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Médias (91)
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Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Paul Westerberg - Looking Up in Heaven
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Le Tigre - Fake French
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Thievery Corporation - DC 3000
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Dan the Automator - Relaxation Spa Treatment
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Gilberto Gil - Oslodum
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (51)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (7137)
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Reverse Engineering Italian Literature
1er juillet 2014, par Multimedia Mike — Reverse EngineeringSome time ago, Diego “Flameeyes” Pettenò tried his hand at reverse engineering a set of really old CD-ROMs containing even older Italian literature. The goal of this RE endeavor would be to extract the useful literature along with any structural metadata (chapters, etc.) and convert it to a more open format suitable for publication at, e.g., Project Gutenberg or Archive.org.
Unfortunately, the structure of the data thwarted the more simplistic analysis attempts (like inspecting for blocks of textual data). This will require deeper RE techniques. Further frustrating the effort, however, is the fact that the binaries that implement the reading program are written for the now-archaic Windows 3.1 operating system.
In pursuit of this RE goal, I recently thought of a way to glean more intelligence using DOSBox.
Prior Work
There are 6 discs in the full set (distributed along with 6 sequential issues of a print magazine named L’Espresso). Analysis of the contents of the various discs reveals that many of the files are the same on each disc. It was straightforward to identify the set of files which are unique on each disc. This set of files all end with the extension “LZn”, where n = 1..6 depending on the disc number. Further, the root directory of each disc has a file indicating the sequence number (1..6) of the CD. Obviously, these are the interesting targets.The LZ file extensions stand out to an individual skilled in the art of compression– could it be a variation of the venerable LZ compression ? That’s actually unlikely because LZ — also seen as LIZ — stands for Letteratura Italiana Zanichelli (Zanichelli’s Italian Literature).
The Unix ‘file’ command was of limited utility, unable to plausibly identify any of the files.
Progress was stalled.
Saying Hello To An Old Frenemy
I have been showing this screenshot to younger coworkers to see if any of them recognize it :
Not a single one has seen it before. Senior computer citizen status : Confirmed.
I recently watched an Ancient DOS Games video about Windows 3.1 games. This episode showed Windows 3.1 running under DOSBox. I had heard this was possible but that it took a little work to get running. I had a hunch that someone else had probably already done the hard stuff so I took to the BitTorrent networks and quickly found a download that had the goods ready to go– a directory of Windows 3.1 files that just had to be dropped into a DOSBox directory and they would be ready to run.
Aside : Running OS software procured from a BitTorrent network ? Isn’t that an insane security nightmare ? I’m not too worried since it effectively runs under a sandboxed virtual machine, courtesy of DOSBox. I suppose there’s the risk of trojan’d OS software infecting binaries that eventually leave the sandbox.
Using DOSBox Like ‘strace’
strace is a tool available on some Unix systems, including Linux, which is able to monitor the system calls that a program makes. In reverse engineering contexts, it can be useful to monitor an opaque, binary program to see the names of the files it opens and how many bytes it reads, and from which locations. I have written examples of this before (wow, almost 10 years ago to the day ; now I feel old for the second time in this post).Here’s the pitch : Make DOSBox perform as strace in order to serve as a platform for reverse engineering Windows 3.1 applications. I formed a mental model about how DOSBox operates — abstracted file system classes with methods for opening and reading files — and then jumped into the source code. Sure enough, the code was exactly as I suspected and a few strategic print statements gave me the data I was looking for.
Eventually, I even took to running DOSBox under the GNU Debugger (GDB). This hasn’t proven especially useful yet, but it has led to an absurd level of nesting :
The target application runs under Windows 3.1, which is running under DOSBox, which is running under GDB. This led to a crazy situation in which DOSBox had the mouse focus when a GDB breakpoint was triggered. At this point, DOSBox had all desktop input focus and couldn’t surrender it because it wasn’t running. I had no way to interact with the Linux desktop and had to reboot the computer. The next time, I took care to only use the keyboard to navigate the application and trigger the breakpoint and not allow DOSBox to consume the mouse focus.
