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  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Formulaire personnalisable

    21 juin 2013, par

    Cette page présente les champs disponibles dans le formulaire de publication d’un média et il indique les différents champs qu’on peut ajouter. Formulaire de création d’un Media
    Dans le cas d’un document de type média, les champs proposés par défaut sont : Texte Activer/Désactiver le forum ( on peut désactiver l’invite au commentaire pour chaque article ) Licence Ajout/suppression d’auteurs Tags
    On peut modifier ce formulaire dans la partie :
    Administration > Configuration des masques de formulaire. (...)

  • Qu’est ce qu’un masque de formulaire

    13 juin 2013, par

    Un masque de formulaire consiste en la personnalisation du formulaire de mise en ligne des médias, rubriques, actualités, éditoriaux et liens vers des sites.
    Chaque formulaire de publication d’objet peut donc être personnalisé.
    Pour accéder à la personnalisation des champs de formulaires, il est nécessaire d’aller dans l’administration de votre MediaSPIP puis de sélectionner "Configuration des masques de formulaires".
    Sélectionnez ensuite le formulaire à modifier en cliquant sur sont type d’objet. (...)

Sur d’autres sites (5972)

  • Dissappearing characters in youtube-dl, ffmpeg, and windows

    4 juin 2014, par user3407161

    so what happens is that if the video title has a symbol that isn’t supported by your current locale then ffmpeg won’t be able to get to that file properly.

    Here’s one example

    ►2 HOURS BEST MELODIC DUBSTEP MIX APRIL 2013◄ ヽ( ≧ω≦)ノ

    as you may or may not be able to see, lots of symbols from unicode.

    The problem is that in cmd and ffmpeg, though cmd can see

    ►2 HOURS BEST MELODIC DUBSTEP MIX APRIL 2013◄ ヽ( ≧ω≦)ノ

    ffmpeg only sees

    2 HOURS DUBSTEP_DRUMSTEP MIX AUGUST 2013 ヽ(≧ω≦)ノ

    This is the exact error message (i’m using youtube-dl)

    [ffmpeg] Adding metadata to 'C:\Music\ToBeDone\2014-06-01\►2 HOURS DUBSTEP_DRUMSTEP MIX AUGUST 2013◄ ヽ( ≧ω≦)ノ.mp4'
    ERROR: C:\Music\ToBeDone\2014-06-01\2 HOURS DUBSTEP_DRUMSTEP MIX AUGUST 2013 ヽ(≧ω≦)ノ.mp4: No such file or directory
    ERROR: WARNING: unable to obtain file audio codec with ffprobe

    After some research i’ve determined that by changing the system locale you can change which symbols cmd can support.

    However

    Used to appear as a box in a question mark in United states locale. In japanese locale it appears as it does on your screen right now.

    the problem with

    is that even though it’s not appearing as a question mark in a box (it’s appearing as how it should be), ffmpeg (or cmd) can’t detect it properly.

    (Refer back to the error message, i’ll repost it below.)

    [ffmpeg] Adding metadata to 'C:\Music\ToBeDone\2014-06-01\►2 HOURS DUBSTEP_DRUMSTEP MIX AUGUST 2013◄ ヽ( ≧ω≦)ノ.mp4'
    ERROR: C:\Music\ToBeDone\2014-06-01\2 HOURS DUBSTEP_DRUMSTEP MIX AUGUST 2013 ヽ(≧ω≦)ノ.mp4: No such file or directory
    ERROR: WARNING: unable to obtain file audio codec with ffprobe

    So as you can see, I think cmd passed on the symbol correctly to ffmpeg seeing from the adding metadata line, but when it actually does the operation ffmpeg loses

    ► and ◄

    Could this be a bug with ffmpeg ? MY workaround so far with incompatible symbols was to change the system locale, but I don’t think i can do that with these two symbols...

    These are the unique characters that i need to have a locale that supports

    Ö

    ◄ ヽ( ≧ω≦)ノ

    ( ͡° ͜ʖ ͡°)

    (_≧∇≦)



    More info on the problem in general

    https://github.com/rg3/youtube-dl/issues/2999

    and this is what’s going on (Batch Script)

    @echo off
    setlocal
    cd C:\youtube-dl

    set /p "var1=Enter URL: " %=% pause
    if defined var1 set "var1=%var1:"=%"
    set "var2=%date:/=-%"
    set "var3=%%(title)s.%%(ext)s"
    youtube-dl "%var1%" -ci -o "C:\Music\ToBeDone\%var2%\%var3%" -f best -x --no-mtime --add-metadata
    youtube-dl "%var1%" --skip-download -ci -o "C:\Music\ToBeDone\%var2%\Thumbnail\%var3%" --write-   thumbnail
    youtube-dl "%var1%" --skip-download -ci -o "C:\Music\ToBeDone\%var2%\Description\%var3%" --write-description
  • Metal Gear Solid VP3 Easter Egg

    4 août 2011, par Multimedia Mike — Game Hacking

    Metal Gear Solid : The Twin Snakes for the Nintendo GameCube is very heavy on the cutscenes. Most of them are animated in real-time but there are a bunch of clips — normally of a more photo-realistic nature — that the developers needed to compress using a conventional video codec. What did they decide to use for this task ? On2 VP3 (forerunner of Theora) in a custom transport format. This is only the second game I have seen in the wild that uses pure On2 VP3 (first was a horse game). Reimar and I sorted out most of the details sometime ago. I sat down today and wrote a FFmpeg / Libav demuxer for the format, mostly to prove to myself that I still could.

    Things went pretty smoothly. We suspected that there was an integer field that indicated the frame rate, but 18 fps is a bit strange. I kept fixating on a header field that read 0x41F00000. Where have I seen that number before ? Oh, of course — it’s the number 30.0 expressed as an IEEE 32-bit float. The 4XM format pulled the same trick.

    Hexadecimal Easter Egg
    I know I finished the game years ago but I really can’t recall any of the clips present in the samples directory. The file mgs1-60.vp3 contains a computer screen granting the player access and illustrates this with a hexdump. It looks something like this :



    Funny, there are only 22 bytes on a line when there should be 32 according to the offsets. But, leave it to me to try to figure out what the file type is, regardless. I squinted and copied the first 22 bytes into a file :

     1F 8B 08 00   85 E2 17 38   00 03 EC 3A   0D 78 54 D5
     38 00 03 EC   3A 0D
    

    And the answer to the big question :

    $ file mgsfile
    mgsfile : gzip compressed data, from Unix, last modified : Wed Oct 27 22:43:33 1999
    

    A gzip’d file from 1999. I don’t know why I find this stuff so interesting, but I do. I guess it’s no more and less strange than writing playback systems like this.

  • Revision 6106 : Pouvoir ne pas afficher certains blocs sur la page d’accueil du site... ...

    3 novembre 2011, par kent1 — Log

    Pouvoir ne pas afficher certains blocs sur la page d’accueil du site... la doc est là ​http://www.mediaspip.net/technical-documentation/administrator-s-documentation/setup-of-the-channel/skeleton-management/article/ne-pas-afficher-certains-elements Incrément de (...)