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Autres articles (62)

  • Mise à jour de la version 0.1 vers 0.2

    24 juin 2013, par

    Explications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
    Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

Sur d’autres sites (7556)

  • How to build ffmpeg for android in Windows7

    26 juin 2012, par user1389080

    I need to compile ffmpeg for android in windows7. I found a tutorial to build ffmpeg for android in ubundu in the following link

    http://www.roman10.net/how-to-build-ffmpeg-for-android/

    It is not working in windows. Is there any other tutorial to build ffmpeg for android ?

    Thanks in advance.

  • grab non consecutive frame from IP camera

    16 juillet 2012, par Mel

    I'm working on project where I need to retrieve frame from IP camera every second (or two) and process it some way.
    After initialization of capture with

    CvCapture* capture = cvCaptureFromFile(ipSource);

    I'm getting the frames from a loop where I introduce one (or two) second(s) delay -

    frame = cvQueryFrame(capture);

    Problem - I only get consecutive frames (from buffer I suppose), not the frame in moment I try to get it.
    What should I do to get frame in the moment I want to ?

  • Android NDK & FFMPEG build

    22 mars 2017, par Android-Droid

    I’m trying to build FFMPEG library for my android application using the NDK. I have downloaded the source code from it’s website and I think I build it (it’s my first try working with NDK and ffmpeg). I have created a build.sh file which I’m using to execute it from command line on Mac OS X. But I have a few questions...

    First things is as I know I need Android.mk file so I can use the builded library in my application,but I don’t know how to do that for reasons which I told you above. After I run my build.sh I get android folder with a few folders and some libraries. So my first question is, how can I build the Android.mk file which I need...and maybe if someone can explain me why I need it.

    enter image description here

    My second question is I need some libraries from ffmpeg to be able to use them from my app, but after the build i can’t see them in my source tree. I know that I have to enable them in my build.sh and I think I did,but I can’t see them. So any kind of information about my build file will be helpful for me to understand how to configure it.
    Here is how it looks like :

       #!/bin/bash
    ######################################################
    # Usage:
    # put this script in top of FFmpeg source tree
    # ./build_android
    # It generates binary for following architectures:
    # ARMv6
    # ARMv6+VFP
    # ARMv7+VFM-ïd16 (Tegra2)
    # ARMv7+Neon (Cortex-A8)
    # Customizing:
    # 1. Feel free to change ./configure parameters for more features
    # 2. To adapt other ARM variants
    # set $CPU and $OPTIMIZE_CFLAGS
    # call build_one
    ######################################################
    NDK=~/Desktop/android-ndk-r5b
    PLATFORM=$NDK/platforms/android-8/arch-arm/
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.4.3/prebuilt/darwin-x86
    function build_one
    {
    ./configure \
       --target-os=darwin \
       --prefix=$PREFIX \
       --enable-cross-compile \
       --extra-libs="-lgcc" \
       --arch=arm \
       --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
       --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
       --nm=$PREBUILT/bin/arm-linux-androideabi-nm \
       --sysroot=$PLATFORM \
       --extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS " \
       --disable-doc \
       --disable-ffmpeg \
       --disable-ffplay \
       --disable-ffserver \
       --disable-ffprobe \
       --extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog" \
       --enable-zlib \
       --enable-version3 \
       --enable-nonfree \
       --enable-libmp3lame \
       --enable-libspeex \
       --enable-libtheora \
       --enable-libfaac \
       --enable-libvorbis \
       --enable-libaacplus \
       --prefix=$DIST_DIR \
       $ADDITIONAL_CONFIGURE_FLAG

    make clean
    make  -j4 install
    $PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o
    $PREBUILT/bin/arm-linux-androideabi-ld -rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib  -soname libffmpeg.so -shared -nostdlib  -z,noexecstack -Bsymbolic --whole-archive --no-undefined -o $PREFIX/libffmpeg.so libavcodec/libavcodec.a libavformat/libavformat.a libavutil/libavutil.a libswscale/libswscale.a -lc -lm -lz -ldl -llog  --warn-once  --dynamic-linker=/system/bin/linker $PREBUILT/lib/gcc/arm-linux-androideabi/4.4.3/libgcc.a
    }

    #arm v6
    #CPU=armv6
    #OPTIMIZE_CFLAGS="-marm -march=$CPU"
    #PREFIX=./android/$CPU
    #ADDITIONAL_CONFIGURE_FLAG=
    #build_one

    #arm v7vfpv3
    CPU=armv7-a
    OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
    PREFIX=./android/$CPU
    ADDITIONAL_CONFIGURE_FLAG=
    build_one

    #arm v7vfp
    #CPU=armv7-a
    #OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfp -marm -march=$CPU "
    #PREFIX=./android/$CPU-vfp
    #ADDITIONAL_CONFIGURE_FLAG=
    #build_one

    #arm v7n
    #CPU=armv7-a
    #OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=neon -marm -march=$CPU -mtune=cortex-a8"
    #PREFIX=./android/$CPU
    #ADDITIONAL_CONFIGURE_FLAG=--enable-neon
    #build_one

    #arm v6+vfp
    #CPU=armv6
    #OPTIMIZE_CFLAGS="-DCMP_HAVE_VFP -mfloat-abi=softfp -mfpu=vfp -marm -march=$CPU"
    #PREFIX=./android/${CPU}_vfp
    #ADDITIONAL_CONFIGURE_FLAG=
    #build_one

    Thanks for any kind of useful information/suggestions/examples and etc.