New Intelligence
By instrumenting the local file class (virtual HD files) and the ISO file class (CD-ROM files), I was able to watch which programs and dynamic libraries are loaded and which data files the code cares about. I was able to narrow down the fact that the most interesting programs are called LEGGENDO.EXE (‘reading’) and LEGGENDA.EXE (‘legend’ ; this has been a great Italian lesson as well as RE puzzle). The first calls the latter, which displays this view of the data we are trying to get at :
When first run, the program takes an interest in a file called DBBIBLIO (‘database library’, I suspect) :
=== Read(’LIZ98\DBBIBLIO.LZ1’) : req 337 bytes ; read 337 bytes from pos 0x0 === Read(’LIZ98\DBBIBLIO.LZ1’) : req 337 bytes ; read 337 bytes from pos 0x151 === Read(’LIZ98\DBBIBLIO.LZ1’) : req 337 bytes ; read 337 bytes from pos 0x2A2 [...]
While we were unable to sort out all of the data files in our cursory investigation, a few things were obvious. The structure of this file looked to contain 336-byte records. Turns out I was off by 1– the records are actually 337 bytes each. The count of records read from disc is equal to the number of items shown in the UI.
Next, the program is interested in a few more files :
*** isoFile() : ’DEPOSITO\BLOKCTC.LZ1’, offset 0x27D6000, 2911488 bytes large === Read(’DEPOSITO\BLOKCTC.LZ1’) : req 96 bytes ; read 96 bytes from pos 0x0 *** isoFile() : ’DEPOSITO\BLOKCTX0.LZ1’, offset 0x2A9D000, 17152 bytes large === Read(’DEPOSITO\BLOKCTX0.LZ1’) : req 128 bytes ; read 128 bytes from pos 0x0 === Seek(’DEPOSITO\BLOKCTX0.LZ1’) : seek 384 (0x180) bytes, type 0 === Read(’DEPOSITO\BLOKCTX0.LZ1’) : req 256 bytes ; read 256 bytes from pos 0x180 === Seek(’DEPOSITO\BLOKCTC.LZ1’) : seek 1152 (0x480) bytes, type 0 === Read(’DEPOSITO\BLOKCTC.LZ1’) : req 32 bytes ; read 32 bytes from pos 0x480 === Read(’DEPOSITO\BLOKCTC.LZ1’) : req 1504 bytes ; read 1504 bytes from pos 0x4A0 [...]
Eventually, it becomes obvious that BLOKCTC has the juicy meat. There are 32-byte records followed by variable-length encoded text sections. Since there is no text to be found in these files, the text is either compressed, encrypted, or both. Some rough counting (the program seems to disable copy/paste, which thwarts more precise counting), indicates that the text size is larger than the data chunks being read from disc, so compression seems likely. Encryption isn’t out of the question (especially since the program deems it necessary to disable copy and pasting of this public domain literary data), and if it’s in use, that means the key is being read from one of these files.
Blocked On Disassembly
So I’m a bit blocked right now. I know exactly where the data lives, but it’s clear that I need to reverse engineer some binary code. The big problem is that I have no idea how to disassemble Windows 3.1 binaries. These are NE-type executable files. Disassemblers abound for MZ files (MS-DOS executables) and PE files (executables for Windows 95 and beyond). NE files get no respect. It’s difficult (but not impossible) to even find data about the format anymore, and details are incomplete. It should be noted, however, the DOSBox-as-strace method described here lends insight into how Windows 3.1 processes NE-type EXEs. You can’t get any more authoritative than that.So far, I have tried the freeware version of IDA Pro. Unfortunately, I haven’t been able to get the program to work on my Windows machine for a long time. Even if I could, I can’t find any evidence that it actually supports NE files (the free version specifically mentions MZ and PE, but does not mention NE or LE).
I found an old copy of Borland’s beloved Turbo Assembler and Debugger package. It has Turbo Debugger for Windows, both regular and 32-bit versions. Unfortunately, the normal version just hangs Windows 3.1 in DOSBox. The 32-bit Turbo Debugger loads just fine but can’t load the NE file.
