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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (5429)
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Discord.js Music bot TypeError [ERR_INVALID_ARG_TYPE] : The "file" argument must be of type string. Received type object
21 février 2020, par Cole PerryI’m new to Discord.js and I’m trying to have the bot join a voice channel and play an audio file on my computer. I have been following this guide : https://discord.js.org/#/docs/main/stable/topics/voice . Here is the Index.js page :
const Discord = require('discord.js');
const Colesbot = new Discord.Client();
const token = '***********************************************';
Colesbot.on('ready', () =>{
console.log('Slamsbot is online.');
})
Colesbot.on('message', msg=>{
if(msg.content == "What up bot?"){
msg.reply("Whats good pimp?")
}
});
Colesbot.on('message', message=>{
if (message.content === '/join') {
// Only try to join the sender's voice channel if they are in one themselves
if (message.member.voiceChannel) {
message.member.voiceChannel.join().then(connection => {
message.reply('I have successfully connected to the channel!');
// To play a file, we need to give an absolute path to it
const dispatcher = connection.playFile('C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\Assets\Glory.mp3');
dispatcher.on('end', () => {
// The song has finished
console.log('Finished playing!');
});
dispatcher.on('error', e => {
// Catch any errors that may arise
console.log(e);
});
dispatcher.setVolume(0.5); // Set the volume to 50%
}).catch(console.log);
} else {
message.reply('You need to join a voice channel first!');
}
}
});
//Event listener for new guild members
Colesbot.on('guildMemberAdd', member =>{
// Send the message to a designated channel on a server:
const channel = member.guild.channels.find(ch => ch.name === 'general');
// Do nothing if the channel wasn't found on this server
if (!channel) return;
// Send the message, mentioning the member
channel.send(`Welcome to the server, ${member}. Please use the bot-commands channel to assign yourself a role.`);
})
Colesbot.login(token);
exports.run = (client, message, args) => {
let user = message.mentions.users.first || message.author;
}FFMPEG is installed and I have set the environment path for it. When I type FFMPEG in the command line I get the proper response.
Some have said I need to install the ffmpeg binaries but when I run npm install ffmpeg-binaries I get this error message :
npm WARN deprecated ffmpeg-binaries@4.0.0: ffmpeg-binaries is no longer being maintained. use ffmpeg-static, or just install ffmpeg
> lzma-native@3.0.8 install C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\lzma-native
> node-pre-gyp install --fallback-to-build && node node_modules/rimraf/bin.js build
node-pre-gyp ERR! Tried to download(404): https://node-pre-gyp.addaleax.net/lzma-native/lzma_native-v3.0.8-node-v72-win32-x64.tar.gz
node-pre-gyp ERR! Pre-built binaries not found for lzma-native@3.0.8 and node@12.14.1 (node-v72 ABI, unknown) (falling back to source compile with node-gyp)
node-pre-gyp ERR! Tried to download(undefined): https://node-pre-gyp.addaleax.net/lzma-native/lzma_native-v3.0.8-node-v72-win32-x64.tar.gz
node-pre-gyp ERR! Pre-built binaries not found for lzma-native@3.0.8 and node@12.14.1 (node-v72 ABI, unknown) (falling back to source compile with node-gyp)
gyp ERR! find Python
gyp ERR! find Python Python is not set from command line or npm configuration
gyp ERR! find Python Python is not set from environment variable PYTHON
gyp ERR! find Python checking if "python" can be used
gyp ERR! find Python - "python" is not in PATH or produced an error
gyp ERR! find Python checking if "python2" can be used
gyp ERR! find Python - "python2" is not in PATH or produced an error
gyp ERR! find Python checking if "python3" can be used
gyp ERR! find Python - "python3" is not in PATH or produced an error
gyp ERR! find Python checking if the py launcher can be used to find Python 2
gyp ERR! find Python - "py.exe" is not in PATH or produced an error
gyp ERR! find Python checking if Python is C:\Python27\python.exe
gyp ERR! find Python - "C:\Python27\python.exe" could not be run
gyp ERR! find Python checking if Python is C:\Python37\python.exe
gyp ERR! find Python - "C:\Python37\python.exe" could not be run
gypgyp ERR! find PythonERR!
