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Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Selection of projects using MediaSPIP
2 mai 2011, parThe examples below are representative elements of MediaSPIP specific uses for specific projects.
MediaSPIP farm @ Infini
The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)
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about FFMPEG stream overlaying an object
1er février 2014, par user3261087hello i have one question about blocking or overlaying an object in a live stream wich is working trough FFmpeg
i have my own stream server installed and sofar running fine with FFMpeG ,
but im stuck on a problem.the problem is when there is a soccer event on the channel i got serial nummer in my stream, i want to overlay this or block this can someone help me because i know that is possible
the serial number is showing for 1 or 2 minutes and everytime in different place on the screen. so its not only default on one place
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Decoding VP8 On A Sega Dreamcast
20 février 2011, par Multimedia Mike — Sega Dreamcast, VP8I got Google’s libvpx VP8 codec library to compile and run on the Sega Dreamcast with its Hitachi/Renesas SH-4 200 MHz CPU. So give Google/On2 their due credit for writing portable software. I’m not sure how best to illustrate this so please accept this still photo depicting my testbench Dreamcast console driving video to my monitor :
Why ? Because I wanted to try my hand at porting some existing software to this console and because I tend to be most comfortable working with assorted multimedia software components. This seemed like it would be a good exercise.
You may have observed that the video is blue. Shortest, simplest answer : Pure laziness. Short, technical answer : Path of least resistance for getting through this exercise. Longer answer follows.
Update : I did eventually realize that the Dreamcast can work with YUV textures. Read more in my followup post.
Process and Pitfalls
libvpx comes with a number of little utilities includingdecode_to_md5.c
. The first order of business was porting over enough source files to make the VP8 decoder compile along with the MD5 testbench utility.Again, I used the KallistiOS (KOS) console RTOS (aside : I’m still working to get modern Linux kernels compiled for the Dreamcast). I started by configuring and compiling libvpx on a regular desktop Linux system. From there, I was able to modify a number of configuration options to make the build more amenable to the embedded RTOS.
I had to create a few shim header files that mapped various functions related to threading and synchronization to their KOS equivalents. For example, KOS has a threading library cleverly named kthreads which is mostly compatible with the more common pthread library functions. KOS apparently also predates stdint.h, so I had to contrive a file with those basic types.So I got everything compiled and then uploaded the binary along with a small VP8 IVF test vector. Imagine my surprise when an MD5 sum came out of the serial console. Further, visualize my utter speechlessness when I noticed that the MD5 sum matched what my desktop platform produced. It worked !
Almost. When I tried to decode all frames in a test vector, the program would invariably crash. The problem was that the file that manages motion compensation (reconinter.c) needs to define MUST_BE_ALIGNED which compiles byte-wise block copy functions. This is necessary for CPUs like the SH-4 which can’t load unaligned data. Apparently, even ARM CPUs these days can handle unaligned memory accesses which is why this isn’t a configure-time option.
Showing The Work
I completed the first testbench application which ran the MD5 test on all 17 official IVF test vectors. The SH-4/Dreamcast version aces the whole suite.However, this is a video game console, so I had better be able to show the decoded video. The Dreamcast is strictly RGB— forget about displaying YUV data directly. I could take the performance hit to convert YUV -> RGB. Or, I could just display the intensity information (Y plane) rendered on a random color scale (I chose blue) on an RGB565 texture (the DC’s graphics hardware can also do paletted textures but those need to be rearranged/twiddled/swizzled).
Results
So, can the Dreamcast decode VP8 video in realtime ? Sure ! Well, I really need to qualify. In the test depicted in the picture, it seems to be realtime (though I wasn’t enforcing proper frame timings, just decoding and displaying as quickly as possible). Obviously, I wasn’t bothering to properly convert YUV -> RGB. Plus, that Big Buck Bunny test vector clip is only 176x144. Obviously, no audio decoding either.So, realtime playback, with a little fine print.
On the plus side, it’s trivial to get the Dreamcast video hardware to upscale that little blue image to fullscreen.
