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  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

Sur d’autres sites (7413)

  • Fast green screen video processing on android device

    17 mars 2015, par Si-N

    I have written an app in iOS that takes two video sources, one with moving character on a green screen and any other video. The program then uses the GPUImage framework to add a chroma key shader via OpenGL ES 2 and then merges each frame (so the bottom frame now shows where the green pixels are) and outputs to a new video file. This happens very quickly, faster than real time.

    I have now been tasked with porting the app to Android. I thought it would be fairly straightforward. After doing some research I think I am wrong. There is an Android port of GPUImage but it does not handle video at the moment. I have done some research and come up with a very basic idea.

    I was wondering if you think this approach is feasible :

    Convert one video file to match resolution and type of other video using ffmpeg or JavaCV wrappers.

    Read frame by frame of each video using ffmpeg as MediaMetadataRetriever is very slow and convert into some RGB format. Use shader to apply chroma key effect so both frames are merged.

    Use ffmpeg to output result to a new file.

    This sounds slow, but if it sounds feasible I will try it out. I am not at all sure about making sure the 2 video resolutions / bitrate etc match. One video will be fixed at 1280 * 720 and the other video source will come from the camera on the device so will be variable. Also I think ffmpeg means using NDK which is a whole world of pain I wanted to avoid.

    I have a headache thinking about it. Any advice would be greatly appreciated.

  • checkasm : Implement helpers for defining and checking padded rects

    21 mars, par Martin Storsjö
    checkasm : Implement helpers for defining and checking padded rects
    

    This backports similar functionality from dav1d, from commits
    35d1d011fda4a92bcaf42d30ed137583b27d7f6d and
    d130da9c315d5a1d3968d278bbee2238ad9051e7.

    This allows detecting writes out of bounds, on all 4 sides of
    the intended destination rectangle.

    The bounds checking also can optionally allow small overwrites
    (up to a specified alignment), while still checking for larger
    overwrites past the intended allowed region.

    Signed-off-by : Martin Storsjö <martin@martin.st>

    • [DH] tests/checkasm/checkasm.c
    • [DH] tests/checkasm/checkasm.h
  • ffmpeg node js s3 stream screenshots qestion

    20 octobre 2015, par user3564443

    On my Node js server I need get video from s3, generate thumbnail for it, set thumbnail to s3, without saving video or thumbnail on my server. So I need to use streams for this. For thumbnail generation I use fluent-ffmpeg.

    Is it possible to get screenshots from streams using fluent-ffmpeg ?

    Is the correct way to intercept s3 getObject stream, that there was no need to download full video ?

    var config = require('../config');
    var AWS = require('aws-sdk');
    AWS.config.update({
     accessKeyId: config.AWS_accessKeyId,
     secretAccessKey: config.AWS_secretAccessKey,
     region: 'eu-west-1'
    });
    var s3 = new AWS.S3();
    var fs = require('fs');
    var ffmpeg = require('fluent-ffmpeg');

    exports.generateVideoThumbnail = function(fileId, url, done) {
     var params = {
       Bucket: config.AWS_bucket,
       Key: url
     };
     var input = s3.getObject(params);
     var stream = fs.createWriteStream('./screenshot.png');
     return ffmpeg(input).screenshots({
       timestamps: ['0.1', '0.2'],
       size: '200x200'
     }).output('./screenshot.png').output(stream).on('error', function(err) {
       return done(err);
     }).on('end', function() {
       input.close();
       var _key = "files/" + fileId + "/thumbnail.png";
       return s3.putObject({
         Bucket: config.AWS_bucket,
         Key: _key,
         Body: stream,
         ContentType: 'image/jpeg'
       }, function(err) {
         return done(err);
       });
     });
    };