find Pythongyp
gyp ERR!ERR! find Pythonfind Python Python is not set from command line or npm configuration
**********************************************************
gypgyp ERR!ERR! find Pythonfind Python Python is not set from environment variable PYTHON
You need to install the latest version of Python.
gypgyp ERR!ERR! find Pythonfind Python checking if "python" can be used
Node-gyp should be able to find and use Python. If not,
gypgyp ERR!ERR! find Pythonfind Python - "python" is not in PATH or produced an error
you can try one of the following options:
gypgyp ERR!ERR! find Pythonfind Python checking if "python2" can be used
- Use the switch --python="C:\Path\To\python.exe"
gypgyp ERR! ERR!find Python - "python2" is not in PATH or produced an error
find Pythongyp (accepted by both node-gyp and npm)
gypERR! ERR!find Python checking if "python3" can be used
find Pythongyp - Set the environment variable PYTHON
gypERR! ERR!find Python - "python3" is not in PATH or produced an error
find Pythongyp - Set the npm configuration variable python:
gypERR! ERR!find Python checking if the py launcher can be used to find Python 2
find Pythongyp npm config set python "C:\Path\To\python.exe"
gypERR! ERR!find Python - "py.exe" is not in PATH or produced an error
find Pythongyp For more information consult the documentation at:
gypERR! ERR!find Python checking if Python is C:\Python27\python.exe
gypfind Python https://github.com/nodejs/node-gyp#installation
ERR!gyp find PythonERR! - "C:\Python27\python.exe" could not be run
gypfind Python **********************************************************
ERR!gyp find PythonERR! checking if Python is C:\Python37\python.exe
gypfind Python
ERR! find Python - "C:\Python37\python.exe" could not be run
gypgyp ERR!ERR! configure errorfind Python
gypgyp ERR!ERR! stackfind Python Error: Could not find any Python installation to use
**********************************************************
gyp gypERR! ERR!stack at PythonFinder.fail (C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\lib\find-python.js:307:47)
find Pythongyp You need to install the latest version of Python.
ERR!gyp stack at PythonFinder.runChecks (C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\lib\find-python.js:136:21)
ERR!gyp ERR!find Python Node-gyp should be able to find and use Python. If not,
stack at PythonFinder.<anonymous> (C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\lib\find-python.js:225:16)
gypgyp ERR!ERR! find Pythonstack you can try one of the following options:
at PythonFinder.execFileCallback (C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\lib\find-python.js:271:16)
gypgyp ERR!ERR! stackfind Python at exithandler (child_process.js:302:5)
gyp - Use the switch --python="C:\Path\To\python.exe"
gypERR! stackERR! at ChildProcess.errorhandler (child_process.js:314:5)
gyp find PythonERR! (accepted by both node-gyp and npm)
stack at ChildProcess.emit (events.js:223:5)
gypgyp ERR!ERR! stackfind Python at Process.ChildProcess._handle.onexit (internal/child_process.js:270:12)
- Set the environment variable PYTHON
gypgyp ERR!ERR! stack at onErrorNT (internal/child_process.js:456:16)
find Pythongyp - Set the npm configuration variable python:
gypERR! ERR!stack at processTicksAndRejections (internal/process/task_queues.js:81:21)
find Python npm config set python "C:\Path\To\python.exe"
gypgyp ERR!ERR! find PythonSystem For more information consult the documentation at:
Windows_NT 10.0.17763
gypgyp ERR!ERR! find Pythoncommand https://github.com/nodejs/node-gyp#installation
"C:\\Program Files\\nodejs\\node.exe" "C:\\Program Files\\nodejs\\node_modules\\npm\\node_modules\\node-gyp\\bin\\node-gyp.js" "configure" "--fallback-to-build" "--module=C:\\Users\\bobal\\Documents\\GitHub\\Spotify-Playlist-Discord-bot\\node_modules\\lzma-native\\binding-v3.0.8-node-v72-win32-x64\\lzma_native.node" "--module_name=lzma_native" "--module_path=C:\\Users\\bobal\\Documents\\GitHub\\Spotify-Playlist-Discord-bot\\node_modules\\lzma-native\\binding-v3.0.8-node-v72-win32-x64"
