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GetID3 - Boutons supplémentaires
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Mis à jour : Avril 2013
Langue : français
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The pirate bay depuis la Belgique
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On peut modifier ce formulaire dans la partie :
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Sur d’autres sites (5208)
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How do i properly setup ffmpeg and fix this "Permission Denied" error im getting ?
8 décembre 2020, par ExaNoriError im getting

C:/Users/Motzumoto/Desktop/AGB/ffmpeg/bin: Permission denied


I already have ffmpeg installed to path on my windows 10 machine, but that didnt fix it, so i just tried to put ffmpeg in my bots directory, that didnt do it either.
Heres my music code if anyone can help
It uses a mixture of youtube-dl and ffmpeg
If there are also any errors that would stop this from working at all it'd be nice if you could show me them, im quite tired of this as of now and im honestly just about to scrap this idea and forget about it


I've tried linking the path to the ffmpeg.exe, that still didnt work, i got the same error, i have no idea what to do


import asyncio
import logging
import math
from urllib import request

import discord
from discord.ext import commands
import youtube_dl
from utils.guilds import Guilds
import ffmpeg
from asyncio import run_coroutine_threadsafe as coroutine

DOWNLOAD_PATH = "audio" # download path of the file
STREAM_INDICATOR_PREFIX = "${STREAM}:"




# options
ytdl_options = {
 "quiet": True,
 "forceipv4": True,
 "noplaylist": True,
 "no_warnings": True,
 "ignoreerrors": True,
 "nooverwrites": True,
 "restrictfilenames": True,
 "nocheckcertificate": True,
 "default_search": "auto",
 "format": "bestaudio/best",
}
ffmpeg_options = {
 "options": "-vn" # indicates that we have disabled video recording in the output file
}

ytdl = youtube_dl.YoutubeDL(ytdl_options) # youtube_dl object

# checks functions
def is_connected(ctx):
 """Check if the bot is connected to a voice channel."""
 
 if ctx.voice_client:
 return True
 
 return False
def is_same_channel(ctx):
 """Check if the bot and the user is in the same channel."""
 
 # try to get their voice channel id if there's any
 try:
 bot_channel_id = ctx.voice_client.channel.id
 user_channel_id = ctx.author.voice.channel.id
 # if one of them is not connected to a voice channel then they're not together
 except AttributeError:
 return False
 
 # check if their voice channel id is the same
 if bot_channel_id == user_channel_id:
 return True
 
 return False
async def checks(ctx):
 """Do some checking."""
 
 # check if the user and the bot is in the same channel
 if not is_same_channel(ctx):
 await ctx.send("I am not with you. How dare you to command me like that.")
 return False
 
 return True

# other function
async def create_source(ctx, query):
 """Creates youtube_dl audio source for discord.py voice client."""
 
 try:
 async with ctx.typing(): # shows that the bot is typing in chat while searching for an audio source
 source = await YTDLSource.from_url(query, ctx.bot.loop) # creates a youtube_dl source
 except IndexError: # if found nothing
 await ctx.send("I found nothing with the given query..")
 return None
 
 return source

class Music(commands.Cog, name="music"):
 def __init__(self, bot):
 self.bot = bot
 self.guilds = Guilds() # collection of some guilds that this bot is currently in
 
 async def cog_command_error(self, ctx, error):
 """Catch all errors of this cog."""
 
 # a check on a command has failed
 if isinstance(error, commands.CheckFailure):
 await ctx.send("I'm not connected to any voice channel.")
 # ignore this error because it is already handled at the command itself
 elif isinstance(error, commands.errors.BadArgument):
 pass
 # otherwise, log all the other errors
 else:
 music_logger.exception(error)
 await ctx.send(error)
 
 @commands.command()
 async def join(self, ctx):
 """Invite me to your voice channel."""
 
 try:
 async with ctx.typing(): # shows that the bot is typing in chat while joining the voice channel
 await ctx.author.voice.channel.connect()
 await ctx.send("Alright, I joined your voice channel.")
 # user is not yet connected to a voice channel
 except AttributeError:
 await ctx.send(f"You must be connected to a voice channel first {ctx.author.name}.")
 # bot is already connected to a voice channel
 except discord.ClientException:
 if is_same_channel(ctx):
 await ctx.send("I'm already with you.")
 else:
 await ctx.send("I'm already with somebody else.")
 
