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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (7467)

  • checkasm : updated tests for sw_scale

    13 août 2022, par Swinney, Jonathan
    checkasm : updated tests for sw_scale
    

    Change the reference to exactly match the C reference in swscale,
    instead of exactly matching the x86 SIMD implementations (which
    differs slightly). Test with and without SWS_ACCURATE_RND - if this
    flag isn't set, the output must match the C reference exactly,
    otherwise it is allowed to be off by 2.

    Mark a couple x86 functions as unavailable when SWS_ACCURATE_RND
    is set - apparently this discrepancy hasn't been noticed in other
    exact tests before.

    Add a test for yuv2plane1.

    Signed-off-by : Jonathan Swinney <jswinney@amazon.com>
    Signed-off-by : Martin Storsjö <martin@martin.st>

    • [DH] libswscale/x86/swscale.c
    • [DH] tests/checkasm/sw_scale.c
  • Adding Gapless Playback information to AAC

    13 juillet 2018, par StaticBR

    im currently trying to develop an Video / Audio encoding pipline.
    My goal is it to encode mp4 files containing an h264 video track and an AAC audio Track. These files should be played one after another without any gaps in between.

    Currently im converting the videos with ffmpeg.
    Unfortunately my input files are missing the gapless playback metadata, which will be needed for gapless playback of the AAC track.

    Infact im looking for a way to add the iTunSMPB udta comment, as it is needed by the Exoplayer. (See Parser for Details : GaplessInfoHolder.java )

    I could not find a way to add this via ffmpeg ( ffmpeg AAC encoder doc), did i maybe missed something ?

    Even Wikipedia only lists two converters that should be able to do that : Nero Digital and Itunes. But this infomation could be outdated.

    Do anyone of you know a java library or (linux) command that can add this metadata to an mp4 file ?

    I hope some of you might be able to help me.
    Thank you.

  • Audio out of sync, direct capture device stream (Windows 10)

    3 mai 2020, par user3459555

    Using ffplay, the video stays in sync using this command :

    &#xA;&#xA;

    ffplay -f dshow -rtbufsize 702000k video="Cam Link"&#xA;ffplay version git-2020-05-01-39fb1e9 Copyright (c) 2003-2020 the FFmpeg developers&#xA;  built with gcc 9.3.1 (GCC) 20200328&#xA;  configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libsrt --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --disable-w32threads --enable-libmfx --enable-ffnvcodec --enable-cuda-llvm --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf&#xA;  libavutil      56. 43.100 / 56. 43.100&#xA;  libavcodec     58. 82.100 / 58. 82.100&#xA;  libavformat    58. 42.101 / 58. 42.101&#xA;  libavdevice    58.  9.103 / 58.  9.103&#xA;  libavfilter     7. 80.100 /  7. 80.100&#xA;  libswscale      5.  6.101 /  5.  6.101&#xA;  libswresample   3.  6.100 /  3.  6.100&#xA;  libpostproc    55.  6.100 / 55.  6.100&#xA;Input #0, dshow, from &#x27;video=Cam Link&#x27;:vq=    0KB sq=    0B f=0/0&#xA;  Duration: N/A, start: 141954.961000, bitrate: N/A&#xA;    Stream #0:0: Video: rawvideo (YUY2 / 0x32595559), yuyv422, 1920x1080, 59.94 fps, 59.94 tbr, 10000k tbn, 10000k tbc&#xA;142992.53 M-V: -0.001 fd=   3 aq=    0KB vq=    0KB sq=    0B f=0/0&#xA;

    &#xA;&#xA;

    Every controller button press stays in sync.

    &#xA;&#xA;

    The audio however :

    &#xA;&#xA;

    ffplay -f dshow audio="Digital Audio Interface (Cam Link)" -tune zerolatency&#xA;ffplay version git-2020-05-01-39fb1e9 Copyright (c) 2003-2020 the FFmpeg developers&#xA;  built with gcc 9.3.1 (GCC) 20200328&#xA;  configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libsrt --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --disable-w32threads --enable-libmfx --enable-ffnvcodec --enable-cuda-llvm --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf&#xA;  libavutil      56. 43.100 / 56. 43.100&#xA;  libavcodec     58. 82.100 / 58. 82.100&#xA;  libavformat    58. 42.101 / 58. 42.101&#xA;  libavdevice    58.  9.103 / 58.  9.103&#xA;  libavfilter     7. 80.100 /  7. 80.100&#xA;  libswscale      5.  6.101 /  5.  6.101&#xA;  libswresample   3.  6.100 /  3.  6.100&#xA;  libpostproc    55.  6.100 / 55.  6.100&#xA;Input #0, dshow, from &#x27;audio=Digital Audio Interface (Cam Link)&#x27;:&#xA;  Duration: N/A, start: 143092.007000, bitrate: 1411 kb/s&#xA;    Stream #0:0: Audio: pcm_s16le, 44100 Hz, 2 channels, s16, 1411 kb/s&#xA;143103.21 M-A:  0.000 fd=   0 aq=    0KB vq=    0KB sq=    0B f=0/0&#xA;

    &#xA;&#xA;

    Is always behined by about a full second.

    &#xA;&#xA;

    I'm not trying to record this, just trying to directly play from the Elgato Cam Link 1:1 output to my computer screen. When this is played in the Elgato Game Capture software, the video and audio are 1:1, no issues. So I know it's not the console or the capture device.

    &#xA;