gypgyp ERR!ERR! find Pythoncwd **********************************************************
C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\lzma-native
gypgyp ERR!ERR! find Pythonnode -v
v12.14.1
gyp ERR! node-gyp -vgyp v5.0.5
gyp ERR!ERR! configure errornot ok
gyp ERR! stack Error: Could not find any Python installation to use
gyp ERR! stack at PythonFinder.fail (C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\lib\find-python.js:307:47)
gyp ERR! stack at PythonFinder.runChecks (C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\lib\find-python.js:136:21)
gyp ERR! stack at PythonFinder.<anonymous> (C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\lib\find-python.js:225:16)
gyp ERR! stack at PythonFinder.execFileCallback (C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\lib\find-python.js:271:16)
gyp ERR! stack at exithandler (child_process.js:302:5)
gyp ERR! stacknode-pre-gyp at ChildProcess.errorhandler (child_process.js:314:5)
gypERR! ERR!build error
stack at ChildProcess.emit (events.js:223:5)
node-pre-gypgyp ERR!ERR! stackstack at Process.ChildProcess._handle.onexit (internal/child_process.js:270:12)
Error: Failed to execute 'C:\Program Files\nodejs\node.exe C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\bin\node-gyp.js configure --fallback-to-build --module=C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\lzma-native\binding-v3.0.8-node-v72-win32-x64\lzma_native.node --module_name=lzma_native --module_path=C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\lzma-native\binding-v3.0.8-node-v72-win32-x64' (1)
node-pre-gypgyp ERR! ERR!stack at ChildProcess.<anonymous> (C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\lzma-native\node_modules\node-pre-gyp\lib\util\compile.js:83:29)
stacknode-pre-gyp at onErrorNT (internal/child_process.js:456:16)
gypERR! ERR!stack at ChildProcess.emit (events.js:223:5)
stacknode-pre-gyp at processTicksAndRejections (internal/process/task_queues.js:81:21)
ERR! stackgyp at maybeClose (internal/child_process.js:1021:16)
node-pre-gypERR! ERR!System stack Windows_NT 10.0.17763
at Process.ChildProcess._handle.onexit (internal/child_process.js:283:5)
gyp ERR! node-pre-gypcommand "C:\\Program Files\\nodejs\\node.exe" "C:\\Program Files\\nodejs\\node_modules\\npm\\node_modules\\node-gyp\\bin\\node-gyp.js" "configure" "--fallback-to-build" "--module=C:\\Users\\bobal\\Documents\\GitHub\\Spotify-Playlist-Discord-bot\\node_modules\\lzma-native\\binding-v3.0.8-node-v72-win32-x64\\lzma_native.node" "--module_name=lzma_native" "--module_path=C:\\Users\\bobal\\Documents\\GitHub\\Spotify-Playlist-Discord-bot\\node_modules\\lzma-native\\binding-v3.0.8-node-v72-win32-x64"
ERR!gyp SystemERR! Windows_NT 10.0.17763
node-pre-gypcwd C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\lzma-native
ERR!gyp commandERR! "C:\\Program Files\\nodejs\\node.exe" "C:\\Users\\bobal\\Documents\\GitHub\\Spotify-Playlist-Discord-bot\\node_modules\\lzma-native\\node_modules\\node-pre-gyp\\bin\\node-pre-gyp" "install" "--fallback-to-build"
node-pre-gypnode -v v12.14.1
ERR!gyp cwdERR! C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\lzma-native
node-pre-gypnode-gyp -v v5.0.5
ERR!gyp ERR!node -v v12.14.1
not ok
node-pre-gyp ERR! node-pre-gyp -v v0.6.39
node-pre-gyp ERR! not ok
Failed to execute 'C:\Program Files\nodejs\node.exe C:\Program Files\nodejs\node_modules\npm\node_modules\node-gyp\bin\node-gyp.js configure --fallback-to-build --module=C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\lzma-native\binding-v3.0.8-node-v72-win32-x64\lzma_native.node --module_name=lzma_native --module_path=C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\node_modules\lzma-native\binding-v3.0.8-node-v72-win32-x64' (1)
npm WARN discord.js@11.5.1 requires a peer of @discordjs/uws@^10.149.0 but none is installed. You must install peer dependencies yourself.
