
Recherche avancée
Médias (1)
-
Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (69)
-
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
-
Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (5577)
-
Does Apple AS assembler replace certain NEON instructions with equivalent ones on iOS ?
5 avril 2012, par Yi WangI was trying to use ffmpeg on iOS and was debugging a crash in the optimized arm code. I have discovered that some unsigned (.u16, .u32) instruction have been replaced by signed ones (.i16, .i32). It's easy to see because disassembled instruction on GDB doesn't quite match the source code.
For example,
vrshrn.u32 -> vrshrn.i32
vrshrn.u16 -> vrshrn.i16
vadd.u16 -> vadd.i16My questions :
- Is this behavior correct and expected ? If not, how do we correct it ?
- If they are equivalent, why do we nee need the unsigned ones at all ? Is it because that way the code is more explicit ?
- Is this behavior expected with other platform's toolkit ? For example, Android's toolkit ? (I have heard Apple's AS is an ancient one)
-
How to write frames to a video file ?
23 décembre 2013, par Mike ChenI am currently writing an application that read frames from camera, modify them, and save them into a video file. I'm planing to do it with ffmpeg. There's rarely a documentation about ffmpeg. I can't find a way. Does any know how to do it ?
I need it to be done on unix, and in C or C++. Does any can provide some instructions ?
Thanks.
EDIT :
Sorry, I haven't write clearly. I want some developer APIs to write frames to a video file. I open up camera stream, I get every single frame, then I save them into a video file with those APIs available in ffmpeg's public apis. So using command line tool actually doesn't help me. And I've seen output_example.c under the ffmpeg src folder. It's pretty great that I may copy some parts of the code directly without change. And I am still looking for a easier way.
Also, I'm thinking of porting my app to iPhone, as far as I know, only ffmpeg has been ported on iPhone. GStreamer is based on glib, and it's all GNU stuff. I'm not sure if I can get it work on iPhone. So ffmpeg is still the best choice for now.
Any comments is appreciated.
-
Make MP4 video using JPEG 2000 frames and ROI
21 mars 2012, par LeandroI'm having a hard time trying to figure out how to solve the following problem.
I have a set of jp2 frames. I want to save them as a .mp4 video for archiving (which is great because it supports motion compensation) and then be able to extract the frames as jp2 files again.
I have this working with a set of tools/libraries like ffmpeg. The issue is that I also want to include a ROI in the original jp2 images.
When I do that, the video shows nothing where the ROI originally was, and when I use ffmpeg to go back to the original files, the frames are still broken.
I tried going from JPEG2000 w\ ROI to another format before making the mp4 file, but every tool I use seems to have the same results : the ROI gets translated as a square w/o nothing there.
Any help would be greatly appreciated.
Thanks !