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  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Demande de création d’un canal

    12 mars 2010, par

    En fonction de la configuration de la plateforme, l’utilisateur peu avoir à sa disposition deux méthodes différentes de demande de création de canal. La première est au moment de son inscription, la seconde, après son inscription en remplissant un formulaire de demande.
    Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...)

  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

Sur d’autres sites (4489)

  • How can I fix choppy ffmpeg RTP streaming over wifi ?

    19 décembre 2015, par awidgery

    I have a Raspberry Pi, with a USB mic and a WiFi dongle dongle connected.

    I’m trying to stream audio only from the Pi, with the intention of receiving the stream over wifi to a custom iOS mobile app using VLCKit. I’m using ffmpeg on the Pi as I need a reasonably low (<2s) latency for this project, and using Icecast/Darkice gave around 15s latency.

    The code executed on the Pi is :

    ffmpeg -f alsa -i plughw:1,0 -acodec libmp3lame -ab 128k -ac 1 -ar 44100  -f rtp rtp://234.5.5.5:1234

    On the Pi end I have a device playing (Christmas !) music constantly into the USB mic for testing purposes. The Pi is only connected by WiFi - not ethernet.

    For testing receiving the stream, I’m using VLC (on a Macbook/iPhone).

    When the Mac is connected through Ethernet, the stream works fine, as you can see here :

    https://goo.gl/photos/HZgNh7z4HgaqHBaP7

    However, when the Mac is connected via WiFi, the stream is choppy, as you can see here :

    https://goo.gl/photos/qjAVH6djqS9Jbvmh6

    You can also see a ping trace from the Mac to the Pi, and the VLC stats. As you can see there doesn’t seem to be a correlation between either of these and the choppiness.

    I’ve tried the VLC iOS app and the choppiness is the same as the Mac on WiFi.

    How can I decrease/remove this chop, even if doing so increases latency a bit ?

  • avformat/mov : Add support for exporting Video Extension Usage info

    30 mai 2024, par Derek Buitenhuis
    avformat/mov : Add support for exporting Video Extension Usage info
    

    This box is provided by files created by the Apple Vision Pro, as well
    as the iPhone 15+ when capture for Vision Pro is enabled.

    The boxes are a mix of things documented by Apple in some PDFs, their
    API docs, and reverse engineering. Ideally we will have a real spec
    one day.

    Links :
    * https://developer.apple.com/av-foundation/Stereo-Video-ISOBMFF-Extensions.pdf
    * https://developer.apple.com/documentation/videotoolbox/kvtcompressionpropertykey_horizontaldisparityadjustment
    * https://developer.apple.com/documentation/videotoolbox/kvtcompressionpropertykey_stereocamerabaseline
    * https://developer.apple.com/documentation/videotoolbox/kvtcompressionpropertykey_heroeye

    Signed-off-by : Derek Buitenhuis <derek.buitenhuis@gmail.com>

    • [DH] libavformat/mov.c
  • Compile FFMPEG for iOS development

    7 avril 2016, par Alec Gamble

    So I’ve been googling around and there seem to be a lot of answers to this questions... for people who know what they’re doing. Unfortunately I am not one of these people. I had a version of FFMPEG I was using in a project and now I want to port that project to iOS. So I have a version of FFMPEG with LAME installed on my desktop and in my C++ application I was just accessing this through the command line via the system() method. I also just downloaded the FFMPEG iOS build from here :

    https://github.com/kewlbear/FFmpeg-iOS-build-script

    and the gas-preprocessor from the link on that page but I’m unsure as to what to do with it now and how to get it to a state where I would be able to compile a basic FFMPEG test to my iPhone.


    I tried adding the libraries as mentioned in :
    How to Build FFMpeg as iOS Framework so my project hierarchy looks like :

    enter image description here

    but when I do :

    #import <libavcodec></libavcodec>avcodec.h> as suggested

    or any other import I can think to do it always errors me out saying it can’t find it. I’m not sure if this is because I’m not using search paths correctly or my import line is wrong or what...