 @commands.command()
 @commands.check(is_connected)
 async def leave(self, ctx):
 """Kick me out of your voice channel."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 # reset some bot's states
 self.guilds(ctx).has_played_voice = False # reset 'has_played_voice' state
 self.guilds(ctx).queue.clear() # reset the queue
 
 # finally, stop and disconnect the bot
 ctx.voice_client.stop() # stop the bot's voice
 await ctx.voice_client.disconnect() # disconnect the bot from voice channel
 await ctx.send("Ah, alright, cya.")
 
 async def play_source(self, ctx, vc, source):
 """Play an audio to a voice channel."""
 
 def play_next(error):
 """Executes when the voice client is done playing."""
 
 # log the errors if there is any
 if error:
 music_logger.exception(error)
 coroutine(ctx.send(error), self.bot.loop)
 
 # ensure that there is a song in queue
 if self.guilds(ctx).queue.queue:
 coroutine(ctx.invoke(self.bot.get_command("next")), self.bot.loop) # go to the next song
 
 vc.play(source, after=play_next) # play the voice to the voice channel
 await ctx.send(f"Now playing '{source.title}'.")
 
 @commands.command(aliases=("p", "stream"))
 async def play(self, ctx, *, query=""):
 """Play a song for you."""
 
 # check if the query argument is empty
 if not query:
 # if yes, cancel this command
 await ctx.send("What should I play?")
 return
 
 # check if this command is invoked using 'stream' alias
 if ctx.invoked_with == "stream":
 SIP = STREAM_INDICATOR_PREFIX # put prefix to the title of the source that indicates that it must be streamed
 else:
 SIP = ""
 
 # ensure that the bot is connected a voice channel
 try:
 # connect the bot to the user voice channel
 await ctx.author.voice.channel.connect()
 except AttributeError:
 # user is not yet connected to a voice channel
 await ctx.send(f"You must be connected to a voice channel first {ctx.author.name}.")
 return
 except discord.ClientException:
 pass # just ignore if bot is already connected to the voice channel
 
 # do some other checking before executing this command
 if not await checks(ctx):
 return
 
 # create the audio source
 source = await create_source(ctx, SIP + query)
 
 # ensure that there is actually a source
 if source:
 # initialize bot's states if the the queue is still empty
 if not self.guilds(ctx).queue.queue:
 self.guilds(ctx).has_played_voice = True # this means that the bot has played in the voice at least once
 self.guilds(ctx).queue.enqueue(SIP + source.title)
 
 # play the audio
 try:
 await self.play_source(ctx, ctx.voice_client, source)
 # enqueue the source if audio is already playing
 except discord.ClientException:
 self.guilds(ctx).queue.enqueue(SIP + source.title)
 await ctx.send(f"'{source.title}' is added to the queue.")
 
 @commands.command()
 @commands.check(is_connected)
 async def volume(self, ctx, *, vol=None):
 """Adjust my voice volume."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 vc = ctx.voice_client # get the voice client
 
 # ensure that the bot is playing voice in order to change the volume
 if not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 return
 elif vc.source is None:
 await ctx.send("I am not playing anything.")
 return
 
 # check if user has passed an argument
 if vol is None:
 await ctx.send("I expect an argument from 0 to 100.")
 return
 
 # cast string argument 'vol' into a float
 try:
 vol = float(vol)
 # except if the argument is not a number
 except ValueError:
 await ctx.send("The argument must only be a number.")
 return
 
 # set the volume
 if vol >= 0 and vol <= 100: # bound the volume from 0 to 100
 vc.source.volume = vol / 100
 else:
 await ctx.send("I expect a value from 0 to 100.")
 
 @commands.command()
 @commands.check(is_connected)
 async def pause(self, ctx):
 """Pause the song."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 vc = ctx.voice_client # get the voice client
 
 # ensure that the bot's voice is playing in order to pause
 if vc.is_playing():
 vc.pause()
 await ctx.send("Alright, paused.")
 # the bot haven't played yet
 elif not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 # there is no song in queue
 elif not self.guilds(ctx).queue.queue:
 await ctx.send("I am not playing anything.")
 else:
 await ctx.send("I already paused.")
 
