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Médias (1)
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (36)
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Gestion générale des documents
13 mai 2011, parMédiaSPIP ne modifie jamais le document original mis en ligne.
Pour chaque document mis en ligne il effectue deux opérations successives : la création d’une version supplémentaire qui peut être facilement consultée en ligne tout en laissant l’original téléchargeable dans le cas où le document original ne peut être lu dans un navigateur Internet ; la récupération des métadonnées du document original pour illustrer textuellement le fichier ;
Les tableaux ci-dessous expliquent ce que peut faire MédiaSPIP (...) -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (5737)
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dnn : add layer pad which is equivalent to tf.pad
29 juillet 2019, par Guo, Yejundnn : add layer pad which is equivalent to tf.pad
the reason to add this layer first is that vf_sr uses it in its
tensorflow model, and the next plan is to update the python script
to convert tf.pad into native model.Signed-off-by : Guo, Yejun <yejun.guo@intel.com>
Signed-off-by : Pedro Arthur <bygrandao@gmail.com> -
Python OpenCV real-time blurring with saving to output
10 janvier 2024, par Oleg NovosadI have a live video stream via RTSP from my IP camera. I want to blur faces on that stream and output for mobile usage (HLS, H.264, etc). All this should ideally happen in real-time — with the minimum of resources consumed. I plan to deploy this later to some cloud, so the less money I spend on resources the better.


Currently I have a working solution like so :


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- I capture video using OpenCV
- I update every frame with Gaussian Blur and save it to some folder
- After some amount of frames I create MP4 / AVI / whatever video and make it accessible via HTTP URL
- All of it is running on Django for now










I know I am doing something wrong, can someone suggest a better solution ?


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How to make video loop properly ?
28 mai 2019, par woopwoop399I want to play this video in a loop https://www.nicovideo.jp/watch/sm16617386 . I want to play an mp4 file in such a way, that whenever it gets to some point in the video (let’s say, 30.3 seconds), it will loop back (to for example 5.85 seconds).
I tried to add this code in ffplay.c , it didn’t work well enough, I can hear the transition. I guess seeking isn’t fast enough, or audio needs to be looped in an independant way somehow.
static void video_refresh(void *opaque, double *remaining_time)
{
(original code here...)
time = get_master_clock(is);
if (isnan(time))
time = (double)is->seek_pos / AV_TIME_BASE;
if (time > jump_when) {
stream_seek(is, (int64_t)(6.0 * AV_TIME_BASE), (int64_t)(0.0 * AV_TIME_BASE), 0);
}
}My current plan is to just dig into ffmpeg, understand how video and audio decoders work, and savestate/loadstate the decoders.