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Médias (91)
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Valkaama DVD Cover Outside
4 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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Valkaama DVD Label
4 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Valkaama DVD Cover Inside
4 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (45)
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(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...) -
Création définitive du canal
12 mars 2010, parLorsque votre demande est validée, vous pouvez alors procéder à la création proprement dite du canal. Chaque canal est un site à part entière placé sous votre responsabilité. Les administrateurs de la plateforme n’y ont aucun accès.
A la validation, vous recevez un email vous invitant donc à créer votre canal.
Pour ce faire il vous suffit de vous rendre à son adresse, dans notre exemple "http://votre_sous_domaine.mediaspip.net".
A ce moment là un mot de passe vous est demandé, il vous suffit d’y (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (5076)
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Screen Recording with FFmpeg-Lib with c++
27 janvier 2020, par BaschdelI’m trying to record the whole desktop stream with FFmpeg on Windows.
I found a working example here. The Problem is that some og the functions depricated. So I tried to replace them with the updated ones.But there are some slight problems. The error "has triggered a breakpoint." occurse and also "not able to read the location."
The bigger problem is that I don’t know if this is the right way to do this..My code looks like this :
using namespace std;
/* initialize the resources*/
Recorder::Recorder()
{
av_register_all();
avcodec_register_all();
avdevice_register_all();
cout<<"\nall required functions are registered successfully";
}
/* uninitialize the resources */
Recorder::~Recorder()
{
avformat_close_input(&pAVFormatContext);
if( !pAVFormatContext )
{
cout<<"\nfile closed sucessfully";
}
else
{
cout<<"\nunable to close the file";
exit(1);
}
avformat_free_context(pAVFormatContext);
if( !pAVFormatContext )
{
cout<<"\navformat free successfully";
}
else
{
cout<<"\nunable to free avformat context";
exit(1);
}
}
/* establishing the connection between camera or screen through its respective folder */
int Recorder::openCamera()
{
value = 0;
options = NULL;
pAVFormatContext = NULL;
pAVFormatContext = avformat_alloc_context();//Allocate an AVFormatContext.
openScreen(pAVFormatContext);
/* set frame per second */
value = av_dict_set( &options,"framerate","30",0 );
if(value < 0)
{
cout<<"\nerror in setting dictionary value";
exit(1);
}
value = av_dict_set( &options, "preset", "medium", 0 );
if(value < 0)
{
cout<<"\nerror in setting preset values";
exit(1);
}
// value = avformat_find_stream_info(pAVFormatContext,NULL);
if(value < 0)
{
cout<<"\nunable to find the stream information";
exit(1);
}
VideoStreamIndx = -1;
/* find the first video stream index . Also there is an API available to do the below operations */
for(int i = 0; i < pAVFormatContext->nb_streams; i++ ) // find video stream posistion/index.
{
if( pAVFormatContext->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO )
{
VideoStreamIndx = i;
break;
}
}
if( VideoStreamIndx == -1)
{
cout<<"\nunable to find the video stream index. (-1)";
exit(1);
}
// assign pAVFormatContext to VideoStreamIndx
pAVCodecContext = pAVFormatContext->streams[VideoStreamIndx]->codec;
pAVCodec = avcodec_find_decoder(pAVCodecContext->codec_id);
if( pAVCodec == NULL )
{
cout<<"\nunable to find the decoder";
exit(1);
}
value = avcodec_open2(pAVCodecContext , pAVCodec , NULL);//Initialize the AVCodecContext to use the given AVCodec.