 @commands.command()
 @commands.check(is_connected)
 async def resume(self, ctx):
 """Resume the song."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 vc = ctx.voice_client # get the voice client
 
 # ensure that the bot's voice is paused in order to resume
 if vc.is_paused():
 vc.resume()
 await ctx.send("Alright, song resumed")
 # the bot haven't played yet
 elif not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 # there is no song in queue
 elif not self.guilds(ctx).queue.queue:
 await ctx.send("I am not playing anything.")
 else:
 await ctx.send("I am not paused.")
 
 async def update_song(self, ctx):
 """Change the currently playing song."""
 
 vc = ctx.voice_client # get the voice client
 current = self.guilds(ctx).queue.current # get the current song in queue if there's any
 
 # ensure that the queue is not empty
 if current:
 source = await create_source(ctx, current) # create the audio source
 # the bot haven't played yet
 elif not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 return
 else:
 vc.stop() # stop the voice just to be sure
 await ctx.send("No more songs unfortunately.")
 return
 
 # if voice client is already playing, just change the source
 if vc.is_playing():
 vc.source = source
 await ctx.send(f"Now playing '{source.title}'.")
 # otherwise, play the source
 else:
 await self.play_source(ctx, vc, source)
 
 @commands.command()
 @commands.check(is_connected)
 async def next(self, ctx):
 """Skip the current song."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 self.guilds(ctx).queue.shift(1) # shift the queue to the left
 await self.update_song(ctx) # change the current song
 
 @commands.command()
 @commands.check(is_connected)
 async def prev(self, ctx):
 """Go back to the previous song."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 self.guilds(ctx).queue.shift(-1) # shift the queue to the right
 await self.update_song(ctx) # change the current song
 
 @commands.command()
 @commands.check(is_connected)
 async def removesong(self, ctx, *, index=1):
 """Remove a song in the queue."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 index -= 1 # decrement the 'index' to match the zero-based index of Python
 
 # if index is equal to 0, that means remove the currently playing song
 # do some extra stuff before removing the current song
 if index == 0:
 # try to remove a song in queue
 try:
 self.guilds(ctx).queue.dequeue() # dequeue a song in the queue
 self.guilds(ctx).queue.shift(-1) # shift the queue to the right so that the next song will be played instead of the next next song
 await ctx.invoke(self.bot.get_command("next")) # finally, play the next song
 # except when the queue is empty
 except IndexError:
 await ctx.send("I haven't even started yet.")
 # otherwise, just remove a song in queue
 else:
 # try to remove the song in queue
 try:
 self.guilds(ctx).queue.pop(index)
 await ctx.send("Song removed")
 # except if the song is not in the queue
 except IndexError:
 # check if the bot has not started playing yet
 if not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet...")
 else:
 await ctx.send(f"I can't remove that {ctx.author.name} because it doesn't exist.")
 @removesong.error
 async def remove_error(self, ctx, error):
 """Error handler for the 'remove' command."""
 
 # check if the argument is bad
 if isinstance(error, commands.errors.BadArgument):
 await ctx.send(f"I can't remove that {ctx.author.name}.")
 await ctx.send("The argument must only be a number or leave it none.")
 
 @commands.command()
 @commands.check(is_connected)
 async def stop(self, ctx):
 """Stop all the songs."""
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 vc = ctx.voice_client # get the voice client
 
 # ensure that the bot is connected to the voice client
 if vc.is_playing() or vc.is_paused():
 self.guilds(ctx).queue.clear() # reset the queue
 ctx.voice_client.stop() # stop the bot's voice
 await ctx.send("Playback stopped")
 # the bot haven't played yet
 elif not self.guilds(ctx).has_played_voice:
 await ctx.send("I haven't even started yet.")
 else:
 await ctx.send("I already stopped.")
 
 @commands.command()
 @commands.check(is_connected)
 async def queue(self, ctx):
 """Show the queue of songs."""
 
