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Autres articles (99)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (9606)

  • Merge commit ’5b4eb243bce10a3e8345401a353749e0414c54ca’

    15 juillet 2013, par Michael Niedermayer
    Merge commit ’5b4eb243bce10a3e8345401a353749e0414c54ca’
    

    * commit ’5b4eb243bce10a3e8345401a353749e0414c54ca’ :
    mov : Seek back if overreading an individual atom

    Conflicts :
    libavformat/mov.c
    See : 6093960ae35c8d69c559b5604f683c2ea3f279ca
    Merged-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] libavformat/mov.c
  • I need to take a live video stream from wowza and convert it to a JPEG Push for display in HTML5

    10 septembre 2015, par scott m gardner

    I have a live video feed that currently is served by a Wowza server as an RMTP stream. I need to create an Motion JPEG, or JPEG push stream to HTML5. I have FFMpeg, and have used it to generate individual frames from a video file, but do not know how to put it all together. Or how to package the frames together for transmission to the client.

    I am guessing that I will have to do some coding on the server side to package everything up. I will do this in Java or Scala. And on the client to handle the un packaging and display to the canvas in JavaScript.

  • How do I convert this ffmpeg command to be used in ffmpy ?

    8 janvier 2017, par user7389159

    I have a gif that I am taking apart frame by frame in order to write text onto it. I used ffmpeg to put the frames (saved as individual .png files) back together and it worked nicely. This is the code I used :

    ffmpeg -f image2 -i newimg%d.png out.gif

    But now I want to use the python wrapper ffmpy. Following the docs, I tried a variety of things but I keep getting syntax errors.

    Here is one instance of my efforts :

    ff = ffmpy(FFmpeg(inputs = {ffmpeg -f image2 -i "newimg%d.png"}, outputs = {"gif_with_text.gif"}))
    ff.run()

    In this attempt, the syntax error points to the "2" in image2. Could someone help me out ? Note - I’m new to python, let alone ffmpeg and ffmpy.