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  • Automated installation script of MediaSPIP

    25 avril 2011, par

    To overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
    You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
    The documentation of the use of this installation script is available here.
    The code of this (...)

  • Selection of projects using MediaSPIP

    2 mai 2011, par

    The examples below are representative elements of MediaSPIP specific uses for specific projects.
    MediaSPIP farm @ Infini
    The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)

  • Les formats acceptés

    28 janvier 2010, par

    Les commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
    ffmpeg -codecs ffmpeg -formats
    Les format videos acceptés en entrée
    Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
    Les formats vidéos de sortie possibles
    Dans un premier temps on (...)

Sur d’autres sites (2827)

  • Is it possible to download a song playlist through following description with yt-dlp ?

    26 février 2023, par BhaturaGuy

    Since downloading a thumbnail from youtube music provides really bad quality,
is it possible to download it in following manner :

    


    Download the link as bestvideo+bestaudio formatt and when the video is downloaded then extract frame number 24 then use that as thumbnail and mux it and audio to .mp3 ?

    


    Screenshot of bestvideo :
sc

    


    Screenshot of normally download with yt-dlp :
sc2

    


  • Discord.py : Access files on the computer of the person who sent a message. Play a song from the local drive of any user on the server

    7 avril 2021, par daDib

    I have a bot that can play music from my computer. Is there a way to play a song from the computer of the person who sent the message ? My thought would be using message.author to somehow access the person's session and get into their drive. Here is my bot. It can join a voice channel, create playlists from local file paths, start a playlist or individual file with stop/pause/play/next/previous controls :

    


    import discord
import os.path
import logging
import asyncio
from os import path

global ready 
global vc
global source
global songQueue
global songIndex
global commandList
global stopPlaylist

ready = False
stopPlaylist = False
songQueue = []
songIndex = 0

logger = logging.getLogger('discord')
logger.setLevel(logging.DEBUG)
handler = logging.FileHandler(filename='D:\DnD\DiscordBot\discord.log', encoding='utf-8', mode='w')
handler.setFormatter(logging.Formatter('%(asctime)s:%(levelname)s:%(name)s: %(message)s'))
logger.addHandler(handler)

client = discord.Client()
commands = [
    '!connect\nConnect to a voice channel by channel id. Use !channels to find the desired id.\nExample Command: !connect 827202170973323305\n\n',
    '!channels\nLists all voice channels and their connection id.\n\n',
    '!add\nAdd a file path to the playlist.\nExample Command: !add D:\\DnD\\DiscordBot\\mySong.mp3\n\n',
    '!delete\nDeletes the last song added to the playlist.\n\n',
    '!view\nDisplays the current playlist, in order.\n\n',
    '!playlist\nStarts the playlist from the beginning, or optionally add a number as the start position.\nExample Command: !playlist 3\n\n',
    '!playSong\nPlays a specified file.\nExample Command: !playSong D:\\DnD\\DiscordBot\\mySong.mp3\n\n',
    '!next\nPlays next song in playlist.\n\n',
    '!prev\nPlays previous song in playlist.\n\n',
    '!stop\nStops all music song. Playlist will restart from the beginning.\n\n',
    '!pause\nPauses the current song. Restart with !resumeSong.\n\n',
    '!resume\nResumes the current song.\n\n'
    '!status\nLets you know if the bot thinks it is playing music.'
    ]
commandList=''
for command in commands:
    commandList+=command

@client.event
async def on_ready():
    print('We have logged in as {0.user}'.format(client))

@client.event
async def on_message(message):
    global ready 
    global vc
    global source
    global songQueue
    global songIndex
    global commandList
    global stopPlaylist