npm WARN spotifybot@1.0.0 No description
npm WARN spotifybot@1.0.0 No repository field.
npm ERR! code ELIFECYCLE
npm ERR! errno 1
npm ERR! lzma-native@3.0.8 install: `node-pre-gyp install --fallback-to-build && node node_modules/rimraf/bin.js build`
npm ERR! Exit status 1
npm ERR!
npm ERR! Failed at the lzma-native@3.0.8 install script.
npm ERR! This is probably not a problem with npm. There is likely additional logging output above.
npm ERR! A complete log of this run can be found in:
npm ERR! C:\Users\bobal\AppData\Roaming\npm-cache\_logs\2020-02-21T19_25_47_323Z-debug.log
</anonymous></anonymous></anonymous>So then I tried installing an older version and I’m now using ffmpeg-binaries@3.2.2-3 but when I type /join I get this : [ERR_INVALID_ARG_TYPE] : The "file" argument must be of type string. Received type object
-
Your guide to cookies, web analytics, and GDPR compliance
-
Decode mp3 using FFMpeg, Android NDK - What is wrong with my AVFormatContext ?
27 février 2020, par michpohlI am trying to decode am MP3 file to a raw PCM stream using FFMpeg via JNI on Android. I have compiled the latest FFMpeg version (4.2) and added it to my app. This did not make any problems.
The goal is to be able to use mp3 files from the device’s storage for playback with oboeSince I am relatively inexperienced with both C++ and FFMpeg, my approach is based upon this :
oboe’s RhythmGame exampleI have based my
FFMpegExtractor
class on the one found in the example here. With the help of StackOverflow theAAssetManager
use was removed and instead aMediaSource
helper class now serves as a wrapper for my stream (see here)But unfortunately, creating the AVFormatContext doesn’t work right - and I can’t seem to understand why. Since I have very limited understanding of correct pointer usage and C++ memory management, I suspect it’s most likely I’m doing something wrong in that area. But honestly, I have no idea.
This is my
FFMpegExtractor.h
:#define MYAPP_FFMPEGEXTRACTOR_H
extern "C" {
#include <libavformat></libavformat>avformat.h>
#include <libswresample></libswresample>swresample.h>
#include <libavutil></libavutil>opt.h>
}
#include <cstdint>
#include <android></android>asset_manager.h>
#include
#include <fstream>
#include "MediaSource.cpp"
class FFMpegExtractor {
public:
FFMpegExtractor();
~FFMpegExtractor();
int64_t decode2(char *filepath, uint8_t *targetData, AudioProperties targetProperties);
private:
MediaSource *mSource;
bool createAVFormatContext(AVIOContext *avioContext, AVFormatContext **avFormatContext);
bool openAVFormatContext(AVFormatContext *avFormatContext);
int32_t cleanup(AVIOContext *avioContext, AVFormatContext *avFormatContext);
bool getStreamInfo(AVFormatContext *avFormatContext);
AVStream *getBestAudioStream(AVFormatContext *avFormatContext);
AVCodec *findCodec(AVCodecID id);
void printCodecParameters(AVCodecParameters *params);
bool createAVIOContext2(const std::string &filePath, uint8_t *buffer, uint32_t bufferSize,
AVIOContext **avioContext);
};
#endif //MYAPP_FFMPEGEXTRACTOR_H
</fstream></cstdint>This is
FFMPegExtractor.cpp
:#include <memory>
#include <oboe></oboe>Definitions.h>
#include "FFMpegExtractor.h"
#include "logging.h"
#include <fstream>
FFMpegExtractor::FFMpegExtractor() {
mSource = new MediaSource;
}
FFMpegExtractor::~FFMpegExtractor() {
delete mSource;
}
constexpr int kInternalBufferSize = 1152; // Use MP3 block size. https://wiki.hydrogenaud.io/index.php?title=MP3
/**
* Reads from an IStream into FFmpeg.
