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  • How can i create a portrait video using Android's MediaRecorder

    23 mars 2015, par urudroid

    I have an Android application which is able to record and play a videos in portrait mode, those features are working fine on Android phones.

    The issue comes up because this video is needed to be played also on iOS devices (after being shared through a server).

    iOS is not correctly showing the video as it looks "cropped", but videos recorded on iOS are played without issues.

    So, the main difference between videos created on Android and iOS’ is the size and the rotation.

    Im using CWAC-Camera library for preview and recording and ffmpeg to scale the video down to 320x568px (as this is the standard size for both Android and iOS apps).

    Here is the metadata from an video created from Android :

    General
    Complete name                            : android_video.mp4
    Format                                   : MPEG-4
    Format profile                           : Base Media
    Codec ID                                 : isom
    File size                                : 447 KiB
    Duration                                 : 5s 596ms
    Overall bit rate                         : 654 Kbps
    Encoded date                             : UTC 1904-01-01 00:00:00
    Tagged date                              : UTC 1904-01-01 00:00:00
    Writing application                      : Lavf56.4.101

    Video
    ID                                       : 1
    Format                                   : AVC
    Format/Info                              : Advanced Video Codec
    Format profile                           : High@L2.1
    Format settings, CABAC                   : Yes
    Format settings, ReFrames                : 4 frames
    Codec ID                                 : avc1
    Codec ID/Info                            : Advanced Video Coding
    Duration                                 : 5s 406ms
    Bit rate                                 : 536 Kbps
    Width                                    : 568 pixels
    Height                                   : 320 pixels
    Display aspect ratio                     : 16:9
    Original display aspect ratio            : 16:9
    Rotation                                 : 270°
    Frame rate mode                          : Constant
    Frame rate                               : 14.985 fps
    Color space                              : YUV
    Chroma subsampling                       : 4:2:0
    Bit depth                                : 8 bits
    Scan type                                : Progressive
    Bits/(Pixel*Frame)                       : 0.197
    Stream size                              : 354 KiB (79%)
    Writing library                          : x264 core 142
    Encoding settings                        : cabac=1 / ref=3 / deblock=1:0:0 / analyse=0x3:0x113 / me=hex / subme=7 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=1 / me_range=16 / chroma_me=1 / trellis=1 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-2 / threads=6 / lookahead_threads=1 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=14 / scenecut=40 / intra_refresh=0 / rc_lookahead=40 / rc=crf / mbtree=1 / crf=23.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / ip_ratio=1.40 / aq=1:1.00
    Language                                 : English
    Encoded date                             : UTC 1904-01-01 00:00:00
    Tagged date                              : UTC 1904-01-01 00:00:00

    Audio
    ID                                       : 2
    Format                                   : AAC
    Format/Info                              : Advanced Audio Codec
    Format profile                           : LC
    Codec ID                                 : 40
    Duration                                 : 5s 596ms
    Bit rate mode                            : Constant
    Bit rate                                 : 132 Kbps
    Channel(s)                               : 2 channels
    Channel(s)_Original                      : 1 channel
    Channel positions                        : Front: C
    Sampling rate                            : 44.1 KHz
    Compression mode                         : Lossy
    Stream size                              : 89.4 KiB (20%)
    Language                                 : English
    Encoded date                             : UTC 1904-01-01 00:00:00
    Tagged date                              : UTC 1904-01-01 00:00:00

    And here is the metadata from the video created on iOS :

    General
    Complete name                            : ios_video.mp4
    Format                                   : MPEG-4
    Format profile                           : Base Media / Version 2
    Codec ID                                 : mp42
    File size                                : 673 KiB
    Duration                                 : 7s 38ms
    Overall bit rate                         : 783 Kbps
    Encoded date                             : UTC 2015-03-17 19:16:36
    Tagged date                              : UTC 2015-03-17 19:16:37

    Video
    ID                                       : 2
    Format                                   : AVC
    Format/Info                              : Advanced Video Codec
    Format profile                           : Main@L3.0
    Format settings, CABAC                   : Yes
    Format settings, ReFrames                : 2 frames
    Codec ID                                 : avc1
    Codec ID/Info                            : Advanced Video Coding
    Duration                                 : 7s 33ms
    Bit rate                                 : 711 Kbps
    Width                                    : 320 pixels
    Height                                   : 568 pixels
    Display aspect ratio                     : 0.563
    Frame rate mode                          : Constant
    Frame rate                               : 30.000 fps
    Color space                              : YUV
    Chroma subsampling                       : 4:2:0
    Bit depth                                : 8 bits
    Scan type                                : Progressive
    Bits/(Pixel*Frame)                       : 0.130
    Stream size                              : 610 KiB (91%)
    Title                                    : Core Media Video
    Encoded date                             : UTC 2015-03-17 19:16:36
    Tagged date                              : UTC 2015-03-17 19:16:37
    Color primaries                          : BT.709
    Transfer characteristics                 : BT.709
    Matrix coefficients                      : BT.709
    Color range                              : Limited