 SIP = STREAM_INDICATOR_PREFIX # shorten the variable name
 
 # do some checking before executing this command
 if not await checks(ctx):
 return
 
 # try to send the songs in the queue
 try:
 # format the queue to make it readable
 queue = [
 f"{i}." + (" (STREAM) " if q.startswith(SIP) else " ") + q.split(SIP)[-1]
 for i, q in enumerate(self.guilds(ctx).queue.queue, 1)
 ]
 
 await ctx.send("\n".join(queue))
 # except if it is empty
 except HTTPException:
 await ctx.send("No songs in queue.")

class YTDLSource(discord.PCMVolumeTransformer):
 """Creates a youtube_dl audio source with volume control."""
 
 def __init__(self, source, *, data, volume=1):
 super().__init__(source, volume)
 self.data = data
 self.title = data.get("title")
 self.url = data.get("url")
 
 @classmethod
 async def from_url(cls, url, loop):
 """Get source by URL."""
 
 # check if the URL is must be streamed
 if url.startswith(STREAM_INDICATOR_PREFIX):
 stream = True
 else:
 stream = False
 
 # get data from the given URL
 data = await loop.run_in_executor(
 None,
 (lambda:
 ytdl.extract_info(
 url.split(STREAM_INDICATOR_PREFIX)[-1], # remove the prefix from the URL
 download=not stream
 ))
 )
 ##$$$$ fix error somtimes
 # take the first item from the entries if there's any
 if "entries" in data:
 try:
 data = data["entries"][0]
 except Exception as e:
 music_logger.exception(e)
 return None
 
 filepath = data["url"] if stream else ytdl.prepare_filename(data) # source url or download path of the file, depends on the 'stream' parameter
 return cls(discord.FFmpegPCMAudio("C:/Users/Motzumoto/Desktop/AGB/ffmpeg/bin", **ffmpeg_options), data=data) # create and return the source

def setup(bot):
 bot.add_cog(Music(bot))