if( value < 0 )
{
cout<<"\nunable to open the av codec";
exit(1);
}
}
/* initialize the video output file and its properties */
int Recorder::init_outputfile()
{
outAVFormatContext = NULL;
value = 0;
output_file = "output.mp4";
avformat_alloc_output_context2(&outAVFormatContext, NULL, NULL, output_file);
if (!outAVFormatContext)
{
cout<<"\nerror in allocating av format output context";
exit(1);
}
/* Returns the output format in the list of registered output formats which best matches the provided parameters, or returns NULL if there is no match. */
output_format = av_guess_format(NULL, output_file ,NULL);
if( !output_format )
{
cout<<"\nerror in guessing the video format. try with correct format";
exit(1);
}
video_st = avformat_new_stream(outAVFormatContext ,NULL);
if( !video_st )
{
cout<<"\nerror in creating a av format new stream";
exit(1);
}
if (codec_id == AV_CODEC_ID_H264)
{
av_opt_set(outAVCodecContext->priv_data, "preset", "slow", 0);
}
outAVCodec = avcodec_find_encoder(AV_CODEC_ID_MPEG4);
if (!outAVCodec)
{
cout << "\nerror in finding the av codecs. try again with correct codec";
exit(1);
}
outAVCodecContext = avcodec_alloc_context3(outAVCodec);
if( !outAVCodecContext )
{
cout<<"\nerror in allocating the codec contexts";
exit(1);
}
/* set property of the video file */
outAVCodecContext = video_st->codec;
outAVCodecContext->codec_id = AV_CODEC_ID_MPEG4;// AV_CODEC_ID_MPEG4; // AV_CODEC_ID_H264 // AV_CODEC_ID_MPEG1VIDEO
outAVCodecContext->codec_type = AVMEDIA_TYPE_VIDEO;
outAVCodecContext->pix_fmt = AV_PIX_FMT_YUV420P;
outAVCodecContext->bit_rate = 400000; // 2500000
outAVCodecContext->width = 1920;
outAVCodecContext->height = 1080;
outAVCodecContext->gop_size = 3;
outAVCodecContext->max_b_frames = 2;
outAVCodecContext->time_base.num = 1;
outAVCodecContext->time_base.den = 30; //15fps
/* Some container formats (like MP4) require global headers to be present
Mark the encoder so that it behaves accordingly. */
if ( outAVFormatContext->oformat->flags & AVFMT_GLOBALHEADER)
{
outAVCodecContext->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
}
value = avcodec_open2(outAVCodecContext, outAVCodec, NULL);
if( value < 0)
{
cout<<"\nerror in opening the avcodec";
exit(1);
}
/* create empty video file */
if ( !(outAVFormatContext->flags & AVFMT_NOFILE) )
{
if( avio_open2(&outAVFormatContext->pb , output_file , AVIO_FLAG_WRITE ,NULL, NULL) < 0 )
{
cout<<"\nerror in creating the video file";
exit(1);
}
}
if(!outAVFormatContext->nb_streams)
{
cout<<"\noutput file dose not contain any stream";
exit(1);
}
/* imp: mp4 container or some advanced container file required header information*/
value = avformat_write_header(outAVFormatContext , &options);
if(value < 0)
{
cout<<"\nerror in writing the header context";
exit(1);
}
/*
// uncomment here to view the complete video file informations
cout<<"\n\nOutput file information :\n\n";
av_dump_format(outAVFormatContext , 0 ,output_file ,1);
*/
}
int Recorder::stop() {
threading = false;
demux->join();
rescale->join();
mux->join();
return 0;
}
int Recorder::start() {
initVideoThreads();
return 0;
}
int Recorder::initVideoThreads() {
demux = new thread(&Recorder::demuxVideoStream, this, pAVCodecContext, pAVFormatContext, VideoStreamIndx);
rescale = new thread(&Recorder::rescaleVideoStream, this, pAVCodecContext, outAVCodecContext);
demux = new thread(&Recorder::encodeVideoStream, this, outAVCodecContext);
return 0;
}
void Recorder::demuxVideoStream(AVCodecContext* codecContext, AVFormatContext* formatContext, int streamIndex)
{
// init packet
AVPacket* packet = (AVPacket*)av_malloc(sizeof(AVPacket));
av_init_packet(packet);
int ctr = 0;
while (threading)
{
if (av_read_frame(formatContext, packet) < 0) {
exit(1);
}
if (packet->stream_index == streamIndex)
{
int return_value; // = 0;
ctr++;
do
{
return_value = avcodec_send_packet(codecContext, packet);
} while (return_value == AVERROR(EAGAIN) && threading);
//int i = avcodec_send_packet(codecContext, packet);
if (return_value < 0 && threading) { // call Decoder
cout << "unable to decode video";
exit(1);
}
}
}
avcodec_send_packet(codecContext, NULL); // flush decoder
// return 0;
}
void Recorder::rescaleVideoStream(AVCodecContext* inCodecContext, AVCodecContext* outCodecContext)
{
bool closing = false;
AVFrame* inFrame = av_frame_alloc();
if (!inFrame)
{
cout << "\nunable to release the avframe resources";
exit(1);
}
int nbytes = av_image_get_buffer_size(outAVCodecContext->pix_fmt, outAVCodecContext->width, outAVCodecContext->height, 32);
uint8_t* video_outbuf = (uint8_t*)av_malloc(nbytes);
if (video_outbuf == NULL)
{
cout << "\nunable to allocate memory";
exit(1);
}
AVFrame* outFrame = av_frame_alloc();//Allocate an AVFrame and set its fields to default values.
if (!outFrame)
{
cout << "\nunable to release the avframe resources for outframe";
exit(1);
}
// Setup the data pointers and linesizes based on the specified image parameters and the provided array.