    Audio
    ID                                       : 1
    Format                                   : AAC
    Format/Info                              : Advanced Audio Codec
    Format profile                           : LC
    Codec ID                                 : 40
    Duration                                 : 7s 38ms
    Source duration                          : 7s 105ms
    Bit rate mode                            : Constant
    Bit rate                                 : 64.0 Kbps
    Channel(s)                               : 2 channels
    Channel(s)_Original                      : 1 channel
    Channel positions                        : Front: C
    Sampling rate                            : 44.1 KHz
    Compression mode                         : Lossy
    Stream size                              : 56.8 KiB (8%)
    Source stream size                       : 57.2 KiB (9%)
    Title                                    : Core Media Audio
    Encoded date                             : UTC 2015-03-17 19:16:36
    Tagged date                              : UTC 2015-03-17 19:16:37

    The values width and height are inverted on Android, also the Rotation parameter is set to 270º (this is the rotation parameter for portrait videos).

    This is a sketch of how iOS’ videos look on iOS app :

    Videos recorded on iOS

    And this is how Android’s videos look on iOS app :

    enter image description here

    So, in order to get the videos correctly displayed both on iOS and Android i need to be able to set the width to 320 and height to 568 on Android. I tried it from several places (outside and inside CWAC-Camera library) but i always get a Camera.Parameters error.

    It is possible to do this on Android ?

    EDIT :

    This is the result i get when i set the rotation to 0 with ffmpeg :

    enter image description here

  • Audio Video Mixing - Sync issue in Android with FFMPEG, Media Codec in different devices

    24 novembre 2020, par khushbu

    I have already tried everything for Audio Video mixing and it's not working perfectly as in processing while mixing audio into the recorded video, sometimes the audio is ahead of video and vice-versa.

    


    Using FFMPEG :

    


    This is for add an Audio file to the Video file and generated the final Video where audio is replaced in the video.

    


    val cmd ="-i $inputVideoPath -i ${inputAudio.absolutePath} -map 0:v -map 1:a -c:v copy -shortest ${outputVideo.absolutePath}"


    


    After generating the final video, found some delay based on device performance so added delay in the below two cases :

    


    1)Added delay in Audio if audio is ahead of the video.

    


    val  cmd =  "-i ${tmpVideo.absolutePath} -itsoffset $hms -i ${tmpVideo.absolutePath} -map 0:v -map 1:a -c copy -preset veryfast ${createdVideo1?.absolutePath}"


    


    2)Added delay in Video if the video is ahead of the audio.

    


    val  cmd =   "-i ${tmpVideo.absolutePath} -itsoffset $hms -i ${tmpVideo.absolutePath} -map 1:v -map 0:a -c copy -preset veryfast ${createdVideo1?.absolutePath}"


    


    NOTE : Here $hms is delay in 00:00:00.000 formate

    


    but still, it's not working on all the devices like readmi, oneplus etc.

    


    Using Media Codec :

    


    Found some better performance in this solution but still not working on all the devices.

    


    In this process, It's supporting .aac format so first if the user selected .mp3 formate than i have to convert it into .aac format using the below function :

    


    fun Convert_Mp3_to_acc() {

   
    AndroidAudioConverter.load(requireActivity(), object : ILoadCallback {
        override fun onSuccess() {

            val callback: IConvertCallback = object : IConvertCallback {
                override fun onSuccess(convertedFile: File) {
                    toggleLoader(false)
                    audioLink = convertedFile.absolutePath
                    append()
                 

                }

                override fun onFailure(error: java.lang.Exception) {
                    toggleLoader(false)
                    Toast.makeText(requireActivity(), "" + error, Toast.LENGTH_SHORT).show()
                }
            }
            AndroidAudioConverter.with(requireActivity())
                .setFile(File(audioLink))
                .setFormat(AudioFormat.AAC)
                .setCallback(callback)
                .convert()
        }

        override fun onFailure(error: java.lang.Exception) {
            toggleLoader(false)
        }
    })
}


    


    After successful conversion from .mp3 to .aac formate, It's extracting audio track and video track for merge