-
Adventures In NAS
1er janvier, par Multimedia Mike — GeneralIn my post last year about my out-of-control single-board computer (SBC) collection which included my meager network attached storage (NAS) solution, I noted that :
I find that a lot of my fellow nerds massively overengineer their homelab NAS setups. I’ll explore this in a future post. For my part, people tend to find my homelab NAS solution slightly underengineered.
So here I am, exploring this is a future post. I’ve been in the home NAS game a long time, but have never had very elaborate solutions for such. For my part, I tend to take an obsessively reductionist view of what constitutes a NAS : Any small computer with a pool of storage and a network connection, running the Linux operating system and the Samba file sharing service.
Many home users prefer to buy turnkey boxes, usually that allow you to install hard drives yourself, and then configure the box and its services with a friendly UI. My fellow weird computer nerds often buy cast-off enterprise hardware and set up more resilient, over-engineered solutions, as long as they have strategies to mitigate the noise and dissipate the heat, and don’t mind the electricity bills.
If it works, awesome ! As an old hand at this, I am rather stuck in my ways, however, preferring to do my own stunts, both with the hardware and software solutions.
My History With Home NAS Setups
In 1998, I bought myself a new computer — beige box tower PC, as was the style as the time. This was when normal people only had one computer at most. It ran Windows, but I was curious about this new thing called “Linux” and learned to dual boot that. Later that year, it dawned on me that nothing prevented me from buying a second ugly beige box PC and running Linux exclusively on it. Further, it could be a headless Linux box, connected by ethernet, and I could consolidate files into a single place using this file sharing software named Samba.
I remember it being fairly onerous to get Samba working in those days. And the internet was not quite so helpful in those days. I recall that the thing that blocked me for awhile was needing to know that I had to specify an entry for the Samba server machine in the LMHOSTS (Lanman hosts) file on the Windows 95 machine.
However, after I cracked that code, I have pretty much always had some kind of ad-hoc home NAS setup, often combined with a headless Linux development box.
In the early 2000s, I built a new beige box PC for a file server, with a new hard disk, and a coworker tutored me on setting up a (P)ATA UDMA 133 (or was it 150 ? anyway, it was (P)ATA’s last hurrah before SATA conquered all) expansion card and I remember profiling that the attached hard drive worked at a full 21 MBytes/s reading. It was pretty slick. Except I hadn’t really thought things through. You see, I had a hand-me-down ethernet hub cast-off from my job at the time which I wanted to use. It was a 100 Mbps repeater hub, not a switch, so the catch was that all connected machines had to be capable of 100 Mbps. So, after getting all of my machines (3 at the time) upgraded to support 10/100 ethernet (the old off-brand PowerPC running Linux was the biggest challenge), I profiled transfers and realized that the best this repeater hub could achieve was about 3.6 MBytes/s. For a long time after that, I just assumed that was the upper limit of what a 100 Mbps network could achieve. Obviously, I now know that the upper limit ought to be around 11.2 MBytes/s and if I had gamed out that fact in advance, I would have realized it didn’t make sense to care about super-fast (for the time) disk performance.
At this time, I was doing a lot for development for MPlayer/xine/FFmpeg. I stored all of my multimedia material on this NAS. I remember being confused when I was working with Y4M data, which is raw frames, which is lots of data. xine, which employed a pre-buffering strategy, would play fine for a few seconds and then stutter. Eventually, I reasoned out that the files I was working with had a data rate about twice what my awful repeater hub supported, which is probably the first time I came to really understand and respect streaming speeds and their implications for multimedia playback.
Smaller Solutions
For a period, I didn’t have a NAS. Then I got an Apple AirPort Extreme, which I noticed had a USB port. So I bought a dual drive brick to plug into it and used that for a time. Later (2009), I had this thing called the MSI Wind Nettop which is the only PC I’ve ever seen that can use a CompactFlash (CF) card for a boot drive. So I did just that, and installed a large drive so it could function as a NAS, as well as a headless dev box. I’m still amazed at what a low-power I/O beast this thing is, at least when compared to all the ARM SoCs I have tried in the intervening 1.5 decades. I’ve had spinning hard drives in this thing that could read at 160 MBytes/s (‘dd’ method) and have no trouble saturating the gigabit link at 112 MBytes/s, all with its early Intel Atom CPU.Around 2015, I wanted a more capable headless dev box and discovered Intel’s line of NUCs. I got one of the fat models that can hold a conventional 2.5″ spinning drive in addition to the M.2 SATA SSD and I was off and running. That served me fine for a few years, until I got into the ARM SBC scene. One major limitation here is that 2.5″ drives aren’t available in nearly the capacities that make a NAS solution attractive.
Current Solution
My current NAS solution, chronicled in my last SBC post– the ODroid-HC2, which is a highly compact ARM SoC with an integrated USB3-SATA bridge so that a SATA drive can be connected directly to it :
I tend to be weirdly proficient at recalling dates, so I’m surprised that I can’t recall when I ordered this and put it into service. But I’m pretty sure it was circa 2018. It’s only equipped with an 8 TB drive now, but I seem to recall that it started out with only a 4 TB drive. I think I upgraded to the 8 TB drive early in the pandemic in 2020, when ISPs were implementing temporary data cap amnesty and I was doing what a r/DataHoarder does.
The HC2 has served me well, even though it has a number of shortcomings for a hardware set chartered for NAS :
- While it has a gigabit ethernet port, it’s documented that it never really exceeds about 70 MBytes/s, due to the SoC’s limitations