I was able to tally the total milliseconds’ worth of wall clock time required to decode the 17 VP8 test vectors. As you can probably work out from this list, when I try to play a 320x240 video, things start to break down.
- Processed 29 176x144 frames in 987 milliseconds.
- Processed 49 176x144 frames in 1809 milliseconds.
- Processed 49 176x144 frames in 704 milliseconds.
- Processed 29 176x144 frames in 255 milliseconds.
- Processed 49 176x144 frames in 339 milliseconds.
- Processed 48 175x143 frames in 2446 milliseconds.
- Processed 29 176x144 frames in 432 milliseconds.
- Processed 2 1432x888 frames in 2060 milliseconds.
- Processed 49 176x144 frames in 1884 milliseconds.
- Processed 57 320x240 frames in 5792 milliseconds.
- Processed 29 176x144 frames in 989 milliseconds.
- Processed 29 176x144 frames in 740 milliseconds.
- Processed 29 176x144 frames in 839 milliseconds.
- Processed 49 175x143 frames in 2849 milliseconds.
- Processed 260 320x240 frames in 29719 milliseconds.
- Processed 29 176x144 frames in 962 milliseconds.
- Processed 29 176x144 frames in 933 milliseconds.
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Revision a49d80bfc8 : Squash commits from master to playground Moving RD-opt related code from vp9_en
26 juin 2014, par Yue ChenChanged Paths :
Modify /build/make/gen_msvs_proj.sh
Modify /build/make/gen_msvs_vcxproj.sh
Modify /build/make/iosbuild.sh
Modify /examples/vp9_spatial_svc_encoder.c
Modify /test/decode_test_driver.cc
Modify /test/decode_test_driver.h
Add /test/invalid_file_test.cc
Modify /test/svc_test.cc
Modify /test/test-data.sha1
Modify /test/test.mk
Modify /test/test_vectors.cc
Add /test/user_priv_test.cc
Add /third_party/libmkv/EbmlIDs.h
Add /third_party/libmkv/EbmlWriter.c
Add /third_party/libmkv/EbmlWriter.h
Modify /vp8/common/rtcd_defs.pl
Modify /vp8/encoder/x86/quantize_sse2.c
Delete /vp8/encoder/x86/quantize_sse4.asm
Add /vp8/encoder/x86/quantize_sse4.c
Modify /vp8/vp8cx.mk
Modify /vp9/common/arm/neon/vp9_convolve_neon.c
Modify /vp9/common/arm/neon/vp9_loopfilter_16_neon.c
Modify /vp9/common/vp9_alloccommon.c
Modify /vp9/common/vp9_alloccommon.h
Modify /vp9/common/vp9_convolve.c
Modify /vp9/common/vp9_mvref_common.c
Modify /vp9/common/vp9_mvref_common.h
Modify /vp9/common/vp9_quant_common.c
Modify /vp9/common/vp9_quant_common.h
Modify /vp9/common/vp9_scale.h
Modify /vp9/decoder/vp9_decodeframe.c
Modify /vp9/decoder/vp9_decoder.c
Modify /vp9/decoder/vp9_dthread.h
Modify /vp9/decoder/vp9_read_bit_buffer.c
Modify /vp9/encoder/vp9_bitstream.c
Modify /vp9/encoder/vp9_block.h
Modify /vp9/encoder/vp9_denoiser.c
Modify /vp9/encoder/vp9_denoiser.h
Modify /vp9/encoder/vp9_encodeframe.c
Modify /vp9/encoder/vp9_encoder.c
Modify /vp9/encoder/vp9_encoder.h
Modify /vp9/encoder/vp9_firstpass.c
Modify /vp9/encoder/vp9_firstpass.h
Modify /vp9/encoder/vp9_lookahead.c
Modify /vp9/encoder/vp9_lookahead.h
Modify /vp9/encoder/vp9_pickmode.c
Modify /vp9/encoder/vp9_pickmode.h
Modify /vp9/encoder/vp9_ratectrl.c
Modify /vp9/encoder/vp9_ratectrl.h
Modify /vp9/encoder/vp9_rdopt.c
Modify /vp9/encoder/vp9_rdopt.h
Modify /vp9/encoder/vp9_speed_features.c
Modify /vp9/encoder/vp9_speed_features.h
Modify /vp9/encoder/vp9_svc_layercontext.c
Modify /vp9/encoder/vp9_svc_layercontext.h
Modify /vp9/vp9_cx_iface.c
Modify /vp9/vp9_dx_iface.c
Modify /vp9/vp9cx.mk
Modify /vpx/src/svc_encodeframe.c
Modify /vpx/svc_context.h
Squash commits from master to playgroundMoving RD-opt related code from vp9_encoder.h to vp9_rdopt.h.
