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Autres articles (101)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (7210)

  • Replacing the standard Android H264 software encoder with an ffmpeg based one

    10 août 2012, par rubenvb

    In Android ICS and later, a new OpenMax IL API version is in use, making old binary blobs useless/unused. This leads to older devices that otherwise run ICS just fine and dandy to have broken video playback (YouTube HQ and IMBD, for example) because Androids fallback software decoder sucks when compared to what ffmpeg can do on the same device (I tested MXPlayer+arm6vfp ffmpeg and a 720p movie played back great).

    I am trying to dig through the Android source code to see where and what exactly I could add/replace code to allow the ffmpeg library's awesomeness to be used. The problem is I don't know exactly what code is being used in for example the YouTube app to decode video, or how that's decided.

    So I have two options as far as I can tell :

    1. Figure out the current software decoder being used, and try to wrap its external interface around ffmpeg, effectively replacing the slow software decoder currently used. The end result would be a single .so I could push to the device.

    2. Figure out how to trick Android into thinking an OMX library based on ffmpeg (I have built one succesfully for Android : limoa) and add this somewhere to the list of considered libraries (or better : replace the unusable hardware codec).

    As an extension, I'd like to also make camcorder video encoding work through this, so a true integrated solution would be very much wanted. The question is : how, and where, and what ? Searching the Android source tree gives numerous counts of "H264" and related stuff in many different places. I need the lowest and simplest possible, so I can simply wrap the hypothetical decode(buffer) function call to use ffmpeg (libavcodec).

  • lavc : add Intel libmfx-based MPEG2 decoder.

    16 juin 2015, par Anton Khirnov
    lavc : add Intel libmfx-based MPEG2 decoder.
    
    • [DH] configure
    • [DH] libavcodec/Makefile
    • [DH] libavcodec/allcodecs.c
    • [DH] libavcodec/qsvdec_mpeg2.c
  • avresample : Introduce AVFrame-based API

    25 mai 2014, par Luca Barbato
    avresample : Introduce AVFrame-based API
    
    • [DBH] doc/APIchanges
    • [DBH] libavresample/avresample.h
    • [DBH] libavresample/utils.c
    • [DBH] libavresample/version.h
    • [DBH] libavutil/error.h
    • [DBH] libavutil/version.h