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Autres articles (105)
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La file d’attente de SPIPmotion
28 novembre 2010, parUne file d’attente stockée dans la base de donnée
Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...) -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Les thèmes de MediaSpip
4 juin 20133 thèmes sont proposés à l’origine par MédiaSPIP. L’utilisateur MédiaSPIP peut rajouter des thèmes selon ses besoins.
Thèmes MediaSPIP
3 thèmes ont été développés au départ pour MediaSPIP : * SPIPeo : thème par défaut de MédiaSPIP. Il met en avant la présentation du site et les documents média les plus récents ( le type de tri peut être modifié - titre, popularité, date) . * Arscenic : il s’agit du thème utilisé sur le site officiel du projet, constitué notamment d’un bandeau rouge en début de page. La structure (...)
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How to configure FFMPEG to generate position independent code on IOS
8 juillet 2013, par madadiI am developing an app on iOS which makes use of FFMPEG for video decoding. I want to get 'position independent code' of FFMPEG working on my app.
--enable-pic
option in the FFMPEG configuration generates position independent code only if I set--disable-asm
. I concluded this when I ran the otool on my app(otool -hv 'appname'
). Below are the details :If I set
--enable-pic
alone, below is the output with otool :magic cputype cpusubtype caps filetype ncmds sizeofcmds flags
MH_MAGIC ARM V7 0x00 EXECUTE 29 3724 NOUNDEFS DYLDLINK TWOLEVEL WEAK_DEFINES BINDS_TO_WEAKIf I set
--enable-pic
and--disable-asm
below is the output with otool,magic cputype cpusubtype caps filetype ncmds sizeofcmds flags
MH_MAGIC ARM V7 0x00 EXECUTE 51 5520 NOUNDEFS DYLDLINK TWOLEVEL WEAK_DEFINES BINDS_TO_WEAK **PIE**Below are my configuration settings for FFMPEG(build-ffmpeg-ios.sh) :
if [ `uname` = "Darwin" ]; then
SEDCMD="sed -i '' "
else
SEDCMD="sed -i "
fi
make clean
./configure \
--prefix=$PREFIX \
--enable-version3 \
--enable-static \
--disable-shared \
--disable-doc \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffprobe \
--disable-ffserver \
--disable-avdevice \
--disable-avfilter \
--disable-postproc \
--enable-small \
--cross-prefix="$DEVROOT/usr/bin/" \
--enable-cross-compile \
--target-os=darwin \
--arch=$ARCH \
--cpu=$CPU \
--cc="$CC" \
--as="$AS" \
--extra-cflags="$CFLAGS" \
--extra-ldflags="$CFLAGS" \
--disable-symver \
--disable-debug \
--disable-indevs \
--disable-encoders \
--disable-bsfs \
--enable-pic \
--disable-filters \
$CONFIGURE_FLAGS || exit 1;
$SEDCMD 's/HAVE_INLINE_ASM 1/HAVE_INLINE_ASM 0/g' config.h
make install || exit 1;And below is the make file I use(iOS.mk) :
FFMPEG_LIBS := libavcodec.a libavformat.a libavutil.a libswscale.a
IOS_ARMV7_FFMPEG_LIB := $(addprefix build/ios/armv7/lib/, $(FFMPEG_LIBS))
IOS_UNI_FFMPEG_LIB := $(addprefix build/ios/universal/lib/, $(FFMPEG_LIBS))
IPHONE_SDK_VERSION := "5.0"
IPHONE_DEPLOY_SDK := "3.2"
ALL_IOS_LIBS := $(IOS_UNI_FFMPEG_LIB)
build/ios/universal/lib/%.a : build/ios/armv7/lib/%.a
mkdir -p build/ios/universal/lib
lipo -create -output $@ $^
$(IOS_ARMV7_FFMPEG_LIB):
export PREFIX="`$(ABSPATH) build/ios/armv7`" && \
export ARCH="arm" && \
export CPU="cortex-a8" && \
export IOS_BASE_SDK="$(IPHONE_SDK_VERSION)" && \
export IOS_DEPLOY_TGT="$(IPHONE_DEPLOY_SDK)" && \
export CONFIGURE_FLAGS="--enable-neon" && \
export PATH="`$(ABSPATH) venders`:$$PATH" && \
cd venders/ffmpeg && bash ../iphone-compile.sh arm7 ../build-ffmpeg-ios.shCan someone please help me with getting the FFMPEG up and running with both 'pic' and assembly optimization enabled. Without assembly optimizastion, FFMPEG would not be helpful to me as the video decoding is extremely slow.
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Live Video Stream support for android ?
9 juin 2014, par Mike ReadI have a live video feed in m3u8 format and works great in iphone android doesnt support it.
Im planing to convert the feed using ffmpeg and just wondering what the best format/codec/protocol works best with the lowest version of android possible.thanks so much !
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how to fix the delay when play a ts stream via udp
4 juin 2013, par user2223169I want to play udp ts stream on iPhone using ffmepg, but the video delayed almost 1s, so my question is how to fix the delay, currently I think I can specify the fifo_size, just like udp ://@:1234 ?fifo_size=1024, but the player can't play with this configuration, anybody knows how to reduce the buffer size to reduce the delay ?
Thanks :)