int value = av_image_fill_arrays(outFrame->data, outFrame->linesize, video_outbuf, AV_PIX_FMT_YUV420P, outAVCodecContext->width, outAVCodecContext->height, 1); // returns : the size in bytes required for src
if (value < 0)
{
cout << "\nerror in filling image array";
}
int ctr = 0;
while (threading || !closing) {
int value = avcodec_receive_frame(inCodecContext, inFrame);
if (value == 0) {
ctr++;
SwsContext* swsCtx_ = sws_getContext(inCodecContext->width,
inCodecContext->height,
inCodecContext->pix_fmt,
outAVCodecContext->width,
outAVCodecContext->height,
outAVCodecContext->pix_fmt,
SWS_BICUBIC, NULL, NULL, NULL);
sws_scale(swsCtx_, inFrame->data, inFrame->linesize, 0, inCodecContext->height, outFrame->data, outFrame->linesize);
int return_value;
do
{
return_value = avcodec_send_frame(outCodecContext, outFrame);
} while (return_value == AVERROR(EAGAIN) && threading);
}
closing = (value == AVERROR_EOF);
}
avcodec_send_frame(outCodecContext, NULL);
// av_free(video_outbuf);
// return 0;
}
void Recorder::encodeVideoStream(AVCodecContext* codecContext)
{
bool closing = true;
AVPacket* packet = (AVPacket*)av_malloc(sizeof(AVPacket));
av_init_packet(packet);
int ctr = 0;
while (threading || !closing) {
packet->data = NULL; // packet data will be allocated by the encoder
packet->size = 0;
ctr++;
int value = avcodec_receive_packet(codecContext, packet);
if (value == 0) {
if (packet->pts != AV_NOPTS_VALUE)
packet->pts = av_rescale_q(packet->pts, video_st->codec->time_base, video_st->time_base);
if (packet->dts != AV_NOPTS_VALUE)
packet->dts = av_rescale_q(packet->dts, video_st->codec->time_base, video_st->time_base);
//printf("Write frame %3d (size= %2d)\n", j++, packet->size / 1000);
if (av_write_frame(outAVFormatContext, packet) != 0)
{
cout << "\nerror in writing video frame";
}
}
closing = (value == AVERROR_EOF);
}
value = av_write_trailer(outAVFormatContext);
if (value < 0)
{
cout << "\nerror in writing av trailer";
exit(1);
}
// av_free(packet);
// return 0;
}
int Recorder::openScreen(AVFormatContext* pFormatCtx) {
/*
X11 video input device.
To enable this input device during configuration you need libxcb installed on your system. It will be automatically detected during configuration.
This device allows one to capture a region of an X11 display.
refer : https://www.ffmpeg.org/ffmpeg-devices.html#x11grab
*/
/* current below is for screen recording. to connect with camera use v4l2 as a input parameter for av_find_input_format */
pAVInputFormat = av_find_input_format("gdigrab");
//value = avformat_open_input(&pAVFormatContext, ":0.0+10,250", pAVInputFormat, NULL);
value = avformat_open_input(&pAVFormatContext, "desktop", pAVInputFormat, NULL);
if (value != 0)
{
cout << "\nerror in opening input device";
exit(1);
}
return 0;
} -
screen recording of windows form in a virtual machine
19 novembre 2018, par Mahesh VemuriHi I am trying to stream my winform app window. Whenever I connect to my system using RDP, it is streaming the window. If I close the RDP system or minimize it, ffmpeg is not able to stream the window. I have tried with many other tools. But same behaviour.
Is there any way to record my window in virtual machine in AWS ?
-
Official Piwik Training in Berlin – 2014, June 6th
6 mai 2014, par Piwik Core Team — CommunityThis event will focus on providing training to users of the Piwik analytics platform. The training will provide attendees with the necessary skills and knowledge that they will need to be able to take their website to the next level with Piwik.
Language : English
Register to Piwik Training now.
Location : The 25hours Hotel Bikini Berlin is as diverse as the big city it is located in and as wild as a jungle. The hotel showcases cosmopolitan Berlin at its location in the listed Bikini-Haus building between the Tiergarten park and Breitscheidplatz with Kaiser Wilhelm Memorial Church.
Why do you need training ?
If you have just started using Piwik and are finding it a bit overwhelming, this training event will benefit you immensely. You will be able to learn all the necessary skills that will allow you move forward with Piwik.
For users who have been using Piwik for a short time and have a bit of experience in using Piwik, you will be able to learn how to advance your skills and extend your knowledge of the Piwik platform.
Advanced users will be able to gain more knowledge about the complex features and functions that Piwik incorporates, allowing you to customise different areas of the platform and learn about advanced topics.
How can you benefit from this training event ?
By understanding how Piwik works and how to use and operate Piwik more effectively, you will be able to make sound changes to your website that will allow you to achieve your business goals.
Everyone, from ecommerce businesses to government organisations can benefit from this training event and learn the essential skills and gain the relevant knowledge to meet their goals and requirements.
Some of the skills that you will learn during the training include :
- How to install and get started with the Piwik platform
- How Piwik will add value to your website
- How to analyse and make sense of the data and information that you collect
- How to create custom segments that will allow you to report on certain data and information
- Advance exercises – Piwik settings, tweaking and basic diagnostics
What equipment do I need in order to participate in the event ?
You will need a computer that is able to connect to a Wifi network
Are the tickets transferable ?
Yes, the tickets are transferable.
What is the refund policy on the tickets ?
You are entitled to a refund up to 1 week before the commencement of the training.
Training details
Contact us : contact@piwik.pro
Registrations