Recherche avancée

Médias (1)

Mot : - Tags -/artwork

Autres articles (41)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (8472)

  • fftools/ffmpeg_demux : Don't use fake object with av_opt_eval

    6 octobre 2023, par Andreas Rheinhardt
    fftools/ffmpeg_demux : Don't use fake object with av_opt_eval
    

    The av_opt_eval family of functions emits errors messages on error
    and can therefore not be used with fake objects when the AVClass
    has a custom item_name callback. The AVClass for AVCodecContext
    has such a custom callback (it searches whether an AVCodec is set
    to use its name). In practice it means that whatever is directly
    after the "cc" pointer to the AVClass for AVCodec in the stack frame
    of ist_add() will be treated as a pointer to an AVCodec with
    unpredictable consequences.

    Fix this by using an actual AVCodecContext instead of a fake object.

    Reviewed-by : Anton Khirnov <anton@khirnov.net>
    Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com>

    • [DH] fftools/ffmpeg_demux.c
  • Need support to build FFMpeg for Android DJI SDK

    23 octobre 2018, par ssenthil

    I tried to use DJI SDK for android for that it depends on ffmpeg (libffmpeg.so).
    So I tried to pull this code from github(https://github.com/dji-sdk/FFmpeg) and tried to build like it said in READme but here I for few queries...

    1) I set the NDK path

    2) I want to do ffmpeg build so I did modification to build_android.sh to do only build_ffmpeg only

    3) Got error saying cd ffmpeg-2.5.3 not found

    What is proper step to generate libffmpeg.so ?

  • Compression of a single RGB image ( with c++ )

    6 octobre 2015, par Amazonasmann

    I am currently streaming my OpenGL rendered images through a websocket. I use the ZLib compression to compress the RGB data on the server side. On the client side I simply decompress and show the images.

    My compression steps :

    1. S3TC Texture compression from OpenGL
    2. ZLib compression of step 1 with Qt framework

    How can I compress even further ? Is MPEG-4 encoding of a simple image an option or even possible ? How can I reduce the image size even further ?