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Autres articles (39)

  • Gestion générale des documents

    13 mai 2011, par

    MédiaSPIP ne modifie jamais le document original mis en ligne.
    Pour chaque document mis en ligne il effectue deux opérations successives : la création d’une version supplémentaire qui peut être facilement consultée en ligne tout en laissant l’original téléchargeable dans le cas où le document original ne peut être lu dans un navigateur Internet ; la récupération des métadonnées du document original pour illustrer textuellement le fichier ;
    Les tableaux ci-dessous expliquent ce que peut faire MédiaSPIP (...)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (6370)

  • Is there a way if a video file has pixelation in FFmpeg ?

    14 novembre 2019, par A Person

    I am trying to identify if a video file has pixelation or not,

    Currently, I have a watch folder where videos are dropped, I have a trigger every 120 seconds that check the folder to see if there are any video files.
    If there is a file, it uses MediaInfo command-line to extract the encoding of the video and audio.
    I also use ffprobe on a video to see if it throws out an error like moov atom not found to know if the video is corrupted.

    However, I want to be able to tell if a video file has a pixelation. I know that I can use str, std, to print out the debug logs.

    However, I am finding it difficult to find documentation on how to detect pixelation.

    Do you guys know if there a way to tell that a video file may have pixelation, even through a log output of the video ?

    I am already running a script that reads a log and finds information on the log to tell me about packet drops in a stream, so if you know how I output such log that tells if there is pixelation, or if the debug log has certain information that tells this, please let me know.

  • Cannot Play RTSP Streams From the Internet

    17 avril 2023, par jnnks

    I am trying to receive an rtsp :// stream from the internet. There are many example streams running, but I cannot receive any of them.
ffplay and VLC both fail to receive data. I tried both UDP and TCP with various urls with no success.
Streaming from a local rtsp server with aler9/rtsp-simple-server Docker container works fine.

    


    This is the command I use to watch the stream :

    


    ffplay rtsp://rtsp.stream/pattern


    


    VLC fails with :

    


    [00007f58640015f0] satip stream error: Failed to connect to RTSP server rtsp.stream:554
[00007f58640015f0] access_realrtsp stream error: cannot connect to rtsp.stream:554


    


    What else can I try ?

    


  • How to read stream data as chunk ?

    5 juillet 2022, par imagesck

    I try to lean, how to read chunk of stream data. It almost works, it likes i misunderstanding implement allocate buffer size in pause event of stdout. the video that i use is https://www.youtube.com/watch?v=oiNkumxPVzU. 480p. ffmpeg freeze to encode at 03:53, no error, just freeze likes missing require bytes. the video length exactly is 03:55.

    


    const { spawn } = require('child_process');
const path = require('path');

const decArgs = [
    '-i', path.join(__dirname + '/public/future.mkv'),
    '-an',
    '-pix_fmt', 'rgb32',
    '-f', 'rawvideo',
    '-'
];

const decode = spawn('ffmpeg', decArgs, {
    stdio: [
        'ignore',
        'pipe',
        'ignore'
    ] 
});

// Encode section
const width = 854;
const height = 480;
const channels = 4;
const fps = 29.97002997002997.toString();
const colorsLength = width*height*channels;


const encArgs = [
    '-pix_fmt', 'rgb32',
    '-f', 'rawvideo',
    '-s', `${width}x${height}`,
    '-r', fps,
    '-i', '-',
    '-c:v', 'libx264',
    '-preset', 'ultrafast',
    '-crf', '30',
    '-pix_fmt', 'yuv420p',
    '-r', fps,
    '-y',
    path.join(__dirname + '/public/output.mp4')
];

const encode = spawn('ffmpeg', encArgs, {
    stdio: [
        'pipe',
        'ignore',
        'pipe'
    ]
});

// colors RGBA
let buffer = Buffer.alloc(0);
decode.stdout.on('data', data => {
    const allocSize = buffer.length + data.length;
    buffer = Buffer.concat([buffer, data], allocSize);
    
    if (buffer.length > colorsLength) decode.stdout.pause();
});

decode.stdout.on('pause', () => {
    // Create new buffer with size of colors length
    const bufferData = Buffer.alloc(colorsLength);
    buffer.copy(bufferData, 0, 0, colorsLength);
    // after manipulate the buffer send it to encode
    encode.stdin.write(bufferData);
    
    // Create new buffer to take out left buffer. cause stream length cant be predict.
    const leftBuffer = Buffer.alloc(buffer.length - bufferData.length);
    buffer.copy(leftBuffer, 0, buffer.length - bufferData.length, buffer.length);
    buffer = leftBuffer;

    decode.stdout.resume()
});

decode.stdout.on('end', () => {
    if (buffer.length) encode.stdin.write(buffer);
})

encode.stderr.on('data', data => {
    console.log(data.toString())
})