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Mot : - Tags -/MediaSPIP

Autres articles (22)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Le plugin : Podcasts.

    14 juillet 2010, par

    Le problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
    Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
    Types de fichiers supportés dans les flux
    Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...)

Sur d’autres sites (5941)

  • How to stop ffmpeg user screen recording in c#

    20 juillet 2017, par Akash Langhani

    I am using ffmpeg in application and It start and record video perfectly but when I want to stop it ask for press "q", so how can I pass "q" to process which is in runing state from application.

  • log : Print a full backtrace along with error messages under Valgrind

    20 avril 2015, par Vittorio Giovara
    log : Print a full backtrace along with error messages under Valgrind
    

    Useful to understand where and in what execution state a certain message
    is generated. It is enabled only when optimizations are disabled, since
    function names are not printed otherwise.

    Signed-off-by : Vittorio Giovara <vittorio.giovara@gmail.com>

    • [DBH] configure
    • [DBH] libavutil/log.c
    • [DBH] libavutil/version.h
  • ffmpeg and 64 bit architecure

    16 avril 2015, par nevgauker

    there is a pretty old project i need to upload to the store.
    how old you ask ? 32 bit only ,no arc and no story board...

    since in this days in mandatory to make a single archive that support 32 and 64 build ...i decided to update the valid architecture of the project.
    i discovered that many frameworks do not support 64 bit and i have to update them . the most problematic is ffmpge..
    here i few things that i tried to do and fail :

    1. add ffmpeg as a static libary
    2. add ffmpeg using cocoa pods

    nothing helps...

    here are some of the errors i get :
    Undefined symbols for architecture arm64 :
    "_av_read_frame", referenced from :
    -[Demuxer readPacket :] in Demuxer.o
    "_av_malloc", referenced from :
    -[Streamer writePacket :] in Streamer.o
    "_av_register_all", referenced from :
    +[Streamer initialize] in Streamer.o
    "_avformat_write_header", referenced from :
    -[Streamer writePacket :] in Streamer.o
    "_avio_close", referenced from :
    -[Streamer dealloc] in Streamer.o
    "_av_new_stream", referenced from :
    -[Streamer writePacket :] in Streamer.o
    "_avformat_free_context", referenced from :
    -[Streamer dealloc] in Streamer.o

    any suggestion ?

    the only way i succeed is turn on the "build active architecture only" (and of course get rejected when i try to upload to the store)

    if you refer me to any shell script, please instruct me how to use it

    thanks