Squashed-Change-Id : I8fab776c8801e19d3f5027ed55a6aa69eee951de
gen_msvs_proj : fix in tree configure under cygwin
strip trailing ’/’ from paths, this is later converted to ’\’ which
causes execution errors for obj_int_extract/yasm. vs10+ wasn’t affected
by this issue, but make the same change for consistency.gen_msvs_proj :
+ add missing ’"’ to obj_int_extract call
unlike gen_msvs_vcproj, the block is duplicated
missed in : 1e3d9b9 build/msvs : fix builds in source dirs with spacesSquashed-Change-Id : I76208e6cdc66dc5a0a7ffa8aa1edbefe31e4b130
Improve vp9_rb_bytes_read
Squashed-Change-Id : I69eba120eb3d8ec43b5552451c8a9bd009390795
Removing decode_one_iter() function.
When superframe index is available we completely rely on it and use frame
size values from the index.Squashed-Change-Id : I0011d08b223303a8b912c2bcc8a02b74d0426ee0
iosbuild.sh : Add vpx_config.h and vpx_version.h to VPX.framework.
Rename build_targets to build_framework
Add functions for creating the vpx_config shim and obtaining
preproc symbols.Squashed-Change-Id : Ieca6938b9779077eefa26bf4cfee64286d1840b0
Implemented vp9_denoiser_alloc,free()
Squashed-Change-Id : I79eba79f7c52eec19ef2356278597e06620d5e27
Update running avg for VP9 denoiser
Squashed-Change-Id : I9577d648542064052795bf5770428fbd5c276b7b
Changed buf_2ds in vp9 denoiser to YV12 buffers
Changed alloc, free, and running average code as necessary.
Squashed-Change-Id : Ifc4d9ccca462164214019963b3768a457791b9c1
sse4 regular quantize
Squashed-Change-Id : Ibd95df0adf9cc9143006ee9032b4cb2ebfd5dd1b
Modify non-rd intra mode checking
Speed 6 uses small tx size, namely 8x8. max_intra_bsize needs to
be modified accordingly to ensure valid intra mode checking.
Borg test on RTC set showed an overall PSNR gain of 0.335% in speed6.
This also changes speed -5 encoding by allowing DC_PRED checking
for block32x32. Borg test on RTC set showed a slight PSNR gain of
0.145%, and no noticeable speed change.Squashed-Change-Id : I1502978d8fbe265b3bb235db0f9c35ba0703cd45
Implemented COPY_BLOCK case for vp9 denoiser
Squashed-Change-Id : Ie89ad1e3aebbd474e1a0db69c1961b4d1ddcd33e
Improved vp9 denoiser running avg update.
Squashed-Change-Id : Ie0aa41fb7957755544321897b3bb2dd92f392027
Separate rate-distortion modeling for DC and AC coefficients
This is the first step to rework the rate-distortion modeling used
in rtc coding mode. The overall goal is to make the modeling
customized for the statistics encountered in the rtc coding.This commit makes encoder to perform rate-distortion modeling for
DC and AC coefficients separately. No speed changes observed.
