.5:boxborderw=5: x=(w-text_w)/1.15:y=30" -codec:v libx264 -preset ultrafast output1.mp4
Can someone help me to combine them together ?
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How can I simply do color interpolation on this image and then save the image ? With RGBA channels as example
24 août 2020, par karl-policeSo I got this GIF here :




As you can see, it has Red, Green and Blue in it. And it also has a full transparency in it. This was composed together with FFMPEG out of images that looked exactly like that.




Then, with FFMPEG I "decomposed" the RGB and Alpha channels using the filter "extractplanes".


The gallery of that, in correct order starting from up to down, can be found here :




I am not sure if this actually helps me or if I'm supposed to decompose them. Because apperantly now, after decomposing them, I'm supposed to modify them, but I'm not really sure how. It's like how do I modify the red channel that only has black and white, so all at the end, will match to the specified HEX color that I want it to be to.




Now, my question is. How do I exactly make the color changing happen ? Can I do this simply with JavaScript ? Is it possible to do with FFMPEG, if possible without ImageMagicks ? Maybe a programming language where not much installation is needed to do that ?


What I understood is that. These channels basically contain values from 0 to 255 with black and white. I think the "brightness" is that what 0 and 255. So something inbetween, would be like grey.


So basically, like we do (255,0,0) for red. In these channels, if I want red somewhere I need to put one fully white pixel on the red channel and on all the other channels, there has to be a fully black pixel.


That's the concept. Now is the question, how can I do this ?




At the end I want to make it look like this one as example :




This is from a game. So basically that's how it looks like in the game. And the game files only use these RGBA template sprites.




I asked a similar question here : How to change colors of an image using RGBA and more channels independently of their color


But somehow, I might didn't seem to explain it that well.




I made a thing here to test around with things. I guess that's nearly close, but the lines are kinda weird. jsfiddle.net/qsgazubk


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FFMMEP Trim video then add watermark with multiple text
20 novembre 2016, par Iura GaiturI want to trim a video then convert a video using FFMPEG and place a watermark with multiple texts on it. I have commands for trimming :
ffmpeg -i 1.mp4 -ss 00:00:03 -t 00:00:08 -async 1 -c copy output1.mp4
and for watermark with text placing
ffmpeg -i 1.mp4 -i watermark_small.png -filter_complex "[0:v][1:v]overlay=10:10, drawtext=enable='between(t,0,12)':fontfile=font.ttf:text='Some text' : fontcolor=black: fontsize=18: box=1: boxcolor=yellow@0.5:boxborderw=5: x=(w-text_w)/1.15:y=30, drawtext=enable='between(t,14,22)':fontfile=font.ttf:text='Next text' : fontcolor=black: fontsize=18: box=1: boxcolor=yellow@0.5:boxborderw=5: x=(w-text_w)/1.15:y=30" -codec:v libx264 -preset ultrafast output1.mp4
Can someone help me to combine them together ?