*
* @param ptr A pointer to the user-defined IO data structure.
* @param buf A buffer to read into.
* @param buf_size The size of the buffer buff.
*
* @return The number of bytes read into the buffer.
*/
// If FFmpeg needs to read the file, it will call this function.
// We need to fill the buffer with file's data.
int read(void *opaque, uint8_t *buffer, int buf_size) {
MediaSource *source = (MediaSource *) opaque;
return source->read(buffer, buf_size);
}
// If FFmpeg needs to seek in the file, it will call this function.
// We need to change the read pos.
int64_t seek(void *opaque, int64_t offset, int whence) {
MediaSource *source = (MediaSource *) opaque;
return source->seek(offset, whence);
}
// Create and save a MediaSource instance.
bool FFMpegExtractor::createAVIOContext2(const std::string &filepath, uint8_t *buffer, uint32_t bufferSize,
AVIOContext **avioContext) {
mSource = new MediaSource;
mSource->open(filepath);
constexpr int isBufferWriteable = 0;
*avioContext = avio_alloc_context(
buffer, // internal buffer for FFmpeg to use
bufferSize, // For optimal decoding speed this should be the protocol block size
isBufferWriteable,
mSource, // Will be passed to our callback functions as a (void *)
read, // Read callback function
nullptr, // Write callback function (not used)
seek); // Seek callback function
if (*avioContext == nullptr) {
LOGE("Failed to create AVIO context");
return false;
} else {
return true;
}
}
bool
FFMpegExtractor::createAVFormatContext(AVIOContext *avioContext,
AVFormatContext **avFormatContext) {
*avFormatContext = avformat_alloc_context();
(*avFormatContext)->pb = avioContext;
if (*avFormatContext == nullptr) {
LOGE("Failed to create AVFormatContext");
return false;
} else {
LOGD("Successfully created AVFormatContext");
return true;
}
}
bool FFMpegExtractor::openAVFormatContext(AVFormatContext *avFormatContext) {
int result = avformat_open_input(&avFormatContext,
"", /* URL is left empty because we're providing our own I/O */
nullptr /* AVInputFormat *fmt */,
nullptr /* AVDictionary **options */
);
if (result == 0) {
return true;
} else {
LOGE("Failed to open file. Error code %s", av_err2str(result));
return false;
}
}
bool FFMpegExtractor::getStreamInfo(AVFormatContext *avFormatContext) {
int result = avformat_find_stream_info(avFormatContext, nullptr);
if (result == 0) {
return true;
} else {
LOGE("Failed to find stream info. Error code %s", av_err2str(result));
return false;
}
}
AVStream *FFMpegExtractor::getBestAudioStream(AVFormatContext *avFormatContext) {
int streamIndex = av_find_best_stream(avFormatContext, AVMEDIA_TYPE_AUDIO, -1, -1, nullptr, 0);
if (streamIndex < 0) {
LOGE("Could not find stream");
return nullptr;
} else {
return avFormatContext->streams[streamIndex];
}
}
int64_t FFMpegExtractor::decode2(
char* filepath,
uint8_t *targetData,
AudioProperties targetProperties) {
LOGD("Decode SETUP");
int returnValue = -1; // -1 indicates error
// Create a buffer for FFmpeg to use for decoding (freed in the custom deleter below)
auto buffer = reinterpret_cast(av_malloc(kInternalBufferSize));
// Create an AVIOContext with a custom deleter
std::unique_ptr ioContext{
nullptr,
[](AVIOContext *c) {
av_free(c->buffer);
avio_context_free(&c);
}
};
{
AVIOContext *tmp = nullptr;
if (!createAVIOContext2(filepath, buffer, kInternalBufferSize, &tmp)) {
LOGE("Could not create an AVIOContext");
return returnValue;
}
ioContext.reset(tmp);
}
// Create an AVFormatContext using the avformat_free_context as the deleter function
std::unique_ptr formatContext{
nullptr,
&avformat_free_context
