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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Collections - Formulaire de création rapide
19 février 2013, par
Mis à jour : Février 2013
Langue : français
Type : Image
Autres articles (84)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...)
Sur d’autres sites (11637)
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loading DLL (ffmpeg) as a new thread
29 septembre 2023, par johnmecki would like to improve some existing project (VICE, a c64 emulator).


within this emulator, we can record the emulator screen using the ffmpeg dll's.
the problem here is, these dll's are running in the same thread as the emulator itself. this obviously is unfortunate, the recording should happen in realtime, while the emulator keeps running at 100% speed.


the current code simply loads all dll's using a simple


LoadLibrary(name);



so my question is : is it possible to load the needed ffmpeg dll's (5 of them) into a new thread ?


i searched a lot, but failed to find something that really helped me.
although i found
GetProcAddress
,CreateThread
and the likes, which at first sight looked promising...

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Live streaming and simultaneous local/server video saving with Insta360/Theta 360 camera [closed]
13 août 2023, par FornowI'm currently working on a project that involves live streaming video from a 360 camera, specifically the Insta360 and Theta models, while also saving the streamed video either locally or on a remote server. I'm relatively new to both live streaming and working with 360 cameras, so I'm seeking guidance on the best approach to achieve this.


My primary goals are as follows :


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Live Streaming : I want to be able to stream the real-time video captured by the 360 camera to a web platform or application, allowing users to experience the immersive 360 content as it happens.


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Simultaneous Video Saving : In addition to live streaming, I also need to save the streamed video. This can either be saved locally on the device running the streaming process or on a remote server. The saved video should ideally retain its 360 nature and high-quality resolution.








I've been researching various technologies and frameworks like WebRTC for live streaming, but I'm unsure about the compatibility and best practices when dealing specifically with 360 cameras like Insta360 and Theta. Additionally, I'm uncertain about the most efficient way to save the streamed video while maintaining its immersive properties.


If anyone has experience with live streaming from 360 cameras and simultaneously saving the content, could you please provide insights into the following :


- 

- Recommended libraries, SDKs, or frameworks for live streaming 360 video from Insta360 or Theta cameras.
- Tips for ensuring the streamed video retains its 360 attributes and high quality.
- Best practices for saving the streamed video either locally or on a remote server while the live stream is ongoing.








Any code examples, tutorials, or step-by-step guides would be greatly appreciated. Thank you in advance for your help !


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How to permanently make ffmpeg recognizable from bin/bash in macOS
10 avril 2022, par AnonymousI downloaded a zip for ffmpeg, because brew installation was not compatible with macOS High Sierra 10.13.6. After unzipping, the only file contained was ffmpeg, its icon is similar to the icon of the terminal. I want to get the terminal(which runs bin/bash $SHELL) to permanently recognise
ffmpeg
command.

If I type :


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echo export PATH="/Users/imac/Documents/ffmpeg:$PATH" > ~/.bashrc
source ~/.bashrc
ffmpeg

then the commandffmpeg
is recognized, so everything is ok.








However if I exit the terminal and re-open it, or just restart the computer

ffmpeg
gives as output-bash: ffmpeg: command not found
. So I have to do every time steps 1 and 2 that were describe above.

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-
Output of
cat .bashrc
:
export PATH=/Users/imac/Documents/ffmpeg:/Library/Frameworks/Python.framework/Versions/3.9/bin:/Library/Frameworks/Python.framework/Versions/3.10/bin:/opt/anaconda3/condabin:/Library/Frameworks/Python.framework/Versions/3.9/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Library/TeX/texbin


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Output of
echo $PATH
:
/Library/Frameworks/Python.framework/Versions/3.9/bin:/Library/Frameworks/Python.framework/Versions/3.10/bin:/opt/anaconda3/condabin:/Library/Frameworks/Python.framework/Versions/3.9/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Library/TeX/texbin








Note that in step 4
ffmpeg
appears(in the location I have it stored) whereas in step 5ffmpeg
is absent. Also I have little knowledge of bash and terminal, so if you can, please be explanatory in answers and/or comments. Thank you very much !