- The specific ARM chip (Samsung Exynos 5422 ; more than a decade old as of this writing) lacks cryptography instructions, slowing down encryption if that’s your thing (e.g., LUKS)
- While the SoC supports USB3, that block is tied up for the SATA interface ; the remaining USB port is only capable of USB2 speeds
- 32-bit ARM, which prevented me from running certain bits of software I wanted to try (like Minio)
- Only 1 drive, so no possibility for RAID (again, if that’s your thing)
I also love to brag on the HC2’s power usage : I once profiled the unit for a month using a Kill-A-Watt and under normal usage (with the drive spinning only when in active use). The unit consumed 4.5 kWh… in an entire month.
New Solution
Enter the ODroid-HC4 (I purchased mine from Ameridroid but Hardkernel works with numerous distributors) :
I ordered this earlier in the year and after many months of procrastinating and obsessing over the best approach to take with its general usage, I finally have it in service as my new NAS. Comparing point by point with the HC2 :
- The gigabit ethernet runs at full speed (though a few things on my network run at 2.5 GbE now, so I guess I’ll always be behind)
- The ARM chip (Amlogic S905X3) has AES cryptography acceleration and handles all the LUKS stuff without breaking a sweat ; “cryptsetup benchmark” reports between 500-600 MBytes/s on all the AES variants
- The USB port is still only USB2, so no improvement there
- 64-bit ARM, which means I can run Minio to simulate block storage in a local dev environment for some larger projects I would like to undertake
- Supports 2 drives, if RAID is your thing
How I Set It Up
How to set up the drive configuration ? As should be apparent from the photo above, I elected for an SSD (500 GB) for speed, paired with a conventional spinning HDD (18 TB) for sheer capacity. I’m not particularly trusting of RAID. I’ve watched it fail too many times, on systems that I don’t even manage, not to mention that aforementioned RAID brick that I had attached to the Apple AirPort Extreme.I had long been planning to use bcache, the block caching interface for Linux, which can use the SSD as a speedy cache in front of the more capacious disk. There is also LVM cache, which is supposed to achieve something similar. And then I had to evaluate the trade-offs in whether I wanted write-back, write-through, or write-around configurations.
This was all predicated on the assumption that the spinning drive would not be able to saturate the gigabit connection. When I got around to setting up the hardware and trying some basic tests, I found that the conventional HDD had no trouble keeping up with the gigabit data rate, both reading and writing, somewhat obviating the need for SSD acceleration using any elaborate caching mechanisms.
Maybe that’s because I sprung for the WD Red Pro series this time, rather than the Red Plus ? I’m guessing that conventional drives do deteriorate over the years. I’ll find out.
For the operating system, I stuck with my newest favorite Linux distro : DietPi. While HardKernel (parent of ODroid) makes images for the HC units, I had also used DietPi for the HC2 for the past few years, as it tends to stay more up to date.
Then I rsync’d my data from HC2 -> HC4. It was only about 6.5 TB of total data but it took days as this WD Red Plus drive is only capable of reading at around 10 MBytes/s these days. Painful.
For file sharing, I’m pretty sure most normal folks have nice web UIs in their NAS boxes which allow them to easily configure and monitor the shares. I know there are such applications I could set up. But I’ve been doing this so long, I just do a bare bones setup through the terminal. I installed regular Samba and then brought over my smb.conf file from the HC2. 1 by 1, I tested that each of the old shares were activated on the new NAS and deactivated on the old NAS. I also set up a new share for the SSD. I guess that will just serve as a fast I/O scratch space on the NAS.
The conventional drive spins up and down. That’s annoying when I’m actively working on something but manage not to hit the drive for like 5 minutes and then an application blocks while the drive wakes up. I suppose I could set it up so that it is always running. However, I micro-manage this with a custom bash script I wrote a long time ago which logs into the NAS and runs the “date” command every 2 minutes, appending the output to a file. As a bonus, it also prints data rate up/down stats every 5 seconds. The spinning file (“nas-main/zz-keep-spinning/keep-spinning.txt”) has never been cleared and has nearly a quarter million lines. I suppose that implies that it has kept the drive spinning for 1/2 million minutes which works out to around 347 total days. I should compare that against the drive’s SMART stats, if I can remember how. The earliest timestamp in the file is from March 2018, so I know the HC2 NAS has been in service at least that long.
For tasks, vintage cron still does everything I could need. In this case, that means reaching out to websites (like this one) and automatically backing up static files.
I also have to have a special script for starting up. Fortunately, I was able to bring this over from the HC2 and tweak it. The data disks (though not boot disk) are encrypted. Those need to be unlocked and only then is it safe for the Samba and Minio services to start up. So one script does all that heavy lifting in the rare case of a reboot (this is the type of system that’s well worth having on a reliable UPS).
Further Work
I need to figure out how to use the OLED display on the NAS, and how to make it show something more useful than the current time and date, which is what it does in its default configuration with HardKernel’s own Linux distro. With DietPi, it does nothing by default. I’m thinking it should be able to show the percent usage of each of the 2 drives, at a minimum.I also need to establish a more responsible backup regimen. I’m way too lazy about this. Fortunately, I reason that I can keep the original HC2 in service, repurposed to accept backups from the main NAS. Again, I’m sort of micro-managing this since a huge amount of data isn’t worth backing up (remember the whole DataHoarder bit), but the most important stuff will be shipped off.
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