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Autres articles (21)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Selection of projects using MediaSPIP

    2 mai 2011, par

    The examples below are representative elements of MediaSPIP specific uses for specific projects.
    MediaSPIP farm @ Infini
    The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)

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  • video streaming - mp4 file (x264) - and skip to location

    14 mars 2011, par Raoul

    Previously I was using apache to serve .flv files which an embedded player on an intranet page was playing.

    Is it possible to stream mp4 files (x264 encoded) in a similar manner ? Are there any open source scripts/solutions for doing proper streaming (e.g. people can skip to skip to a part of the video without having to download the parts they've skiped over) ?

    If anyone is doing someting similar I'd love to hear from them

    Thanks

  • Launch Leech and the History of WMV

    14 septembre 2010, par Multimedia Mike — General

    I was combing through my programming archives again and came across an old Perl script called launch-leech.pl. This was a private script I used to maintain for the benefit of myself and a few friends. See, there was this site called Launch.com (URL doesn’t seem to do anything as of this writing but here’s the Wikipedia page). Purchased by Yahoo ! in 2001, Launch still maintained their independent branding. They also carried a lot of music videos, of which I am a huge junkie. launch-leech.pl was the tool I used to download the videos. This was particularly useful since I stubbornly clung to dialup internet access until mid-2004 and it would have been impossible to stream video at any decent quality (though there were 56k streams, so like I said– not possible at any decent quality).



    Technically
    I followed Launch.com for many years. To be honest, I only “followed” in that I figured out where their “latest videos” URL lived and regularly polled it. Each video had either a 6-, 7-, or 8-digit unique ID that could be plugged into the launch-leech.pl script which would then have a conversation with the relevant servers, determine the correct streaming URL with the highest quality, then download and save the URL by handing it off to an external program (first ASFRecorder, though I later switched to mmsclient).

    At one point, I even wrote a crawler that compiled an offline database of all the videos, their IDs and their metadata. I never thought of anything interesting to do with it, though.



    Windows Media Legacy
    During these glory days of leeching, Launch.com streamed using Windows Media. I admit, it’s a bit of a blur now — the site might have used Real or QuickTime, but I was obviously most in tune with the WM side. I remember when I first found the site circa 2000-2001, the videos were in MS MPEG-4v3, and the high quality bitrate was 300 kbits/sec. Eventually, Launch.com would stream WMV7, WMV8, and finally WMV9, with bitrates up to 700 kbits/sec. However, they never broke free of the 320×240 encoding resolution, which was frustrating. When I wasn’t able to notice any substantial difference between 300 and 700 kbits/sec, I felt it might be time to put those extra bits to work on a resolution upgrade.

    At least they were nice enough to re-encode a number of old videos using better codecs and bitrates with each revision, thus prompting me to scan through the site collecting updated video IDs for download.



    Epilogue
    I don’t clearly remember when I stopped visiting Launch.com. Video-wise, the web has been a blur of Flash video ever since about 2006. Meanwhile, I spent a lot of time collecting a bunch of music videos in the first half of the decade only to find that pretty much every version of every music video made since the dawn of time is available on demand thanks to YouTube. I have found that this phenomenon manifests in many areas as internet technology marches on.

    The Real Entertainment
    The launch-leech.pl tool represents a recurring pattern for me. I derive as much — if not more — entertainment from creating programs like launch-leech.pl (and implicitly reverse engineering something in the process ; in this case, a website) as I do from the intended entertainment media itself. I seem to have this issue a lot with games, too.

    Is this an issue for anyone else ? Am I the only one who would rather play with the box that a shiny toy comes packaged in ?

  • VP8 for Real-time Video Applications

    15 février 2011, par noreply@blogger.com (John Luther)

    With the growing interest in videoconferencing on the web platform, it’s a good time to explore the features of VP8 that make it an exceptionally good codec for real-time applications like videoconferencing.

    VP8 Design History & Features

    Real-time applications were a primary use case when VP8 was designed. The VP8 encoder has features specifically engineered to overcome the challenges inherent in compressing and transmitting real-time video data.

    • Processor-adaptive encoding. 16 encoder complexity levels automatically (or manually) adjust encoder features such as motion search strategy, quantizer optimizations, and loop filtering strength.
    • Encoder can be configured to use a target percentage of the host CPU.
      Ability to measure the time taken to encode each frame and adjust encoder complexity dynamically to keep the encoding time per frame constant
    • Robust error recovery (packet retransmission, forward error correction, recovery frame/new keyframe requests)
    • Temporal scalability (i.e., a single video bitstream that can degrade as needed depending on a participant’s available bandwidth)
    • Highly efficient decoding performance on low-power devices. Conventional video technology has grown to a state of complexity where dedicated hardware chips are needed to make it work well. With VP8, software-based solutions have proven to meet customer needs without requiring specialized hardware.

    For a more information about real-time video features in VP8, see the slide presentation by WebM Project engineer Paul Wilkins (PDF file).

    Commercially Available Products

    Millions of people around the world have been using VP7/8 for video chat for years. VP8 is deployed in some of today’s most popular consumer videoconferencing applications, including Skype (group video calling), Sightspeed, ooVoo and Logitech Vid. All of these vendors are active WebM project supporters. VP8’s predecessor, VP7, has been used in Skype video calling since 2005 and is supported in the new Skype app for iPhone. Other real-time VP8 implementations are coming soon, including ooVoo, and VP8 will play a leading role in Google’s plans for real-time applications on the web platform.

    Real-time applications will be extremely important as the web platform matures. The WebM community has made significant improvements in VP8 for real-time use cases since our launch and will continue to do so in the future.

    John Luther is Product Manager of the WebM Project.