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999,999
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Demon seed (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
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The four of us are dying (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Corona radiata (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Lights in the sky (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (62)
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Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Les statuts des instances de mutualisation
13 mars 2010, parPour des raisons de compatibilité générale du plugin de gestion de mutualisations avec les fonctions originales de SPIP, les statuts des instances sont les mêmes que pour tout autre objets (articles...), seuls leurs noms dans l’interface change quelque peu.
Les différents statuts possibles sont : prepa (demandé) qui correspond à une instance demandée par un utilisateur. Si le site a déjà été créé par le passé, il est passé en mode désactivé. publie (validé) qui correspond à une instance validée par un (...)
Sur d’autres sites (8230)
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mp4 Vj Animation video lagging hi res video
21 février 2020, par Ryan StoneI am trying to get a video to play inside a video tag at the top left hand corner of my page, it loads ok, the resolution is good and it seems to be looping but it is lagging very much, definatly not achieving 60fps it is in mp4 format and the resolution on the original mp4 is 1920x1080 it is a hi resolution vj free loop called GlassVein, you can see it if you search on youtube. On right clicking properties it comes up with the following inforamtion ;
Bitrate:127kbs
Data rate:11270kbps
Total bitrate:11398kbs
Audio sample rate is : 44khz
filetype is:VLC media file(.mp4)
(but i do not want or need the audio)& it also says 30fps, but I’m not sure i believe this as it runs smooth as butter on vlc media player no lagging, just smooth loop animation
I have searched on :https://trac.ffmpeg.org/wiki/Encode/AAC for encoding information but it is complete gobbldygook to me, I don’t understand a word its saying
My code is so far as follows ;
<video src="GlassVeinColorful.mp4" autoplay="1" preload="auto" class="Vid" width="640" height="360" loop="1" viewport="" faststart="faststart" mpeg4="mpeg4" 320x240="320x240" 1080="1080" 128k="128k">
</video>Does anyone know why this is lagging so much, or what I could do about it.
it is a quality animation and I don’t really want to loose an of its resolution or crispness.. the -s section was originally set to 1920x1080 as this is what the original file is but i have changed it to try and render it quicker...Any helpful sites, articles or answers would be great..
2020 Update
The Solution to this problem was to convert the Video to WebM, then use Javascript & a Html5 Canvas Element to render the Video to the page instead of using the video tag to embed the video.
Html
<section>
<video src="Imgs/Vid/PurpGlassVein.webm" type="video/webm" width="684" height="auto" muted="muted" loop="loop" autoplay="autoplay">
<source>
<source>
<source>
</source></source></source></video>
<canvas style="filter:opacity(0);"></canvas>
</section>Css
video{
display:none !important;
visibility:hidden;
}Javascript
const Canv = document.querySelector("canvas");
const Video = document.querySelector("video");
const Ctx = Canv.getContext("2d");
Video.addEventListener('play',()=>{
function step() {
Ctx.drawImage(Video, 0, 0, Canv.width, Canv.height)
requestAnimationFrame(step)
}
requestAnimationFrame(step);
})
Canv.animate({
filter: ['opacity(0) blur(5.28px)','opacity(1) blur(8.20px)']
},{
duration: 7288,
fill: 'forwards',
easing: 'ease-in',
iterations: 1,
delay: 728
})I’ve Also Used the Vanilla Javascript .animate() API to fade the element into the page when the page loads. But one Caveat is that both the Canvas and the off-screen Video Tag must match the original videos resolution otherwise it starts to lag again, however you can use Css to scale it down via transform:scale(0.5) ; which doesn’t seem to effect performance at all.
runs smooth as butter, and doesn’t loose any of the high resolution image.
Added a slight blur0.34px
onto it aswell to smooth it even more.Possibly could of still used ffmpeg to get a better[Smaller File Size] WebM Output file but thats something I’ll have to look into at a later date.
