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  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (2742)

  • How to paint in Qt using hardware acceleration ?

    19 octobre 2020, par FennecFix

    I need to do some quite intensive drawing processes in my appliation - I'm recording a camera and a desktop. I'm using ffmpeg to capture and encode/decode my videos. Those processes are quite fast and they working in a separate thread, but when it comes to render - perfomance drops drastically. I'm using QLabel to display captured frames via setPixmap() method and I see that Qt not using any GPU power even if a matrix operation, such as scaling an image to fit the window is clearly implied. Is there any way to paint images in Qt using hardware acceleration ? Or is there another ways to speed up painting process ?

    


  • Extract video thumbnail using PHP without ffmpeg

    18 mai 2018, par SharpAffair

    The question is similar to : Is there any way to create a video thumbnail through PHP without ffmpeg ?
    However, that thread is 6-year old and technologies have evolved since then.

    Any way to extract a thumbnail from uploaded MP4 file using PHP ?

    Ffmpeg is great, but unfortunately unsupported on shared hosting accounts, requiring a dedicated server. And it’s a kinda overkill to use ffmpeg’s power just to generate a video preview picture.

    Any other simple solution ?

  • 360 degree video of my OpenGL game

    23 août 2016, par woidler

    I want to make a 360 degree video of my OpenGL game.

    Concerning the rendering :
    Is it enough to render it in OpenGL with a specific projection matrix ?
    If yes, which one ?
    Or can I render it into a cube map, and then encode it ?
    (Which will require much more rendering power and be more complicated, which I want to avoid)

    And how do I encode a 360 degree video with FFMPEG ?