    


     private fun append(): Boolean {&#xA;&#xA;    val progressDialog = ProgressDialog(requireContext())&#xA;    Thread {&#xA;        requireActivity().runOnUiThread {&#xA;            progressDialog.setMessage("Please wait..")&#xA;            progressDialog.show()&#xA;        }&#xA;        val video_list = ArrayList<string>()&#xA;        for (i in videopaths.indices) {&#xA;            val file: File = File(videopaths.get(i))&#xA;            if (file.exists()) {&#xA;                val retriever = MediaMetadataRetriever()&#xA;                retriever.setDataSource(requireActivity(), Uri.fromFile(file))&#xA;                val hasVideo =&#xA;                    retriever.extractMetadata(MediaMetadataRetriever.METADATA_KEY_HAS_VIDEO)&#xA;                val isVideo = "yes" == hasVideo&#xA;                if (isVideo /*&amp;&amp; file.length() > 1000*/) {&#xA;                    Log.d("resp", videopaths.get(i))&#xA;                    video_list.add(videopaths.get(i))&#xA;                }&#xA;            }&#xA;        }&#xA;        try {&#xA;            val inMovies = arrayOfNulls<movie>(video_list.size)&#xA;            for (i in video_list.indices) {&#xA;                inMovies[i] = MovieCreator.build(video_list[i])&#xA;            }&#xA;            val videoTracks: MutableList<track> =&#xA;                LinkedList()&#xA;            val audioTracks: MutableList<track> =&#xA;                LinkedList()&#xA;            for (m in inMovies) {&#xA;                for (t in m!!.tracks) {&#xA;                    if (t.handler == "soun") {&#xA;                        audioTracks.add(t)&#xA;                    }&#xA;                    if (t.handler == "vide") {&#xA;                        videoTracks.add(t)&#xA;                    }&#xA;                }&#xA;            }&#xA;            val result = Movie()&#xA;            if (audioTracks.size > 0) {&#xA;                result.addTrack(AppendTrack(*audioTracks.toTypedArray()))&#xA;            }&#xA;            if (videoTracks.size > 0) {&#xA;                result.addTrack(AppendTrack(*videoTracks.toTypedArray()))&#xA;            }&#xA;            val out = DefaultMp4Builder().build(result)&#xA;            var outputFilePath: String? = null&#xA;            outputFilePath =  Variables.outputfile&#xA;&#xA;            /*if (audio != null) {&#xA;                Variables.outputfile&#xA;            } else {&#xA;                Variables.outputfile2&#xA;            }*/&#xA;&#xA;            val fos = FileOutputStream(File(outputFilePath))&#xA;            out.writeContainer(fos.channel)&#xA;            fos.close()&#xA;&#xA;            requireActivity().runOnUiThread {&#xA;                progressDialog.dismiss()&#xA;&#xA;                Merge_withAudio()&#xA;&#xA;                /* if (audio != null) else {&#xA;                     //Go_To_preview_Activity()&#xA;                 }*/&#xA;            }&#xA;        } catch (e: java.lang.Exception) {&#xA;        }&#xA;    }.start()&#xA;&#xA;    return true&#xA;}&#xA;</track></track></movie></string>

    &#xA;

    This will add the selected audio with the recorded video

    &#xA;

