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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (21)
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Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...) -
Selection of projects using MediaSPIP
2 mai 2011, parThe examples below are representative elements of MediaSPIP specific uses for specific projects.
MediaSPIP farm @ Infini
The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)
Sur d’autres sites (6747)
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Running ffmpeg as library in android
4 février 2014, par szakalI've got a simple task to do. I need to merge set of pictures into a video using ffmpeg working in android environment.
After over a week fighting with different tutorials and examples explaining how to run compile ffmpeg I have, let's say, middle success. I've finally compiled ffmpeg for android.
I followed this example :
https://github.com/appunite/AndroidFFmpeg
which worked best for me.As a result of building ffmpeg a have following directory structure :
[Project]/jni/ffmpeg-build/armeabi-v7a/libffmpeg.so
[Project]/jni/ffmpeg-build/armeabi/libffmpeg.so
[Project]/jni/ffmpeg-build/mips/libffmpeg.so
[Project]/jni/ffmpeg-build/x86/libffmpeg.soI also followed the ndk examples so I have running c code from java :
#include
#include
#include
#include
#include
#include <android></android>log.h>
#include
#include
bool initted = false;
static JavaVM *sVm;
jstring Java_com_example_hellojni_HelloJni_stringFromJNI(JNIEnv* env, jobject thiz) {
char **argv;
char *cmd;
int argc;
// cmd = "ffmpeg -version";
// argv = parsedargs(cmd, &argc);
// ffmpeg(argc, argv);
return (*env)->NewStringUTF(env, "Hello from JNI !");
}My question is how to run function from ffmpeg from my "hello-jni" c-file. I've read I need to write a wrapper over ffmpeg which my hello-jni is intended to be.
Here is my Android.mk which probably is importat part to achieve my goal, but honestly I don't understand some lines set in this file. Or simply I don't know how to make things work.
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := ffmpeg-prebuilt
LOCAL_SRC_FILES := ffmpeg-build/$(TARGET_ARCH_ABI)/libffmpeg.so
LOCAL_EXPORT_C_INCLUDES := ffmpeg-build/$(TARGET_ARCH_ABI)/include
LOCAL_EXPORT_LDLIBS := ffmpeg-build/$(TARGET_ARCH_ABI)/libffmpeg.so
LOCAL_PRELINK_MODULE := true
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_ALLOW_UNDEFINED_SYMBOLS=true
LOCAL_MODULE := hello-jni
LOCAL_SRC_FILES := hello-jni.c
LOCAL_C_INCLUDES := $(LOCAL_PATH)/ffmpeg-build/$(TARGET_ARCH_ABI)/include
LOCAL_SHARED_LIBRARY := ffmpeg-prebuilt
#LOCAL_CFLAGS += -g -Iffmpeg-prebuilt -Ihello-jni -Wno-deprecated-declarations
#LOCAL_LDLIBS += -llog -lz -landroid ffmpeg-build/$(TARGET_ARCH_ABI)/libffmpeg.so
include $(BUILD_SHARED_LIBRARY)One more thing. I've found an example how to wrap ffmpeg's main function. It'd be the easiest way to use ffmpeg for me sinse I don't know ffmpeg's api and I hope it's possible to run ffmpeg this way :
Can FFmpeg be used as a library, instead of a standalone program ?To sum up, I think my problems are due to completely lack of c/c++ knowledge at all, especially how to use run any function from .so library.
I hope someone can help me :).
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Split video on android via ffmpeg
27 septembre 2016, par LiorI have tried to use ffmpeg to split video,
by addingcompile 'org.bytedeco:javacv:1.+'
and
compile 'org.bytedeco.javacpp-presets:ffmpeg:3.1.2-1.2:android-arm'
to my gradle file i got all of *.os files which is JNI wrap of all ffmpeg library to my android project .According ffmpeg wiki there is option to split the video but how i deal with command like
ffmpeg -ss 00:22:30 -i Mononoke.Hime.mkv -ss 00:00:30 -frames:v 1 out3.jpg
in android.I hope for some help if someone delt with splitting video file on android before, Thanks.
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FFmpeg tee muxer
14 février 2013, par deed02392I'm trying to use the Tee muxer recently introduced to FFmpeg, to both output a stream over UDP and render the output in an SDL window.
This is because I want to measure latency in my live broadcast system between the input to FFmpeg and its output (i.e. the encoding process latency).
Can anyone explain how to use it properly ? This is what I have tried :
ffmpeg -re -i ......\sample_ipod.m4v -f tee "[f=mpegts]udp ://127.0.0.1:1233|[f=sdl]foo"
I understood this should result in an output stream to UDP and that I could specify additional formats by enclosing like [f=sdl] to mean
-f sdl
. Then because the sdl muxer requires an argument (the window title) I provided this in the same way the example gives for the stream.Hope some FFmpeg expert can shed some light on this. I've even scanned the code that adds the Tee muxer to no avail.