
Recherche avancée
Médias (1)
-
Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (18)
-
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
-
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
-
Le plugin : Podcasts.
14 juillet 2010, parLe problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
Types de fichiers supportés dans les flux
Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...)
Sur d’autres sites (5693)
-
Write mdat of mpeg-4 into mpeg-ts using ffmpeg
20 septembre 2022, par VadymIf I have an mp4 file with incomplete ftyp and moov but a valid mdat, can I write mdat frames into mpeg-ts ? Do I really need to get sps and pps if I do not plan to decode/encode ? Shouldn't it simply read/write frames from input stream into output stream ?


-
How do I get FFMPEG to build a video using the same timing as my input ?
15 avril 2016, par Forest J. HandfordI’m trying to create a video of screen actions a user takes by piping screenshots to FFMPEG from a C# console application. I’m sending 10 frames per second. The final video has exactly as many frames as I sent (ie : a 10 second vid has 100 frames). The time, however, of the video does not match. With the below code I get 7m 47s worth of video from 490751 ms of input. I’ve found that PTS gets me a little closer, but it feels like I’m doing something wrong.
private const int VID_FRAME_FPS = 10;
private const double PTS = 2.4444;
/// <summary>
/// Generates the Videos by gathering frames and processing via FFMPEG.
/// Deletes the generated Frame images after successfully compiling the video.
/// </summary>
public static void RecordScreen(string pathToOutput)
{
Logger.log.Info("Launching FFMPEG ....");
String arg = "-f image2pipe -i pipe:.bmp -filter:v \"setpts = " + PTS + " * PTS\" -r " + VID_FRAME_FPS + " -pix_fmt yuv420p -qscale:v 5 -vcodec libvpx -bufsize 30000k -y \"" + pathToOutput + "\\VidOut.webm\"";
//String arg = "-f image2pipe -i pipe:.bmp -filter:v \"setpts = " + PTS + " * PTS\" -r " + VID_FRAME_FPS + " -pix_fmt yuv420p -qscale:v 5 -vcodec libx264 -bufsize 30000k -y \"" + pathToOutput + "\\VidOut.mp4\"";
Process launchingFFMPEG = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "ffmpeg",
Arguments = arg,
UseShellExecute = false,
CreateNoWindow = true,
RedirectStandardInput = true
}
};
launchingFFMPEG.Start();
System.Drawing.Image img;
Stopwatch stopWatch = Stopwatch.StartNew(); //creates and start the instance of Stopwatch
int sleep;
Stopwatch vidTime = Stopwatch.StartNew();
do
{
img = Capture.GetScreen();
img.Save(launchingFFMPEG.StandardInput.BaseStream, System.Drawing.Imaging.ImageFormat.Bmp);
img.Dispose();
sleep = 10 * VID_FRAME_FPS - (int)stopWatch.ElapsedMilliseconds;
if (sleep > 0)
{
Logger.log.Info("Captured frame, sleeping " + sleep + " milliseconds.");
Thread.Sleep(sleep);
}
stopWatch.Restart();
} while (workerThread.IsAlive);
Logger.log.Debug("Video Time: " + vidTime.ElapsedMilliseconds);
launchingFFMPEG.StandardInput.Flush();
launchingFFMPEG.StandardInput.Close();
launchingFFMPEG.Close();
}Is there a way to do this without PTS ? If I need PTS, what is the correct value ? It seems that PTS of 2.565656 is close to correct.
All the related documentation points to just using -r (the framerate command) but that doesn’t work (as I’m using it).
Note : I’m only using H.264 for debugging with ffprobe, I plan to switch back to webm when this is resolved. I’m trying to avoid H.256 and MP4 patents.
-
imagemagick gradient mask file creation
6 avril 2016, par lang2I’m playing with this creative script here : http://www.fmwconcepts.com/imagemagick/transitions/. The plan is to mimic what happens with the script with
ffmpeg
and generate video with transition effects between pictures. My current understanding is this :- I have two pictures A and B.
- I need in between a couple of pictures (say 15) that are partially A and partially B.
- To do that I use the
composite -compose src-over A.jpg B.jpg mask-n.jpg out.jpg
command. - During the process, the mask-n.jpg gets generated automatically that gradually change from all black to all white.
- Depends on the mathematically equations, the way the transition effect looks is different.
In one of the example, Fred the author gave this :
convert -size 128x128 gradient: maskfile.jpg
This will generate a image like this :
This is partially black and partially white. For the transition to work, I’ll need an all white one and an all black one and a couple of others in between. What’s the magical command to do that ?