};
{
AVFormatContext *tmp;
if (!createAVFormatContext(ioContext.get(), &tmp)) return returnValue;
formatContext.reset(tmp);
}
if (!openAVFormatContext(formatContext.get())) return returnValue;
LOGD("172");
if (!getStreamInfo(formatContext.get())) return returnValue;
LOGD("175");
// Obtain the best audio stream to decode
AVStream *stream = getBestAudioStream(formatContext.get());
if (stream == nullptr || stream->codecpar == nullptr) {
LOGE("Could not find a suitable audio stream to decode");
return returnValue;
}
LOGD("183");
printCodecParameters(stream->codecpar);
// Find the codec to decode this stream
AVCodec *codec = avcodec_find_decoder(stream->codecpar->codec_id);
if (!codec) {
LOGE("Could not find codec with ID: %d", stream->codecpar->codec_id);
return returnValue;
}
// Create the codec context, specifying the deleter function
std::unique_ptr codecContext{
nullptr,
[](AVCodecContext *c) { avcodec_free_context(&c); }
};
{
AVCodecContext *tmp = avcodec_alloc_context3(codec);
if (!tmp) {
LOGE("Failed to allocate codec context");
return returnValue;
}
codecContext.reset(tmp);
}
// Copy the codec parameters into the context
if (avcodec_parameters_to_context(codecContext.get(), stream->codecpar) < 0) {
LOGE("Failed to copy codec parameters to codec context");
return returnValue;
}
// Open the codec
if (avcodec_open2(codecContext.get(), codec, nullptr) < 0) {
LOGE("Could not open codec");
return returnValue;
}
// prepare resampler
int32_t outChannelLayout = (1 << targetProperties.channelCount) - 1;
LOGD("Channel layout %d", outChannelLayout);
SwrContext *swr = swr_alloc();
av_opt_set_int(swr, "in_channel_count", stream->codecpar->channels, 0);
av_opt_set_int(swr, "out_channel_count", targetProperties.channelCount, 0);
av_opt_set_int(swr, "in_channel_layout", stream->codecpar->channel_layout, 0);
av_opt_set_int(swr, "out_channel_layout", outChannelLayout, 0);
av_opt_set_int(swr, "in_sample_rate", stream->codecpar->sample_rate, 0);
av_opt_set_int(swr, "out_sample_rate", targetProperties.sampleRate, 0);
av_opt_set_int(swr, "in_sample_fmt", stream->codecpar->format, 0);
av_opt_set_sample_fmt(swr, "out_sample_fmt", AV_SAMPLE_FMT_FLT, 0);
av_opt_set_int(swr, "force_resampling", 1, 0);
// Check that resampler has been inited
int result = swr_init(swr);
if (result != 0) {
LOGE("swr_init failed. Error: %s", av_err2str(result));
return returnValue;
};
if (!swr_is_initialized(swr)) {
LOGE("swr_is_initialized is false\n");
return returnValue;
}
// Prepare to read data
int bytesWritten = 0;
AVPacket avPacket; // Stores compressed audio data
av_init_packet(&avPacket);
AVFrame *decodedFrame = av_frame_alloc(); // Stores raw audio data
int bytesPerSample = av_get_bytes_per_sample((AVSampleFormat) stream->codecpar->format);
LOGD("Bytes per sample %d", bytesPerSample);
// While there is more data to read, read it into the avPacket
while (av_read_frame(formatContext.get(), &avPacket) == 0) {
if (avPacket.stream_index == stream->index) {
while (avPacket.size > 0) {
// Pass our compressed data into the codec
result = avcodec_send_packet(codecContext.get(), &avPacket);
if (result != 0) {
LOGE("avcodec_send_packet error: %s", av_err2str(result));
goto cleanup;
}
// Retrieve our raw data from the codec
result = avcodec_receive_frame(codecContext.get(), decodedFrame);
if (result != 0) {
LOGE("avcodec_receive_frame error: %s", av_err2str(result));
goto cleanup;
}
// DO RESAMPLING
auto dst_nb_samples = (int32_t) av_rescale_rnd(
swr_get_delay(swr, decodedFrame->sample_rate) + decodedFrame->nb_samples,
targetProperties.sampleRate,
