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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (41)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (8472)
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fftools/ffmpeg_demux : Don't use fake object with av_opt_eval
6 octobre 2023, par Andreas Rheinhardtfftools/ffmpeg_demux : Don't use fake object with av_opt_eval
The av_opt_eval family of functions emits errors messages on error
and can therefore not be used with fake objects when the AVClass
has a custom item_name callback. The AVClass for AVCodecContext
has such a custom callback (it searches whether an AVCodec is set
to use its name). In practice it means that whatever is directly
after the "cc" pointer to the AVClass for AVCodec in the stack frame
of ist_add() will be treated as a pointer to an AVCodec with
unpredictable consequences.Fix this by using an actual AVCodecContext instead of a fake object.
Reviewed-by : Anton Khirnov <anton@khirnov.net>
Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com> -
Need support to build FFMpeg for Android DJI SDK
23 octobre 2018, par ssenthilI tried to use DJI SDK for android for that it depends on ffmpeg (libffmpeg.so).
So I tried to pull this code from github(https://github.com/dji-sdk/FFmpeg) and tried to build like it said in READme but here I for few queries...1) I set the NDK path
2) I want to do ffmpeg build so I did modification to build_android.sh to do only build_ffmpeg only
3) Got error saying
cd ffmpeg-2.5.3
not foundWhat is proper step to generate
libffmpeg.so
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Compression of a single RGB image ( with c++ )
6 octobre 2015, par AmazonasmannI am currently streaming my OpenGL rendered images through a websocket. I use the ZLib compression to compress the RGB data on the server side. On the client side I simply decompress and show the images.
My compression steps :
- S3TC Texture compression from OpenGL
- ZLib compression of step 1 with Qt framework
How can I compress even further ? Is MPEG-4 encoding of a simple image an option or even possible ? How can I reduce the image size even further ?