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Médias (91)
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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Echoplex (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Discipline (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Letting you (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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1 000 000 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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999 999 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (55)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...)
Sur d’autres sites (5754)
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Adding C64 SID Music
1er novembre 2012, par Multimedia Mike — GeneralI have been working on adding support for SID files — the music format for the Commodore 64 — to the game music website for awhile. I feel a bit out of my element since I’m not that familiar with the C64. But why should I let that slow me down ? Allow me to go through the steps I have previously outlined in order to make this happen.
I need to know what picture should represent the system in the search results page. The foregoing picture should be fine, but I’m getting way ahead of myself.
Phase 1 is finding adequate player software. The most venerable contender in this arena is libsidplay, or so I first thought. It turns out that there’s libsidplay (originally hosted at Geocities, apparently, and no longer on the net) and also libsidplay2. Both are kind of old (libsidplay2 was last updated in 2004). I tried to compile libsidplay2 and the C++ didn’t agree with current version of g++.
However, a recent effort named libsidplayfp is carrying on the SID emulation tradition. It works rather well, notwithstanding the fact that compiling the entire library has a habit of apparently hanging the Linux VM where I develop this stuff.
Phase 2 is to develop a testbench app around the playback library. With the help of the libsidplayfp library maintainers, I accomplished this. The testbench app consistently requires about 15% of a single core of a fairly powerful Core i7. So I look forward to recommendations that I port that playback library to pure JavaScript.
Phase 3 is plug into the web player. I haven’t worked on this yet. I’m confident that this will work since phase 2 worked (plus, I have a plan to combine phases 2 and 3).
One interesting issue that has arisen is that proper operation of libsidplayfp requires that 3 C64 ROM files be present (the, ahem, KERNAL, BASIC interpreter, and character generator). While these are copyrighted ROMs, they are easily obtainable on the internet. The goal of my project is to eliminate as much friction as possible for enjoying these old tunes. To that end, I will just bake the ROM files directly into the player.
Phase 4 is collecting a SID song corpus. This is the simplest part of the whole process thanks to the remarkable curation efforts of the High Voltage SID Collection (HVSC). Anyone can download a giant archive of every known SID file. So that’s a done deal.
Or is it ? One small issue is that I was hoping that the first iteration of my game music website would focus on, well, game music. There is a lot of music in the HVSC that are original compositions or come from demos. The way that the archive is organized makes it difficult to automatically discern whether a particular SID file comes from a game or not.
Phase 5 is munging the metadata. The good news here is that the files have the metadata built in. The not-so-great news is that there isn’t quite as much as I might like. Each file is tagged with title, author, and publisher/copyright. If there is more than one song in a file, they all have the same metadata. Fortunately, if I can import them all into my game music database, there is an opportunity to add a lot more metadata.
Further, there is no play length metadata for these files. This means I will need to set each to a default length like 2 minutes and do something like I did before in order to automatically determine if any songs terminate sooner.
Oddly, the issue I’m most concerned about is character encoding. This is the first project for which I’m making certain that I understand character encoding since I can’t reasonably get away with assuming that everything is ASCII. So far, based on the random sampling of SID files I have checked, there is a good chance of encountering metadata strings with characters that are not in the lower ASCII set. From what I have observed, these characters map to Unicode code points. So I finally get to learn about manipulating strings in such a way that it preserves the character encoding. At the very least, I need Python to rip the strings out of the binary SID files and make sure the Unicode remains intact while being inserted into an SQLite3 database.