    if message.author == client.user:
        return
#!help
    if message.content.startswith('!help'):
        await message.channel.send('{0}'.format(commandList))
        return
#!connect
    if message.content.startswith('!connect'):  
        if ready:
            await message.channel.send('Bot [{0}] is already connected to a voice channel.'.format(client.user))
            return
        channel = int(message.content[9:])
        vc = await client.get_channel(channel).connect()
        ready = True
        await message.channel.send('Bot [{0}] is connecting to voice.'.format(client.user))
        return
#!channels
    if message.content.startswith('!channels'):
        channelList = ''
        for channel in client.get_all_channels():
            if channel.type == discord.ChannelType.voice:
                channelList += 'name: ' + channel.name + '\n'
                channelList += 'id: ' + str(channel.id) + '\n\n'
        await message.channel.send('{0}'.format(channelList))
        return
#!add
    if message.content.startswith('!add'):
        song = message.content[5:]
        if not path.exists(song):
            await message.channel.send('Song not found or invalid path specified.\nSpecified Path: {0}\nExample command: !addSong C:\\Users\\Public\\Music\\mySong.mp3'.format(song))
            return
        songQueue.append(song)
        await message.channel.send('Song added: {0}\nCurrent playist length: {1} song(s)'.format(song,len(songQueue)))
        return
#!delete
    if message.content.startswith('!delete'):
        if len(songQueue) == 0:
            await message.channel.send('Playlist is empty. Use !addSong, !viewList, and !playList to manage playlists.')
            return
        await message.channel.send('Removed song: {0}'.format(songQueue.pop()))
        return
#!view
    if message.content.startswith('!view'):
        if len(songQueue) == 0:
            await message.channel.send('Playlist is empty. Use !addSong, !deleteSong, and !playList to manage playlists.')
            return
        await message.channel.send('Current Playlist:\n{0}'.format('\n'.join(songQueue)))
        return
#play commands
    if message.content.startswith('!play'):
        if not ready:
            await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
            return
#!playlist  
        if message.content.startswith('!playlist'):
            try:
                songIndex = int(message.content[10:]) - 1
                if songIndex >= len(songQueue):
                    songIndex = len(songQueue) - 1
            except:
                pass    
            playSong()
            return
#!playSong
        if message.content.startswith('!playSong'):
            song = message.content[10:]
            if not path.exists(song):
                await message.channel.send('Song not found or invalid path specified.\nSpecified Path: {0}\nExample command: !play C:\\Users\\Public\\Music\\mySong.mp3'.format(song))
                return
            source = discord.FFmpegPCMAudio(song)
            vc.play(source, after=None)
            await message.channel.send('Playing song: {0}'.format(song))
            return
#!next
    if message.content.startswith('!next'):
        vc.stop()
#!prev
    if message.content.startswith('!prev'):
        songIndex -= 2
        if songIndex < -1:
            songIndex = -1
        vc.stop()
#!stop
    if message.content.startswith('!stop'):
        if not ready:
            await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
            return
        vc.stop()
        songIndex = 0
        stopPlaylist = True
        await message.channel.send('Stopping music.')
        return
#!pause
    if message.content.startswith('!pause'):
        if not ready:
            await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
            return
        vc.pause()
        await message.channel.send('Pausing music.')
        return
#!resume
    if message.content.startswith('!resume'):
        if not ready:
            await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
            return
        vc.resume()
        await message.channel.send('Resuming music.')
        return
#!status
    if message.content.startswith('!status'):
        if not ready:
            await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
            return
        if vc.is_playing():
            await message.channel.send('Something is playing.')
            return
        await message.channel.send('Nothing is playing.')
        return

def playSong():
    global songQueue
    global songIndex
    global vc
    try:
        song = songQueue[songIndex]
        source = discord.FFmpegPCMAudio(song)
        vc.play(source, after=nextSong)
    except Exception as e:
        print('playSong error {0}'.format(e))

def nextSong(error):
    global songQueue
    global songIndex
    global stopPlaylist
    try:
        songIndex += 1
        if songIndex >= len(songQueue):
            stopPlaylist = True
        if stopPlaylist:
            songIndex = 0
            stopPlaylist = False
            return
        futureFunction = asyncio.run_coroutine_threadsafe(playSong(), client.loop)
        futureFunction.result()
    except Exception as e:
        print('nextSong error {0}'.format(e))

#@client.event
#async def on_logout(user)
#   global ready
#   if user == client.user:
#       ready = False

client.run('TOKEN')


    


  • How to add a scrolling text of the audio file song name on a sepecific part of a video and stream it to youtube using ffmpeg

    5 novembre 2022, par Youssef Lasheen

    I know this is s very long and specific question but it can be broken down to these points :

    


      

    • How to add a text of song name on video
    • 


    • How to scroll in a specific area not from the beginning of the video to the end
    • 


    • How to stream a looping video and loop through multiple audio files to youtube/twitch.
    • 


    


    I kinda got the third point but i think its not an elegant solution

    


    ffmpeg -re -stream_loop -1 -i back.gif -safe 0 -i mylist.txt -c copy -map 0:v:0 -map 1:a:0 -c:v libx264 -preset veryfast -b:v 3000k -maxrate 3000k \ -bufsize 6000k -pix_fmt yuv420p -g 50 -c:a aac -b:a 160k -ac 2 \ -ar 44100  -f flv rtmp://live.twitch.tv/app/$key

    


    I also found this script that adds a scrolling image (input.jpg) to specific aree of a video but i coudlnt integrate it with the script above

    


    ffmpeg -y -ignore_loop 0 -r 25 -i back.gif -loop 1 -r 25 -i input.jpg -filter_complex "[0:v]crop=270:257:360:55[c0];[c0][1:v]overlay=y='257-t*257*0.04':eof_action=endall[fg];[0:v][fg]overlay=x=360:y=55:eof_action=endall" -t 50 output.mp4