decodedFrame->sample_rate,
AV_ROUND_UP);
short *buffer1;
av_samples_alloc(
(uint8_t **) &buffer1,
nullptr,
targetProperties.channelCount,
dst_nb_samples,
AV_SAMPLE_FMT_FLT,
0);
int frame_count = swr_convert(
swr,
(uint8_t **) &buffer1,
dst_nb_samples,
(const uint8_t **) decodedFrame->data,
decodedFrame->nb_samples);
int64_t bytesToWrite = frame_count * sizeof(float) * targetProperties.channelCount;
memcpy(targetData + bytesWritten, buffer1, (size_t) bytesToWrite);
bytesWritten += bytesToWrite;
av_freep(&buffer1);
avPacket.size = 0;
avPacket.data = nullptr;
}
}
}
av_frame_free(&decodedFrame);
returnValue = bytesWritten;
cleanup:
return returnValue;
}
void FFMpegExtractor::printCodecParameters(AVCodecParameters *params) {
LOGD("Stream properties");
LOGD("Channels: %d", params->channels);
LOGD("Channel layout: %"
PRId64, params->channel_layout);
LOGD("Sample rate: %d", params->sample_rate);
LOGD("Format: %s", av_get_sample_fmt_name((AVSampleFormat) params->format));
LOGD("Frame size: %d", params->frame_size);
}
</fstream></memory>And this is the
MediaSource.cpp
:#ifndef MYAPP_MEDIASOURCE_CPP
#define MYAPP_MEDIASOURCE_CPP
extern "C" {
#include <libavformat></libavformat>avformat.h>
#include <libswresample></libswresample>swresample.h>
#include <libavutil></libavutil>opt.h>
}
#include <cstdint>
#include <android></android>asset_manager.h>
#include
#include <fstream>
#include "logging.h"
// wrapper class for file stream
class MediaSource {
public:
MediaSource() {
}
~MediaSource() {
source.close();
}
void open(const std::string &filePath) {
const char *x = filePath.c_str();
LOGD("Opened %s", x);
source.open(filePath, std::ios::in | std::ios::binary);
}
int read(uint8_t *buffer, int buf_size) {
// read data to buffer
source.read((char *) buffer, buf_size);
// return how many bytes were read
return source.gcount();
}
int64_t seek(int64_t offset, int whence) {
if (whence == AVSEEK_SIZE) {
// FFmpeg needs file size.
int oldPos = source.tellg();
source.seekg(0, std::ios::end);
int64_t length = source.tellg();
// seek to old pos
source.seekg(oldPos);
return length;
} else if (whence == SEEK_SET) {
// set pos to offset
source.seekg(offset);
} else if (whence == SEEK_CUR) {
// add offset to pos
source.seekg(offset, std::ios::cur);
} else {
// do not support other flags, return -1
return -1;
}
// return current pos
return source.tellg();
}
private:
std::ifstream source;
};
#endif //MYAPP_MEDIASOURCE_CPP
</fstream></cstdint>When the code is executed, I can see that I submit the correct file path, so I assume the resource mp3 is there.
When this code is executed the app crashes in line 103 ofFFMpegExtractor.cpp
, atformatContext.reset(tmp);
This is what Android Studio logs when the app crashes :
--------- beginning of crash
2020-02-27 14:31:26.341 9852-9945/com.user.myapp A/libc: Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x7fffffff0 in tid 9945 (chaelpohl.loopy), pid 9852 (user.myapp)This is the (sadly very short) output I get with
ndk-stack
:********** Crash dump: **********
Build fingerprint: 'samsung/dreamltexx/dreamlte:9/PPR1.180610.011/G950FXXU6DSK9:user/release-keys'
#00 0x0000000000016c50 /data/app/com.user.myapp-D7dBCgHF-vdQNNSald4lWA==/lib/arm64/libavformat.so (avformat_free_context+260)
avformat_free_context
??:0:0
Crash dump is completedI tested a bit around, and every call to my
formatContext
crashes the app. So I assume there is something wrong with the input I provide to build it but I have no clue how to debug this.Any help is appreciated ! (Happy to provide additional resources if something crucial is missing).