I’ve also wondered if DOSBox contains any advanced features for trapping program execution and disassembling. I haven’t looked too deeply into this yet.
Future Work
NE files seem to be the executable format that time forgot. I have a crazy brainstorm about repacking NE files as MZ executables so that they could be taken apart with an MZ disassembler. But this will take some experimenting.If anyone else has any ideas about ripping open these binaries, I would appreciate hearing them.
And I guess I shouldn’t be too surprised to learn that all the literature in this corpus is already freely available and easily downloadable anyway. But you shouldn’t be too surprised if that doesn’t discourage me from trying to crack the format that’s keeping this particular copy of the data locked up.
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How to limit FFMpeg CPU usage ? Threads ? [closed]
6 mai 2013, par forg4tI read lot of forum comment how to limit ffmpeg cpu... many people wrote to use this formula : nice -n 10 or 20 it's ok. But I don't know what number should be use in ffmpeg threads ? 0 or 1, 2, 3 I don't know. I would really appreciate your help !
I checked the system data :
server : # lscpu
Architecture : x86_64
CPU op-mode(s) : 32-bit, 64-bit
Byte Order : Little Endian
CPU(s) : 2
On-line CPU(s) list : 0,1
Thread(s) per core : 1
Core(s) per socket : 2
Socket(s) : 1
NUMA node(s) : 1
Vendor ID : GenuineIntel
CPU family : 6
Model : 37
Stepping : 1
CPU MHz : 3066.775
BogoMIPS : 6133.55
Hypervisor vendor : VMware
Virtualization type : full
L1d cache : 32K
L1i cache : 32K
L2 cache : 256K
L3 cache : 12288K
NUMA node0 CPU(s) : 0,1server : # less /proc/cpuinfo
processor : 0
vendor_id : GenuineIntel
cpu family : 6
model : 37
model name : Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
stepping : 1
microcode : 0x15
cpu MHz : 3066.775
cache size : 12288 KB
physical id : 0
siblings : 2
core id : 0
cpu cores : 2
apicid : 0
initial apicid : 0
fpu : yes
fpu_exception : yes
cpuid level : 11
wp : yes -
Can I convert a django video upload from a form using ffmpeg before storing the video ?
5 mai 2014, par GetItDoneI’ve been stuck for weeks trying to use ffmpeg to convert user uploaded videos to flv. I use heroku to host my website, and store my static and media files on amazon S3 with s3boto. The initial video file will upload fine, however when I retrieve the video and run a celery task (in the same view where the initial video file is uploaded), the new file won’t store on S3. I’ve been trying to get this to work for over a month, with no luck, and really no good resources available for learning how to do this, so I figure maybe if I can get the ffmpeg task to run before storing the video I may be able to get it to work. Unfortunately I’m still not a very advanced at python (or django), so I don’t even know if/how this is possible. Anyone have any ideas ? I am willing to use any solution at this point no matter how ugly, as long as it successfully takes video uploads and converts to flv using ffmpeg, with the resulting file being stored on S3. It doesn’t seem that my situation is very common, because no matter where I look, I cannot find a solution that explains what I should be trying to do. Therefore I will be very appreciative of any guidance. Thanks. My relevant code follows :
#models.py
def content_file_name(instance, filename):
ext = filename.split('.')[-1]
new_file_name = "remove%s.%s" % (uuid.uuid4(), ext)
return '/'.join(['videos', instance.teacher.username, new_file_name])
class BroadcastUpload(models.Model):
title = models.CharField(max_length=50, verbose_name=_('Title'))
