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Spitfire Parade - Crisis
15 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Wired NextMusic
14 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
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Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (81)
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Le plugin : Podcasts.
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Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
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Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)
Sur d’autres sites (11630)
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How can I bundle ffmpeg in an Electron application
14 janvier 2024, par jshbrnttI'm building an Electron application starting from the
electron-webpack
boilerplate.


I found this node module
@ffmpeg-installer/ffmpeg
which installs a compatible precompiled binary into the/node_modules
directory then makes the path of that executable accessible through.


const ffmpegPath = require('@ffmpeg-installer/ffmpeg').path




This works fine during development, but when I build the distributable and run it I get an error when attempting to spawn a child process with that path. Presumably, because the path does not point at the binary.



The path is set to the following when running the distributable.



/Users/me/project/dist/mac/AppName.app/Contents/Resources/app.asar/node_modules/@ffmpeg-installer/darwin-x64/ffmpeg




However, when looking in the
AppName.app
package contents I find the binary in the following path.


/Users/me/project/dist/mac/AppName.app/Contents/Resources/app.asar.unpacked/node_modules/@ffmpeg-installer/darwin-x64/ffmpeg




How should I include binary dependencies in an Electron application using
electron-webpack
andelectron-builder
?

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How to configure ffmpeg for streaming videos from Red5 into Youtube using youtube-v3-api ?
28 mai 2018, par Alfonso ValdesYou’ll see my problem is next :
Currently I’m working to configure youtube-v3-api for live streaming of .flv videos on my Youtube channel using Red 5 service as stated on next link https://www.red5pro.com/docs/server/ffmpegstreaming.html, this is using next commands for streaming on Linux :
ffmpeg -i rtmp://127.0.0.1:1935/live/streamname live=1 timeout=2 -vcodec libx264 -s 640x480 -vb 500k -acodec libfdk_aac -ab 128k -f flv rtmp://a.rtmp.youtube.com/live2/{Stream name/key}
ffmpeg -rtsp_transport tcp -i rtsp://127.0.0.1:8554/live/streamname -acodec copy -vcodec copy -f flv rtmp://a.rtmp.youtube.com/live2/{Stream name/key}On this, neither RMTP nor RTSP protocols are working for streaming. Also, I have tried several codecs for audio and video configuring different sizes for each one of them, but none of those have worked.
The root streaming videos are generated by an IOS/Android app still on development phase.
The problem comes when no video is displayed on Youtube screen, regardless the video is being sent by Red5 (I confirmed this on my Red5 dedicated server on AWS) and received correctly by Youtube (confirmed by validating on Console), so I have come into a dead end on which I hope you could help me get through.
Any idea of what could be a possible solution ?
Thank you.
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Trying to capture display output for real-time analysis with OpenCV ; I need help with interfacing with the OS for input
26 juillet 2024, par mirariI want to apply operations from the OpenCV computer vision library, in real time, to video captured from my computer display.
The idea in this particular case is to detect interesting features during gameplay in a popular game and provide the user with an enhanced experience ; but I could think of several other scenarios where one would want to have live access to this data as well. 
At any rate, for the development phase it might be acceptable using canned video, but for the final application performance and responsiveness are obviously critical.



I am trying to do this on Ubuntu 10.10 as of now, and would prefer to use a UNIX-like system, but any options are of interest.
My C skills are very limited, so whenever talking to OpenCV through Python is possible, I try to use that instead.
Please note that I am trying to capture NOT from a camera device, but from a live stream of display output ; and I'm at a loss as to how to take the input. As far as I can tell, CaptureFromCAM works only for camera devices, and it seems to me that the requirement for real-time performance in the end result makes storage in file and reading back through CaptureFromFile a bad option.



The most promising route I have found so far seems to be using ffmpeg with the x11grab option to capture from an X11 display ;
(e.g. the command
ffmpeg -f x11grab -sameq -r 25 -s wxga -i :0.0 out.mpg
captures 1366x768 of display 0 to 'out.mpg').
I imagine it should be possible to treat the output stream from ffmpeg as a file to be read by OpenCV (presumably by using the CaptureFromFile function) maybe by using pipes ; but this is all on a much higher level than I have ever dealt with before and I could really use some directions. 
Do you think this approach is feasible ? And more importantly can you think of a better one ? How would you do it ?