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Samsung S3 : 'Cannot play Video' on stock Video player
18 mars 2013, par d33pikaI am unable to play a mp4 video(H.264 Baseline, AAC) on Samsung S3, Android Version : 4.1.1, stock video player but plays on VLC. The same video plays on Galaxy Beam, Android Version : 2.3.6, stock Video Player. I want to figure out why it does not play on S3. I ran ffprobe and mediainfo on the fie :
ffprobe results :
ffprobe version 0.11.1 Copyright (c) 2007-2012 the FFmpeg developers
built on Jan 25 2013 15:16:27 with llvm_gcc 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2335.15.00)
configuration: --prefix=/usr/local/Cellar/ffmpeg/0.11.1 --enable-shared --enable-gpl --enable-version3 --enable-nonfree --enable-hardcoded-tables --cc=/usr/bin/llvm-gcc --host-cflags='-Os -w -pipe -march=core2 -msse4 -mmacosx-version-min=10.7' --host-ldflags=-L/usr/local/lib --enable-libx264 --enable-libfaac --enable-libmp3lame --enable-libxvid
libavutil 51. 54.100 / 51. 54.100
libavcodec 54. 23.100 / 54. 23.100
libavformat 54. 6.100 / 54. 6.100
libavdevice 54. 0.100 / 54. 0.100
libavfilter 2. 77.100 / 2. 77.100
libswscale 2. 1.100 / 2. 1.100
libswresample 0. 15.100 / 0. 15.100
libpostproc 52. 0.100 / 52. 0.100
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '86535_360p_1301310230.mp4':
Metadata:
major_brand : isom
minor_version : 1
compatible_brands: isomavc1
creation_time : 2013-01-31 02:36:22
Duration: 00:03:49.53, start: 0.000000, bitrate: 799 kb/s
Stream #0:0(und): Video: h264 (Constrained Baseline) (avc1 / 0x31637661), yuv420p, 640x360 [SAR 1:1 DAR 16:9], 699 kb/s, 23.98 fps, 23.98 tbr, 24k tbn, 47.95 tbc
Metadata:
creation_time : 2013-01-31 02:34:00
handler_name : GPAC ISO Video Handler
Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 96000 Hz, stereo, s16, 95 kb/s
Metadata:
creation_time : 2013-01-31 02:36:22
handler_name : GPAC ISO Audio HandlerMedia info results :
General
Complete name : a.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom
File size : 21.9 MiB
Duration : 3mn 49s
Overall bit rate mode : Variable
Overall bit rate : 799 Kbps
Encoded date : UTC 2013-01-31 02:36:22
Tagged date : UTC 2013-01-31 02:36:22
Video
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format profile : Baseline@L3.0
Format settings, CABAC : No
Format settings, ReFrames : 3 frames
Format settings, GOP : M=1, N=30
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 3mn 49s
Bit rate : 700 Kbps
Maximum bit rate : 2 721 Kbps
Width : 640 pixels
Height : 360 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 23.976 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.127
Stream size : 19.1 MiB (88%)
Writing library : Zencoder Video Encoding System
Encoded date : UTC 2013-01-31 02:34:00
Tagged date : UTC 2013-01-31 02:36:22
Audio
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 3mn 49s
Bit rate mode : Variable
Bit rate : 96.0 Kbps
Maximum bit rate : 121 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 96.0 KHz
Compression mode : Lossy
Stream size : 2.62 MiB (12%)
Encoded date : UTC 2013-01-31 02:36:22
Tagged date : UTC 2013-01-31 02:36:22I suspect the video player is more stricter on some codec header values. The level is set to 3.0 and this should be correct. Any help in figuring this out is appreciated !
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ffmpeg how to add mkv to formats
30 décembre 2015, par Mahmoud Saadhello after installing ffmpeg in my linux server with centos 6 after searching google i run ffmpeg -formats so i need to add mkv i know i will need to recompile ffmpeg but i do not know how to do it
thank youFile formats:
D. = Demuxing supported
.E = Muxing supported
--
E 3g2 3GP2 format
E 3gp 3GP format
D 4xm 4X Technologies format
D IFF IFF format
D ISS Funcom ISS format
D MTV MTV format
DE RoQ raw id RoQ format
D aac raw ADTS AAC
DE ac3 raw AC-3
E adts ADTS AAC
D aea MD STUDIO audio
DE aiff Audio IFF
DE alaw PCM A-law format
DE alsa ALSA audio output
DE amr 3GPP AMR file format
D anm Deluxe Paint Animation
D apc CRYO APC format
D ape Monkey's Audio
DE asf ASF format
E asf_stream ASF format
DE ass SSA/ASS format
DE au SUN AU format
DE avi AVI format
E avm2 Flash 9 (AVM2) format
D avs AVS format
