
Recherche avancée
Médias (91)
-
DJ Z-trip - Victory Lap : The Obama Mix Pt. 2
15 septembre 2011
Mis à jour : Avril 2013
Langue : English
Type : Audio
-
Matmos - Action at a Distance
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
DJ Dolores - Oslodum 2004 (includes (cc) sample of “Oslodum” by Gilberto Gil)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
Danger Mouse & Jemini - What U Sittin’ On ? (starring Cee Lo and Tha Alkaholiks)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
Cornelius - Wataridori 2
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
The Rapture - Sister Saviour (Blackstrobe Remix)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (45)
-
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (7452)
-
How to compile ffmpeg for Windows statically with MSYS2 environment ?
17 janvier 2024, par usernameI want to build myself standalone statically linked ffmpeg binaries for Windows from official git source code with MSYS2 environment tools. But every time I get .exe file dynamically linked to mingw libraries that crashes with "The application was unable to start correctly (0xc000007b)" error even if I put required libbz2-1.dll, libiconv-2.dll and libwinpthread-1.dll libraries in it's folder.



I'm running MSYS2 environment with



msys2_shell.cmd -mingw64




line, and use mingw64/mingw-w64-x86_64-gcc 8.2.1+20181214-1 compiler package. Then I run ./configure with



./configure --pkg-config-flags=--static --disable-shared --enable-static




line - the best options I have googled at all my efforts. Then proceed with general



make
make install




sequence.



As a result, I get binaries that run smoothly in MSYS2 environment itself, but when I run it from host Windows explorer or cmd, first of all it ask for libbz2-1.dll, libiconv-2.dll and libwinpthread-1.dll libraries and when I put them in binaries' folder, they crash with "The application was unable to start correctly (0xc000007b)" error.



I've asked about this case at official https://ffmpeg.zeranoe.com/forum/viewtopic.php?f=5&t=6439 forum but still have no response for already 5 days.



Regarding dynamic linking libraries somehow I got bandaid solution with removing *.dll.a files from mingw64\x86_64-w64-mingw32\lib folder. But it looks not very clean for me. I wish to know if it is possible to do static linkage with some compiler/make/linker parameters or with editing ./configure or Makefile files somehow ?



Also 0xc000007b error still remaining.



I've managed to have desired result with media-autobuild_suite based on the same MSYS2 environment, so I know it is possible to do this somehow. But I'm very new to all this *nix things so don't understand it's bash script at all, not to mention it is pretty sophisticated by itself. The only thing I see it's producing correct ffmpeg executables running under native Windows environment not requiring dlls listed above.



According to all guides in internet I found at the moment, I should get standalone Windows executables with this toolset, but it just don't work and I'm stuck. Please, help.


-
Revision 26496c52bf : Quick modifications to wide loopfilter intrinsic functions Modified to work wit
12 juin 2013, par Scott LaVarnwayChanged Paths :
Modify /vp9/common/vp9_loopfilter.c
Modify /vp9/common/vp9_loopfilter.h
Modify /vp9/common/vp9_loopfilter_filters.c
Modify /vp9/common/vp9_rtcd_defs.sh
Modify /vp9/common/x86/vp9_loopfilter_intrin_sse2.c
Quick modifications to wide loopfilter intrinsic functionsModified to work with 8x8 blocks of memory. Will revisit
later for further optimizations. For the HD clip used, the
decoder improved my 20%.Change-Id : Ia0057f55d66d1445882351ea6c43b595a5a980e5
-
How can I catch when source network down in ffmpeg ?
12 mai 2022, par Tlaloc-ESHello I am running the following command


CONECTION_REFUSED="Connection refused"

OUTPUT=$(ffmpeg -i rtsp://192.168.1.46:8080/h264_ulaw.sdp -vcodec copy output.mp4 -loglevel 16 -report 2>&1)

if [[ "$OUTPUT" == *"$CONECTION_REFUSED"* ]]; then
 echo "It's there."
fi

echo $?



In order to test several crashes, if the script starts without RTSP server up, FFmpeg fails with an error that says "Connection refused", but if I run the command with the RTSP server up and down after running, FFmpeg only stops without notifying any kind of error.


Is there any way to catch the lost-connection error ?


Thanks