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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (39)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...) -
Librairies et binaires spécifiques au traitement vidéo et sonore
31 janvier 2010, parLes logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
Binaires complémentaires et facultatifs flvtool2 : (...)
Sur d’autres sites (5525)
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Building FFMPEG library for iOS5.1 ARMv7 Processor
26 octobre 2012, par JimmyI cleaned up my question a little bit, when I wrote it the first time I was flustered. Now I can be more clear after taking a small break.
I'm trying to use the FFMPEG library in an XCode 4.5.1 project. And I'm trying to build it for ARMv7. What I'm looking for is the exact process, and some explanation. I understand that this is not a well documented problem. But I know that other pople have had the same problem as me.
What I have been able to do.
I have been able to build the library for xCode. here Is what I have been able to do step by step.
1) I have been able to clone ffmpeg. For beginners this will get you started by creating a directory with the ffmpeg source. (Kudos to the guys who wrote it)
git clone git ://source.ffmpeg.org/ffmpeg.git ffmpeg
2) I have been able to write a config file that doesn't have any errors. We will go back to this part later. This is the command I attach to ./configure
./configure
—disable-doc
—disable-ffmpeg
—disable-ffplay
—disable-ffserver
—enable-cross-compile
—arch=arm
—target-os=darwin
—cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/llvm-gcc-4.2/bin/arm-apple-darwin10-llvm-gcc-4.2—as='gas-preprocessor/gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/llvm-gcc-4.2/bin/arm-apple-darwin10-llvm-gcc-4.2'
—sysroot=/applications/xcode.app/contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk
—cpu=cortex-a8
—extra-ldflags='-arch=armv7 -isysroot /applications/xcode.app/contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk'
—enable-pic —disable-bzlib —disable-gpl —disable-shared —enable-static —disable-mmx —disable-debug —disable-neon —extra-cflags='-pipe -Os -gdwarf-2 -isysroot /applications/xcode.app/contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk
-m$thumb_opt :-no-thumb -mthumb-interwork'These are some things to note.
- I had to download ( https://github.com/yuvi/gas-preprocessor ) copy the file gas-preprocessor.pl at /usr/local/bin. Set permissions to read write (777)
- Make sure I'm using the right GCC compiler : /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/llvm-gcc-4.2/bin/arm-apple-darwin10-llvm-gcc-4.2
- Make sure I'm using the right SDK : /applications/xcode.app/contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk
- —extra-cflags="-arch armv7" causes : error : unrecognized command line option “-arch”
Here in lies the problem.
When I include the library and the declaration. Everything works fine ! (You will want to make sure your library paths in xcode are properly written if it can't find the library. There are plenty of people with this problem, stackover flow has a wealth of knowledge here)
But when I started to write the encoder. I received this warning, and countless errors.
ignoring file /Users/Jimmy/Development/source.ffmpeg/Library/libavutil.a, file was built for archive which is not the architecture being linked (armv7s) : /Users/Jimmy/Development/source.ffmpeg/Library/libavutil.a
That means that I didn't build for ARMv7 and that -arch configuration I took out is actually essential.
What I'm looking for is someone whose done it before, to walk all of us through the process of building FFMPEG for iOS5.1 and ARMv7 and the majority of things to look out for. If no one comes forth, in time I'll answer my own question and hopefully help out others who are struggling too.
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Cutting multiple videos with x amount of time from the end (ffmpeg ?)
25 octobre 2020, par Jack FitzpatrickI have no history with ffmpeg, but I am assuming this would be the right tool for the job. I am trying to cut a folder of videos with different lengths. I want to cut them all to be 12 seconds from the end. That is : on a 30 second video I would be left with 00:18 - 00:30. 00:00-00:17 would be deleted.


I am on mac OS Mojave. It seems that ffmpeg is the right tool for the job to batch edit these videos. Can someone walk me through this ? I have some basic understanding but will need the code/script explained so that I can apply it to my own use. Thank you very much.


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