The coding performance for pedestrian_area_1080p is largely
improved :speed -5, from 79558 b/f, 37.871 dB -> 79598 b/f, 38.600 dB
speed -6, from 79515 b/f, 37.822 dB -> 79544 b/f, 38.130 dBOverall performance for rtc set at speed -6 is improved by 0.67%.
Squashed-Change-Id : I9153444567e5f75ccdcaac043c2365992c005c0c
Add superframe support for frame parallel decoding.
A superframe is a bunch of frames that bundled as one frame. It is mostly
used to combine one or more non-displayable frames and one displayable frame.For frame parallel decoding, libvpx decoder will only support decoding one
normal frame or a super frame with superframe index.If an application pass a superframe without superframe index or a chunk
of displayable frames without superframe index to libvpx decoder, libvpx
will not decode it in frame parallel mode. But libvpx decoder still could
decode it in serial mode.Squashed-Change-Id : I04c9f2c828373d64e880a8c7bcade5307015ce35
Fixes in VP9 alloc, free, and COPY_FRAME case
Squashed-Change-Id : I1216f17e2206ef521fe219b6d72d8e41d1ba1147
Remove labels from quantize
Use break instead of goto for early exit. Unbreaks Visual Studio
builds.Squashed-Change-Id : I96dee43a3c82145d4abe0d6a99af6e6e1a3991b5
Added CFLAG for outputting vp9 denoised signal
Squashed-Change-Id : Iab9b4e11cad927f3282e486c203564e1a658f377
Allow key frame more flexibility in mode search
This commit allows the key frame to search through more prediction
modes and more flexible block sizes. No speed change observed. The
coding performance for rtc set is improved by 1.7% for speed -5 and
3.0% for speed -6.Squashed-Change-Id : Ifd1bc28558017851b210b4004f2d80838938bcc5
VP9 denoiser bugfixes
s/stdint.h/vpx\/vpx_int.h
Added missing ’break ;’s
Also included other minor changes, mostly cosmetic.
Squashed-Change-Id : I852bba3e85e794f1d4af854c45c16a23a787e6a3
Don’t return value for void functions
Clears "warning : ’return’ with a value, in function returning void"
Squashed-Change-Id : I93972610d67e243ec772a1021d2fdfcfc689c8c2
Include type defines
Clears error : unknown type name ’uint8_t’
Squashed-Change-Id : I9b6eff66a5c69bc24aeaeb5ade29255a164ef0e2
Validate error checking code in decoder.
This patch adds a mechanism for insuring error checking on invalid files
by creating a unit test that runs the decoder and tests that the error
code matches what’s expected on each frame in the decoder.Disabled for now as this unit test will segfault with existing code.
Squashed-Change-Id : I896f9686d9ebcbf027426933adfbea7b8c5d956e
Introduce FrameWorker for decoding.
When decoding in serial mode, there will be only
one FrameWorker doing decoding. When decoding in
parallel mode, there will be several FrameWorkers
doing decoding in parallel.Squashed-Change-Id : If53fc5c49c7a0bf5e773f1ce7008b8a62fdae257
Add back libmkv ebml writer files.
Another project in ChromeOS is using these files. To make libvpx
rolls simpler, add these files back unitl the other project removes
the dependency.crbug.com/387246 tracking bug to remove dependency.
Squashed-Change-Id : If9c197081c845c4a4e5c5488d4e0190380bcb1e4
Added Test vector that tests more show existing frames.
Squashed-Change-Id : I0ddd7dd55313ee62d231ed4b9040e08c3761b3fe
fix peek_si to enable 1 byte show existing frames.