description = models.TextField(max_length=100, verbose_name=_('Description'))
teacher = models.ForeignKey(User, null=True, blank=True, related_name='teacher')
created_date = models.DateTimeField(auto_now_add=True)
video_upload = models.FileField(upload_to=content_file_name)
flvfilename = models.CharField(max_length=100, null=True, blank=True)
videothumbnail = models.CharField(max_length=100, null=True, blank=True)
#tasks.py
@task(name='celeryfiles.tasks.convert_flv')
def convert_flv(video_id):
video = BroadcastUpload.objects.get(pk=video_id)
print "ID: %s" % video.id
id = video.id
print "VIDEO NAME: %s" % video.video_upload.name
teacher = video.teacher
print "TEACHER: %s" % teacher
filename = video.video_upload
sourcefile = "%s%s" % (settings.MEDIA_URL, filename)
vidfilename = "%s_%s.flv" % (teacher, video.id)
targetfile = "%svideos/flv/%s" % (settings.MEDIA_URL, vidfilename)
ffmpeg = "ffmpeg -i %s %s" % (sourcefile, vidfilename)
try:
ffmpegresult = subprocess.call(ffmpeg)
#also tried separately with following line:
#ffmpegresult = commands.getoutput(ffmpeg)
print "---------------FFMPEG---------------"
print "FFMPEGRESULT: %s" % ffmpegresult
except Exception as e:
ffmpegresult = None
print("Failed to convert video file %s to %s" % (sourcefile, targetfile))
print(traceback.format_exc())
video.flvfilename = vidfilename
video.save()
@task(name='celeryfiles.tasks.ffmpeg_image')
def ffmpeg_image(video_id):
video = BroadcastUpload.objects.get(pk=video_id)
print "ID: %s" %video.id
id = video.id
print "VIDEO NAME: %s" % video.video_upload.name
teacher = video.teacher
print "TEACHER: %s" % teacher
filename = video.video_upload
sourcefile = "%s%s" % (settings.MEDIA_URL, filename)
imagefilename = "%s_%s.png" % (teacher, video.id)
thumbnailfilename = "%svideos/flv/%s" % (settings.MEDIA_URL, thumbnailfilename)
grabimage = "ffmpeg -y -i %s -vframes 1 -ss 00:00:02 -an -vcodec png -f rawvideo -s 320x240 %s" % (sourcefile, thumbnailfilename)
try:
videothumbnail = subprocess.call(grabimage)
#also tried separately following line:
#videothumbnail = commands.getoutput(grabimage)
print "---------------IMAGE---------------"
print "VIDEOTHUMBNAIL: %s" % videothumbnail
except Exception as e:
videothumbnail = None
print("Failed to convert video file %s to %s" % (sourcefile, thumbnailfilename))
print(traceback.format_exc())
video.videothumbnail = imagefilename
video.save()
#views.py
def upload_broadcast(request):
if request.method == 'POST':
form = BroadcastUploadForm(request.POST, request.FILES)
if form.is_valid():
upload=form.save()
video_id = upload.id
image_grab = ffmpeg_image.delay(video_id)
video_conversion = convert_flv.delay(video_id)
return HttpResponseRedirect('/current_classes/')
else:
form = BroadcastUploadForm(initial={'teacher': request.user,})
return render_to_response('videos/create_video.html', {'form': form,}, context_instance=RequestContext(request))
#settings.py
DEFAULT_FILE_STORAGE = 'myapp.s3utils.MediaRootS3BotoStorage'
DEFAULT_S3_PATH = "media"
STATICFILES_STORAGE = 'myapp.s3utils.StaticRootS3BotoStorage'
STATIC_S3_PATH = "static"
AWS_STORAGE_BUCKET_NAME = 'my_bucket'
CLOUDFRONT_DOMAIN = 'domain.cloudfront.net'
AWS_ACCESS_KEY_ID = 'MY_KEY_ID'
AWS_SECRET_ACCESS_KEY = 'MY_SECRET_KEY'
MEDIA_ROOT = '/%s/' % DEFAULT_S3_PATH
MEDIA_URL = 'http://%s/%s/' % (CLOUDFRONT_DOMAIN, DEFAULT_S3_PATH)
...
#s3utils.py
from storages.backends.s3boto import S3BotoStorage
from django.utils.functional import SimpleLazyObject
StaticRootS3BotoStorage = lambda: S3BotoStorage(location='static')
MediaRootS3BotoStorage = lambda: S3BotoStorage(location='media')I can add any other info if needed to help me solve my problem.