    fun Merge_withAudio() {&#xA;    val root = Environment.getExternalStorageDirectory().toString()&#xA;&#xA;    // Uri mediaPath = Uri.parse("android.resource://" &#x2B; getPackageName() &#x2B; "/" &#x2B; R.raw.file_copy);&#xA;    //String audio_file =Variables.app_folder&#x2B;Variables.SelectedAudio_AAC;&#xA;&#xA;    //String filename = "android.resource://" &#x2B; getPackageName() &#x2B; "/raw/file_copy.aac";&#xA;    val audio_file: String = audioLink!!&#xA;    Log.e("Merge ", audio_file)&#xA;    val video = "$root/output.mp4"&#xA;&#xA;    val bundle=Bundle()&#xA;    bundle.putString("FinalVideo", createdVideo?.absolutePath)&#xA;&#xA;    val merge_video_audio = Merge_Video_Audio(this, bundle, object : AsyncResponse {&#xA;        override fun processFinish(output: Bundle?) {&#xA;&#xA;            requireActivity().runOnUiThread {&#xA;                finalVideo = bundle.getString("FinalVideo")&#xA;                createdVideo = File(finalVideo)&#xA;&#xA;                Log.e("Final Path ", finalVideo)&#xA;&#xA;                createThumb {&#xA;                    setUpExoPlayer()&#xA;                }&#xA;            }&#xA;&#xA;        }&#xA;    })&#xA;    merge_video_audio.doInBackground(audio_file, video, createdVideo?.absolutePath)&#xA;}&#xA;&#xA;&#xA; public class Merge_Video_Audio extends AsyncTask {&#xA;&#xA;   ProgressDialog progressDialog;&#xA;   RecentCompletedVideoFragment context;&#xA;   public AsyncResponse delegate = null;&#xA;&#xA;&#xA;Bundle bundleValue;&#xA;&#xA;String audio,video,output;&#xA;&#xA;public Merge_Video_Audio(RecentCompletedVideoFragment context, Bundle bundle , AsyncResponse delegate ){&#xA;    this.context=context;&#xA;    this.bundleValue=bundle;&#xA;    this.delegate=delegate;&#xA;    progressDialog=new ProgressDialog(context.requireContext());&#xA;    progressDialog.setMessage("Please Wait...");&#xA;}&#xA;&#xA;@Override&#xA;protected void onPreExecute() {&#xA;    super.onPreExecute();&#xA;}&#xA;&#xA;@Override&#xA;public String doInBackground(String... strings) {&#xA;    try {&#xA;        progressDialog.show();&#xA;    }catch (Exception e){&#xA;&#xA;    }&#xA;     audio=strings[0];&#xA;     video=strings[1];&#xA;     output=strings[2];&#xA;&#xA;     Log.d("resp",audio&#x2B;"----"&#x2B;video&#x2B;"-----"&#x2B;output);&#xA;&#xA;    Thread thread = new Thread(runnable);&#xA;    thread.start();&#xA;&#xA;    return null;&#xA;}&#xA;&#xA;&#xA;@Override&#xA;protected void onPostExecute(String s) {&#xA;    super.onPostExecute(s);&#xA;    Log.e("On Post Execute ", "True");&#xA;&#xA;&#xA;}&#xA;&#xA;&#xA;   public void Go_To_preview_Activity(){&#xA;&#xA;    delegate.processFinish(bundleValue);&#xA;   }&#xA;&#xA;  public Track CropAudio(String videopath, Track fullAudio){&#xA;    try {&#xA;&#xA;        IsoFile isoFile = new IsoFile(videopath);&#xA;&#xA;        double lengthInSeconds = (double)&#xA;                isoFile.getMovieBox().getMovieHeaderBox().getDuration() /&#xA;                isoFile.getMovieBox().getMovieHeaderBox().getTimescale();&#xA;&#xA;&#xA;        Track audioTrack = (Track) fullAudio;&#xA;&#xA;&#xA;        double startTime1 = 0;&#xA;        double endTime1 = lengthInSeconds;&#xA;&#xA;&#xA;        long currentSample = 0;&#xA;        double currentTime = 0;&#xA;        double lastTime = -1;&#xA;        long startSample1 = -1;&#xA;        long endSample1 = -1;&#xA;&#xA;&#xA;        for (int i = 0; i &lt; audioTrack.getSampleDurations().length; i&#x2B;&#x2B;) {&#xA;&#xA;            long delta = audioTrack.getSampleDurations()[i];&#xA;&#xA;            if (currentTime > lastTime &amp;&amp; currentTime &lt;= startTime1) {&#xA;                // current sample is still before the new starttime&#xA;                startSample1 = currentSample;&#xA;            }&#xA;            if (currentTime > lastTime &amp;&amp; currentTime &lt;= endTime1) {&#xA;                // current sample is after the new start time and still before the new endtime&#xA;                endSample1 = currentSample;&#xA;            }&#xA;&#xA;            lastTime = currentTime;&#xA;            currentTime &#x2B;= (double) delta / (double) audioTrack.getTrackMetaData().getTimescale();&#xA;            currentSample&#x2B;&#x2B;;&#xA;        }&#xA;&#xA;        CroppedTrack cropperAacTrack = new CroppedTrack(fullAudio, startSample1, endSample1);&#xA;&#xA;        return cropperAacTrack;&#xA;&#xA;    } catch (IOException e) {&#xA;        e.printStackTrace();&#xA;    }&#xA;&#xA;    return fullAudio;&#xA;}&#xA;&#xA;&#xA;&#xA;  public Runnable runnable =new Runnable() {&#xA;    @Override&#xA;    public void run() {&#xA;&#xA;        try {&#xA;&#xA;            Movie m = MovieCreator.build(video);&#xA;&#xA;&#xA;            List nuTracks = new ArrayList&lt;>();&#xA;&#xA;            for (Track t : m.getTracks()) {&#xA;                if (!"soun".equals(t.getHandler())) {&#xA;&#xA;                    Log.e("Track  ",t.getName());&#xA;                    nuTracks.add(t);&#xA;                }&#xA;            }&#xA;&#xA;            Log.e("Path ",audio.toString());&#xA;&#xA;&#xA;            try {&#xA;                // Track nuAudio = new AACTrackImpl();&#xA;                Track nuAudio = new AACTrackImpl(new FileDataSourceImpl(audio));&#xA;&#xA;                Track crop_track = CropAudio(video, nuAudio);&#xA;&#xA;                nuTracks.add(crop_track);&#xA;&#xA;                m.setTracks(nuTracks);&#xA;&#xA;                Container mp4file = new DefaultMp4Builder().build(m);&#xA;&#xA;                FileChannel fc = new FileOutputStream(new File(output)).getChannel();&#xA;                mp4file.writeContainer(fc);&#xA;                fc.close();&#xA;&#xA;            }catch (FileNotFoundException fnfe){&#xA;                fnfe.printStackTrace();&#xA;            }catch(IOException ioe){&#xA;                ioe.printStackTrace();&#xA;           }&#xA;&#xA;&#xA;            try {&#xA;&#xA;                progressDialog.dismiss();&#xA;            }catch (Exception e){&#xA;                Log.d("resp",e.toString());&#xA;&#xA;            }finally {&#xA;                Go_To_preview_Activity();&#xA;&#xA;            }&#xA;&#xA;        } catch (IOException e) {&#xA;            e.printStackTrace();&#xA;            Log.d("resp",e.toString());&#xA;&#xA;        }&#xA;&#xA;    }&#xA;&#xA; };&#xA;&#xA; }&#xA;

