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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (77)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...)
Sur d’autres sites (11034)
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How do I use -analyzeduration from ffmpeg with FFmpegDecoder.framework from mooncatventures ?
29 décembre 2013, par user3143010I have been playing with the RtspPlay1 from mooncatventures to try and stream a live stream from an ffmpeg streaming source with as little delay as possible. The problem is even when I modify the code to indicate the -analyzedelay 0 flags in RtspPlay1 it does not seem to do anything. I came to this conclusion because the delay is the same on my computer without the -analyzeduration 0 flag as the iOS device. Any thoughts would be helpful.
Here is the command I am trying to emulate on the iPhone :
ffplay rtp :///224.1.1.1:11326 -analyzeduration 0Here is the modified code I tried with RtspPlay1 :
forward_argc=1;
forward_argv[1] = "-analyzeduration";
forward_argv[2] = "0";
//forward_argv[3] = "30";
//forward_argv[4] = "-fast";
//forward_argv[5] = "-sync";
//forward_argv[6] = "video";
//forward_argv[7] = "-drp";
//forward_argv[8] = "-skipidct";
//forward_argv[9] = "10";
//forward_argv[10] = "-skiploop";
//forward_argv[11] = "50";
//forward_argv[12] = "-threads";
//forward_argv[13] = "5";
//argv[14] = "-an";
forward_argv[3] = cString;
NSLog(@"glflag %@\n ",[parms objectForKey:@"glflag"] );
if ([parms objectForKey:@"glflag"]!=@"1") {
forward_argv[4]="0";
}else {
forward_argv[4]="1";
}
forward_argc += 4; -
C - FFmpeg streaming from a C program ?
8 août 2016, par golmschenkI’m looking to replicate an FFmpeg command-line command in my C code. Specifically I would like to be able to run :
ffmpeg -re -i video.mp4 -f mpegts udp://localhost:7777
One thing I’ve noticed when looking at people’s code who have used the libraries of FFmpeg in their own code is that they often have a few hundred lines of code for a single command similar to an FFmpeg command-line command. I’m guessing this is just because they are doing something very specific, because if I can run that short command on my command line and get what I want it should probably only take about ten lines of code to do the same thing in my C code. This should only take about that much work right ? Why would it take much more ?
I’m having a bit of difficulty finding explanations on how to use the streaming capabilities of the FFmpeg libraries that aren’t overly complex because they’re for a very specific purpose. Can anyone explain how I might go about writing the code for the above command ? Or at the very least point me to some documentation explaining how to write such a script/program ? Thank you much !
EDIT : I do hope to run this from an iPhone app eventually so I won’t just be able to straight up call FFmpeg from my program. I’ll need to use the libraries used by FFmpeg.
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C - FFmpeg streaming from a C program ?
16 août 2017, par golmschenkI’m looking to replicate an FFmpeg command-line command in my C code. Specifically I would like to be able to run :
ffmpeg -re -i video.mp4 -f mpegts udp://localhost:7777
One thing I’ve noticed when looking at people’s code who have used the libraries of FFmpeg in their own code is that they often have a few hundred lines of code for a single command similar to an FFmpeg command-line command. I’m guessing this is just because they are doing something very specific, because if I can run that short command on my command line and get what I want it should probably only take about ten lines of code to do the same thing in my C code. This should only take about that much work right ? Why would it take much more ?
I’m having a bit of difficulty finding explanations on how to use the streaming capabilities of the FFmpeg libraries that aren’t overly complex because they’re for a very specific purpose. Can anyone explain how I might go about writing the code for the above command ? Or at the very least point me to some documentation explaining how to write such a script/program ? Thank you much !
EDIT : I do hope to run this from an iPhone app eventually so I won’t just be able to straight up call FFmpeg from my program. I’ll need to use the libraries used by FFmpeg.