The test for this is in test vector code ( show existing frames will
fail ). I can’t check it in disabled as I’m changing the generic
test code to do this :https://gerrit.chromium.org/gerrit/#/c/70569/
Squashed-Change-Id : I5ab324f0cb7df06316a949af0f7fc089f4a3d466
Fix bug in error handling that causes segfault
See : https://code.google.com/p/chromium/issues/detail?id=362697
The code properly catches an invalid stream but seg faults instead of
returning an error due to a buffer not having been initialized. This
code fixes that.Squashed-Change-Id : I695595e742cb08807e1dfb2f00bc097b3eae3a9b
Revert 3 patches from Hangyu to get Chrome to build :
Avoids failures :
MSE_ClearKey/EncryptedMediaTest.Playback_VP9Video_WebM/0
MSE_ClearKey_Prefixed/EncryptedMediaTest.Playback_VP9Video_WebM/0
MSE_ExternalClearKey_Prefixed/EncryptedMediaTest.Playback_VP9Video_WebM/0
MSE_ExternalClearKey/EncryptedMediaTest.Playback_VP9Video_WebM/0
MSE_ExternalClearKeyDecryptOnly/EncryptedMediaTest.Playback_VP9Video_WebM/0
MSE_ExternalClearKeyDecryptOnly_Prefixed/EncryptedMediaTest.Playback_VP9Video_We
bM/0
SRC_ExternalClearKey/EncryptedMediaTest.Playback_VP9Video_WebM/0
SRC_ExternalClearKey_Prefixed/EncryptedMediaTest.Playback_VP9Video_WebM/0
SRC_ClearKey_Prefixed/EncryptedMediaTest.Playback_VP9Video_WebM/0Patches are
This reverts commit 9bc040859b0ca6869d31bc0efa223e8684eef37a
This reverts commit 6f5aba069a2c7ffb293ddce70219a9ab4a037441
This reverts commit 9bc040859b0ca6869d31bc0efa223e8684eef37aI1f250441 Revert "Refactor the vp9_get_frame code for frame parallel."
Ibfdddce5 Revert "Delay decreasing reference count in frame-parallel
decoding."
I00ce6771 Revert "Introduce FrameWorker for decoding."Need better testing in libvpx for these commits
Squashed-Change-Id : Ifa1f279b0cabf4b47c051ec26018f9301c1e130e
error check vp9 superframe parsing
This patch insures that the last byte of a chunk that contains a
valid superframe marker byte, actually has a proper superframe index.
If not it returns an error.As part of doing that the file : vp90-2-15-fuzz-flicker.webm now fails
to decode properly and moves to the invalid file test from the test
vector suite.Squashed-Change-Id : I5f1da7eb37282ec0c6394df5c73251a2df9c1744
Remove unused vp9_init_quant_tables function
This function is not effectively used, hence removed.
Squashed-Change-Id : I2e8e48fa07c7518931690f3b04bae920cb360e49
Actually skip blocks in skip segments in non-rd encoder.
Copy split from macroblock to pick mode context so it doesn’t get lost.
Squashed-Change-Id : Ie37aa12558dbe65c4f8076cf808250fffb7f27a8
Add Check for Peek Stream validity to decoder test.
Squashed-Change-Id : I9b745670a9f842582c47e6001dc77480b31fb6a1
Allocate buffers based on correct chroma format
The encoder currently allocates frame buffers before
it establishes what the chroma sub-sampling factor is,
always allocating based on the 4:4:4 format.This patch detects the chroma format as early as
possible allowing the encoder to allocate buffers of
the correct size.Future patches will change the encoder to allocate
frame buffers on demand to further reduce the memory
profile of the encoder and rationalize the buffer
management in the encoder and decoder.Squashed-Change-Id : Ifd41dd96e67d0011719ba40fada0bae74f3a0d57
Fork vp9_rd_pick_inter_mode_sb_seg_skip
Squashed-Change-Id : I549868725b789f0f4f89828005a65972c20df888
Switch active map implementation to segment based.
Squashed-Change-Id : Ibb841a1fa4d08d164cf5461246ec290f582b1f80
Experiment for mid group second arf.
This patch implements a mechanism for inserting a second
arf at the mid position of arf groups.It is currently disabled by default using the flag multi_arf_enabled.
