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Autres articles (34)
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Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs
12 avril 2011, parLa manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras. -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...)
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avcodec/d3d12va_decode : don't change the resource state if the referenced frame is...
25 décembre 2023, par Wu Jianhuaavcodec/d3d12va_decode : don't change the resource state if the referenced frame is the same as the current frame
This commit removes the follow warning and error :
D3D12 WARNING : ID3D12CommandList::ResourceBarrier : Called on the same subresource(s) of
Resource(0x000002236E0E00D0 :'Unnamed ID3D12Resource Object') in separate Barrier Descs
which is inefficient and likely unintentional. Desc[0] and Desc[1] on (subresource :
4294967295). [RESOURCE_MANIPULATION WARNING #1008 : RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS]D3D12 ERROR : ID3D12CommandList::ResourceBarrier : Before state (0x0 : D3D12_RESOURCE_STATE_COMMON)
of resource (0x000002236E0E00D0 :'Unnamed ID3D12Resource Object') (subresource : 0) specified
by transition barrier does not match with the state (0x20000 : D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE)
specified in the previous call to ResourceBarrier [RESOURCE_MANIPULATION ERROR #527 :
RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH]Tested-by : Tong Wu <tong1.wu@intel.com>
Signed-off-by : Wu Jianhua <toqsxw@outlook.com> -
Is it possible to open a shell window on Windows with QNX Development Platform already installed to configure and make Ffmpeg ?
2 août 2017, par xiaokaoyI need to build FFmpeg (with some features disabled first to reduce the size of the target application file) for QNX/ARM. QNX Software Development Platform has been installed on my Windows. Is it possible to open a shell on my Windows to configure and make FFMPEG for QNX/ARM ?
Or is it also possible to configure that in the IDE ?
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Possible to stream a given window online with FFmpeg ?
28 août 2021, par FrankIs it possible to use FFmpeg to broadcast a given window title online, so someone else could watch it in real-time ? If possible I would not like to use any website like twitch, or youtube, I'm trying something like you input the IP and port and can watch the window stream.


What I tried :


ffmpeg -f gdigrab -i desktop -vcodec libx264 -r 10 -tune zerolatency -b:v 500k -bufsize 300k -f rtp udp://??



But I'm not sure how to correctly use the IP/Port and if this code is really for the purpose I'm looking for.


(I'm completely new to FFmpeg/recording/streaming and don't know the right terms to use, so sorry for any mistakes.)