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How do I stop ffmpeg from spamming itself when I auto restart ?
15 décembre 2019, par billy61300const fs = require("fs");
const express = require("express");
const app = express();
const path = require("path");
const ffmpeg = require("fluent-ffmpeg");
const md5 = require("md5");
const readline = require("readline");
const formidable = require("formidable");
const dir = "Custom/Dir";
const thumb = __dirname + "/thumb";
const ph = __dirname + "/placeholder";
app.use("/serve", express.static(dir));
app.use("/thumb", express.static(thumb));
app.use("/ph", express.static(ph));
const list = [];
const listThumb = [];
process.on("uncaughtException", (err) => {
console.log("Caught Exception: " + err);
});
let passwords = fs.readFileSync("passwords.txt").toString().split("\n");
app.get("/", (req, res) => {
res.sendFile(__dirname + "/index.html")
});
app.get("/upload", (req, res) => {
res.sendFile(__dirname + "/upload.html");
});
app.post("/uploadFile", (req, res) => {
let form = new formidable.IncomingForm();
form.parse(req, (err, fields, files) => {
if (passwords.includes(md5(fields.password))) {
fs.readFile(files.filetoupload.path, (err, data) => {
let newPath = dir + "/" + files.filetoupload.name;
if (!fs.existsSync(newPath)) {
fs.writeFile(newPath, data, (err) => {
res.writeHead(200, {"Content-Type": "text/html"});
res.write("<h1>File Uploaded</h1>");
res.end();
});
} else {
res.writeHead(200, {"Content-Type": "text/html"});
res.write("<h1>File already exists. Upload with a different name please.</h1>");
res.end();
}
});
}
});
});
fs.readdir(dir, (err, files) => {
if (err) {
throw err;
} else {
let i = 0;
files.forEach((file) => {
list[i] = path.basename(file);
if (!fs.existsSync(__dirname + "\\thumb\\" + list[i] + ".png")) {
console.log("Generating: " + list[i] + ".png");
let proc = new ffmpeg({source: dir + "/" + file, nolog: true});
proc.setFfmpegPath(__dirname + "\\ffmpeg.exe");
proc.screenshots({
timestamps: [0.0],
filename: list[i] + ".png",
folder: __dirname + "\\thumb\\",
size: "100x100"
});
}
i++;
});
let serveDoc = "";
for (let j = 0; j < list.length; j++) {
if (path.extname(list[j]).toLowerCase() !== ".jpg" && path.extname(list[j]).toLowerCase() !== ".jpeg" && path.extname(list[j]).toLowerCase() !== ".png") {
if (path.extname(list[j]).toLowerCase() == ".mp3" || path.extname(list[j]).toLowerCase() == ".wav") {
serveDoc += "<a href="http://stackoverflow.com/feeds/tag/address" + list[j] + "">" + "<img width='100' height='100' src="http://stackoverflow.com/feeds/tag/address" />" + "</a> ";;
}/* else if (path.extname(list[j]).toLowerCase() == ".webm") {
serveDoc += "<a href="http://stackoverflow.com/feeds/tag/address" + list[j] + "">" + "<img width='100' height='100' src="http://stackoverflow.com/feeds/tag/address" />" + "</a> ";;
}*/ else {
serveDoc += "<a href="http://stackoverflow.com/feeds/tag/address" + list[j] + "">" + "<img width='100' height='100' src="http://stackoverflow.com/feeds/tag/address" + list[j] + ".png" />" + "</a> ";
}
} else {
serveDoc += "<a href="http://stackoverflow.com/feeds/tag/address" + list[j] + "">" + "<img width='100' height='100' src="http://stackoverflow.com/feeds/tag/address" + list[j] + "" />" + "</a> ";
}
}
serveDoc += "";
fs.writeFile("index.html", serveDoc, (err) => {
if (err) throw err;
});
}
});
setTimeout(() => {
process.exit(0);
}, 1000 * 60 * 30);
app.listen(80, (err) => {
if (err) {
throw err;
} else {
console.log("Listening on port 80.");
}
});Issue is that the program needs to be restarted every X minutes so that the list of media will update on it’s own. However, upon a restart, ffmpeg goes crazy and starts to spam a batch window under it’s name repeatedly over and over again without stopping. The only way out of it is to restart my computer.
I’ve tried to use PM2, Forever, Supervisor. Nodemon afaik won’t auto restart.
-
How do I make my discord bot play music by using youtubedl's search function instead of url ? (Python)
28 septembre 2021, par PypypieYumI want it to search for the video and play it, how can i change the following code to achieve that ? Every time I use the ytsearch function in ytdl, I notice that it only searches for the first word of the title and download it, however, it causes error later on and do nothing.