Results are currently down somewhat in initial testing if
multi-arf is enabled. Most of the loss is attributable to the
fact that code to preserve the previous golden frame
(in the arf buffer) in cases where we are coding an overlay
frame, is currently disabled in the multi-arf case.Squashed-Change-Id : I1d777318ca09f147db2e8c86d7315fe86168c865
Clean out old CONFIG_MULTIPLE_ARF code.
Remove the old experimental multi arf code that was under
the flag CONFIG_MULTIPLE_ARF.Squashed-Change-Id : Ib24865abc11691d6ac8cb0434ada1da674368a61
Fix some bugs in multi-arf
Fix some bugs relating to the use of buffers
in the overlay frames.Fix bug where a mid sequence overlay was
propagating large partition and transform sizes into
the subsequent frame because of :-
sf->last_partitioning_redo_frequency > 1 and
sf->tx_size_search_method == USE_LARGESTALLSquashed-Change-Id : Ibf9ef39a5a5150f8cbdd2c9275abb0316c67873a
Further dual arf changes : multi_arf_allowed.
Add multi_arf_allowed flag.
Re-initialize buffer indices every kf.
Add some const indicators.Squashed-Change-Id : If86c39153517c427182691d2d4d4b7e90594be71
Fixed VP9 denoiser COPY_BLOCK case
Now copies the src to the correct location in the running average buffer.
Squashed-Change-Id : I9c83c96dc7a97f42c8df16ab4a9f18b733181f34
Fix test on maximum downscaling limits
There is a normative scaling range of (x1/2, x16)
for VP9. This patch fixes the maximum downscaling
tests that are applied in the convolve function.The code used a maximum downscaling limit of x1/5
for historic reasons related to the scalable
coding work. Since the downsampling in this
application is non-normative it will revert to
using a separate non-normative scaler.Squashed-Change-Id : Ide80ed712cee82fe5cb3c55076ac428295a6019f
Add unit test to test user_priv parameter.
Squashed-Change-Id : I6ba6171e43e0a43331ee0a7b698590b143979c44
vp9 : check tile column count
the max is 6. there are assumptions throughout the decode regarding
this ; fixes a crash with a fuzzed bitstream$ zzuf -s 5861 -r 0.01:0.05 -b 6- \
< vp90-2-00-quantizer-00.webm.ivf \
| dd of=invalid-vp90-2-00-quantizer-00.webm.ivf.s5861_r01-05_b6-.ivf \
bs=1 count=81883Squashed-Change-Id : I6af41bb34252e88bc156a4c27c80d505d45f5642
Adjust arf Q limits with multi-arf.
Adjust enforced minimum arf Q deltas for non primary arfs
in the middle of an arf/gf group.Squashed-Change-Id : Ie8034ffb3ac00f887d74ae1586d4cac91d6cace2
Dual ARF changes : Buffer index selection.
Add indirection to the section of buffer indices.
This is to help simplify things in the future if we
have other codec features that switch indices.Limit the max GF interval for static sections to fit
the gf_group structures.Squashed-Change-Id : I38310daaf23fd906004c0e8ee3e99e15570f84cb
Reuse inter prediction result in real-time speed 6
In real-time speed 6, no partition search is done. The inter
prediction results got from picking mode can be reused in the
following encoding process. A speed feature reuse_inter_pred_sby
is added to only enable the resue in speed 6.This patch doesn’t change encoding result. RTC set tests showed
that the encoding speed gain is 2% - 5%.Squashed-Change-Id : I3884780f64ef95dd8be10562926542528713b92c
Add vp9_ prefix to mv_pred and setup_pred_block functions
Make these two functions accessible by both RD and non-RD coding
modes.Squashed-Change-Id : Iecb39dbf3d65436286ea3c7ffaa9920d0b3aff85
Replace cpi->common with preset variable cm
This commit replaces a few use cases of cpi->common with preset
variable cm, to avoid unnecessary pointer fetch in the non-RD
coding mode.Squashed-Change-Id : I4038f1c1a47373b8fd7bc5d69af61346103702f6
[spatial svc]Implement lag in frames for spatial svc
Squashed-Change-Id : I930dced169c9d53f8044d2754a04332138347409
[spatial svc]Don’t skip motion search in first pass encoding
Squashed-Change-Id : Ia6bcdaf5a5b80e68176f60d8d00e9b5cf3f9bfe3
decode_test_driver : fix type size warning
like vpx_codec_decode(), vpx_codec_peek_stream_info() takes an unsigned
int, not size_t, parameter for buffer sizeSquashed-Change-Id : I4ce0e1fbbde461c2e1b8fcbaac3cd203ed707460
decode_test_driver : check HasFailure() in RunLoop
avoids unnecessary errors due to e.g., read (Next()) failures
Squashed-Change-Id : I70b1d09766456f1c55367d98299b5abd7afff842
Allow lossless breakout in non-rd mode decision.