D bethsoftvid Bethesda Softworks VID format
D bfi Brute Force & Ignorance
D bink Bink
D c93 Interplay C93
D caf Apple Core Audio Format
D cavsvideo raw Chinese AVS video
D cdg CD Graphics Format
E crc CRC testing format
DE daud D-Cinema audio format
DE dirac raw Dirac
DE dnxhd raw DNxHD (SMPTE VC-3)
D dsicin Delphine Software International CIN format
DE dts raw DTS
DE dv DV video format
D dv1394 DV1394 A/V grab
E dvd MPEG-2 PS format (DVD VOB)
D dxa DXA
D ea Electronic Arts Multimedia Format
D ea_cdata Electronic Arts cdata
DE eac3 raw E-AC-3
DE f32be PCM 32 bit floating-point big-endian format
DE f32le PCM 32 bit floating-point little-endian format
DE f64be PCM 64 bit floating-point big-endian format
DE f64le PCM 64 bit floating-point little-endian format
DE ffm FFM (FFserver live feed) format
D film_cpk Sega FILM/CPK format
DE filmstrip Adobe Filmstrip
DE flac raw FLAC
D flic FLI/FLC/FLX animation format
DE flv FLV format
E framecrc framecrc testing format
E gif GIF Animation
D gsm raw GSM
DE gxf GXF format
DE h261 raw H.261
DE h263 raw H.263
DE h264 raw H.264 video format
D idcin id Cinematic format
DE image2 image2 sequence
DE image2pipe piped image2 sequence
D ingenient raw Ingenient MJPEG
D ipmovie Interplay MVE format
E ipod iPod H.264 MP4 format
D iv8 A format generated by IndigoVision 8000 video server
D libdc1394 dc1394 v.2 A/V grab
D lmlm4 lmlm4 raw format
DE m4v raw MPEG-4 video format
DE matroska Matroska file format
DE mjpeg raw MJPEG video
DE mlp raw MLP
D mm American Laser Games MM format
DE mmf Yamaha SMAF
E mov MOV format
D mov,mp4,m4a,3gp,3g2,mj2 QuickTime/MPEG-4/Motion JPEG 2000 format
E mp2 MPEG audio layer 2
DE mp3 MPEG audio layer 3
E mp4 MP4 format
D mpc Musepack
D mpc8 Musepack SV8
DE mpeg MPEG-1 System format
E mpeg1video raw MPEG-1 video
E mpeg2video raw MPEG-2 video
DE mpegts MPEG-2 transport stream format
D mpegtsraw MPEG-2 raw transport stream format
D mpegvideo raw MPEG video
E mpjpeg MIME multipart JPEG format
D msnwctcp MSN TCP Webcam stream
DE mulaw PCM mu-law format
D mvi Motion Pixels MVI format
DE mxf Material eXchange Format
E mxf_d10 Material eXchange Format, D-10 Mapping
D nc NC camera feed format
D nsv Nullsoft Streaming Video
E null raw null video format
DE nut NUT format
D nuv NuppelVideo format
DE ogg Ogg
D oma Sony OpenMG audio
DE oss Open Sound System playback
E psp PSP MP4 format
D psxstr Sony Playstation STR format
D pva TechnoTrend PVA file and stream format
D qcp QCP format
D r3d REDCODE R3D format
DE rawvideo raw video format
E rcv VC-1 test bitstream
D rl2 RL2 format
DE rm RealMedia format
D rpl RPL/ARMovie format
E rtp RTP output format
DE rtsp RTSP output format
DE s16be PCM signed 16 bit big-endian format
DE s16le PCM signed 16 bit little-endian format
DE s24be PCM signed 24 bit big-endian format
DE s24le PCM signed 24 bit little-endian format
DE s32be PCM signed 32 bit big-endian format
DE s32le PCM signed 32 bit little-endian format
DE s8 PCM signed 8 bit format
D sdp SDP
D shn raw Shorten
D siff Beam Software SIFF
D smk Smacker video
D sol Sierra SOL format
DE sox SoX native format
E spdif IEC958 - S/PDIF (IEC-61937)
E svcd MPEG-2 PS format (VOB)
DE swf Flash format
D thp THP
D tiertexseq Tiertex Limited SEQ format
D tmv 8088flex TMV
DE truehd raw TrueHD
D tta True Audio
D txd Renderware TeXture Dictionary
DE u16be PCM unsigned 16 bit big-endian format
DE u16le PCM unsigned 16 bit little-endian format
DE u24be PCM unsigned 24 bit big-endian format
DE u24le PCM unsigned 24 bit little-endian format
DE u32be PCM unsigned 32 bit big-endian format
DE u32le PCM unsigned 32 bit little-endian format
DE u8 PCM unsigned 8 bit format
D vc1 raw VC-1
D vc1test VC-1 test bitstream format
E vcd MPEG-1 System format (VCD)
D video4linux Video4Linux device grab
D video4linux2 Video4Linux2 device grab
D vmd Sierra VMD format
E vob MPEG-2 PS format (VOB)
DE voc Creative Voice file format
D vqf Nippon Telegraph and Telephone Corporation (NTT) TwinVQ
D w64 Sony Wave64 format
DE wav WAV format
D wc3movie Wing Commander III movie format
E webm WebM file format
D wsaud Westwood Studios audio format
D wsvqa Westwood Studios VQA format
D wv WavPack
D x11grab X11grab
D xa Maxis XA File Format
D yop Psygnosis YOP Format
DE yuv4mpegpipe YUV4MPEG pipe format