@commands.command()
 async def play(self, ctx, url):
 if ctx.author.voice is None:
 await ctx.send("You are not in a voice channel!")
 voice_channel = ctx.author.voice.channel
 if ctx.voice_client is None:
 await voice_channel.connect()
 else:
 await ctx.voice_client.move_to(voice_channel)

 ctx.voice_client.stop()
 FFMPEG_OPTIONS = {'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5', 'options': '-vn'}
 YDL_OPTIONS = {'format':"bestaudio", 'default_search':"ytsearch"}
 vc = ctx.voice_client

 with youtube_dl.YoutubeDL(YDL_OPTIONS) as ydl:
 info = ydl.extract_info(url, download=False)
 if 'entries' in info:
 url2 = info["entries"][0]["formats"][0]
 elif 'formats' in info:
 url2 = info["formats"][0]['url']
 source = await discord.FFmpegOpusAudio.from_probe(url2, **FFMPEG_OPTIONS)
 vc.play(source)



And this is the error message :


Ignoring exception in command play:
Traceback (most recent call last):
 File "/opt/virtualenvs/python3/lib/python3.8/site-packages/discord/ext/commands/core.py", line 85, in wrapped
 ret = await coro(*args, **kwargs)
 File "/home/runner/HandmadeLivelyLines/music.py", line 44, in play
 source = await discord.FFmpegOpusAudio.from_probe(url2, **FFMPEG_OPTIONS)
 File "/opt/virtualenvs/python3/lib/python3.8/site-packages/discord/player.py", line 387, in from_probe
 return cls(source, bitrate=bitrate, codec=codec, **kwargs)
 File "/opt/virtualenvs/python3/lib/python3.8/site-packages/discord/player.py", line 324, in __init__
 super().__init__(source, executable=executable, args=args, **subprocess_kwargs)
 File "/opt/virtualenvs/python3/lib/python3.8/site-packages/discord/player.py", line 138, in __init__
 self._process = self._spawn_process(args, **kwargs)
 File "/opt/virtualenvs/python3/lib/python3.8/site-packages/discord/player.py", line 144, in _spawn_process
 process = subprocess.Popen(args, creationflags=CREATE_NO_WINDOW, **subprocess_kwargs)
 File "/usr/lib/python3.8/subprocess.py", line 858, in __init__
 self._execute_child(args, executable, preexec_fn, close_fds,
 File "/usr/lib/python3.8/subprocess.py", line 1639, in _execute_child
 self.pid = _posixsubprocess.fork_exec(
TypeError: expected str, bytes or os.PathLike object, not dict

The above exception was the direct cause of the following exception:

Traceback (most recent call last):
 File "/opt/virtualenvs/python3/lib/python3.8/site-packages/discord/ext/commands/bot.py", line 939, in invoke
 await ctx.command.invoke(ctx)
 File "/opt/virtualenvs/python3/lib/python3.8/site-packages/discord/ext/commands/core.py", line 863, in invoke
 await injected(*ctx.args, **ctx.kwargs)
 File "/opt/virtualenvs/python3/lib/python3.8/site-packages/discord/ext/commands/core.py", line 94, in wrapped
 raise CommandInvokeError(exc) from exc
discord.ext.commands.errors.CommandInvokeError: Command raised an exception: TypeError: expected str, bytes or os.PathLike object, not dict



Thanks.