This is very helpful for large moving windows in screencasts.
Squashed-Change-Id : I91b5f9acb133281ee85ccd8f843e6bae5cadefca
Revert "Revert 3 patches from Hangyu to get Chrome to build :"
This patch reverts the previous revert from Jim and also add a
variable user_priv in the FrameWorker to save the user_priv
passed from the application. In the decoder_get_frame function,
the user_priv will be binded with the img. This change is needed
or it will fail the unit test added here :
https://gerrit.chromium.org/gerrit/#/c/70610/This reverts commit 9be46e4565f553460a1bbbf58d9f99067d3242ce.
Squashed-Change-Id : I376d9a12ee196faffdf3c792b59e6137c56132c1
test.mk : remove renamed file
vp90-2-15-fuzz-flicker.webm was renamed in :
c3db2d8 error check vp9 superframe parsingSquashed-Change-Id : I229dd6ca4c662802c457beea0f7b4128153a65dc
vp9cx.mk : move avx c files outside of x86inc block
same reasoning as :
9f3a0db vp9_rtcd : correct avx2 referencesthese are all intrinsics, so don’t depend on x86inc.asm
Squashed-Change-Id : I915beaef318a28f64bfa5469e5efe90e4af5b827
Dual arf : Name changes.
Cosmetic patch only in response to comments on
previous patches suggesting a couple of name changes
for consistency and clarity.Squashed-Change-Id : Ida3a359b0d5755345660d304a7697a3a3686b2a3
Make non-RD intra mode search txfm size dependent
This commit fixes the potential issue in the non-RD mode decision
flow that only checks part of the block to estimate the cost. It
was due to the use of fixed transform size, in replacing the
largest transform block size. This commit enables per transform
block cost estimation of the intra prediction mode in the non-RD
mode decision.Squashed-Change-Id : I14ff92065e193e3e731c2bbf7ec89db676f1e132
Fix quality regression for multi arf off case.
Bug introduced during multiple iterations on : I3831*
gf_group->arf_update_idx[] cannot currently be used
to select the arf buffer index if buffer flipping on overlays
is enabled (still currently the case when multi arf OFF).Squashed-Change-Id : I4ce9ea08f1dd03ac3ad8b3e27375a91ee1d964dc
Enable real-time version reference motion vector search
This commit enables a fast reference motion vector search scheme.
It checks the nearest top and left neighboring blocks to decide the
most probable predicted motion vector. If it finds the two have
the same motion vectors, it then skip finding exterior range for
the second most probable motion vector, and correspondingly skips
the check for NEARMV.The runtime of speed -5 goes down
pedestrian at 1080p 29377 ms -> 27783 ms
vidyo at 720p 11830 ms -> 10990 ms
i.e., 6%-8% speed-up.For rtc set, the compression performance
goes down by about -1.3% for both speed -5 and -6.Squashed-Change-Id : I2a7794fa99734f739f8b30519ad4dfd511ab91a5
Add const mark to const values in non-RD coding mode
Squashed-Change-Id : I65209fd1e06fc06833f6647cb028b414391a7017
Change-Id : Ic0be67ac9ef48f64a8878a0b8f1b336f136bceac