    &#xA;

    This solution is also not working in all the devices.

    &#xA;

    Can anyone suggest where i am going wrong or any solution for it ?

    &#xA;

  • VP8 Codec Optimization Update

    15 juin 2010, par noreply@blogger.com (John Luther) — inside webm

    Since WebM launched in May, the team has been working hard to make the VP8 video codec faster. Our community members have contributed improvements, but there’s more work to be done in some interesting areas related to performance (more on those below).


    Encoder


    The VP8 encoder is ripe for speed optimizations. Scott LaVarnway’s efforts in writing an x86 assembly version of the quantizer will help in this goal significantly as the quantizer is called many times while the encoder makes decisions about how much detail from the image will be transmitted.

    For those of you eager to get involved, one piece of low-hanging fruit is writing a SIMD version of the ARNR temporal filtering code. Also, much of the assembly code only makes use of the SSE2 instruction set, and there surely are newer extensions that could be made use of. There are also redundant code removal and other general cleanup to be done ; (Yaowu Xu has submitted some changes for these).

    At a higher level, someone can explore some alternative motion search strategies in the encoder. Eventually the motion search can be decoupled entirely to allow motion fields to be calculated elsewhere (for example, on a graphics processor).

    Decoder


    Decoder optimizations can bring higher resolutions and smoother playback to less powerful hardware.

    Jeff Muizelaar has submitted some changes which combine the IDCT and summation with the predicted block into a single function, helping us avoid storing the intermediate result, thus reducing memory transfers and avoiding cache pollution. This changes the assembly code in a fundamental way, so we will need to sync the other platforms up or switch them to a generic C implementation and accept the performance regression. Johann Koenig is working on implementing this change for ARM processors, and we’ll merge these changes into the mainline soon.

    In addition, Tim Terriberry is attacking a different method of bounds checking on the "bool decoder." The bool decoder is performance-critical, as it is called several times for each bit in the input stream. The current code handles this check with a simple clamp in the innermost loops and a less-frequent copy into a circular buffer. This can be expensive at higher data rates. Tim’s patch removes the circular buffer, but uses a more complex clamp in the innermost loops. These inner loops have historically been troublesome on embedded platforms.

    To contribute in these efforts, I’ve started working on rewriting higher-level parts of the decoder. I believe there is an opportunity to improve performance by paying better attention to data locality and cache layout, and reducing memory bus traffic in general. Another area I plan to explore is improving utilization in the multi-threaded decoder by separating the bitstream decoding from the rest of the image reconstruction, using work units larger than a single macroblock, and not tying functionality to a specific thread. To get involved in these areas, subscribe to the codec-devel mailing list and provide feedback on the code as it’s written.

    Embedded Processors


    We want to optimize multiple platforms, not just desktops. Fritz Koenig has already started looking at the performance of VP8 on the Intel Atom platform. This platform need some attention as we wrote our current x86 assembly code with an out-of-order processor in mind. Since Atom is an in-order processor (much like the original Pentium), the instruction scheduling of all of the x86 assembly code needs to be reexamined. One option we’re looking at is scheduling the code for the Atom processor and seeing if that impacts the performance on other x86 platforms such as the Via C3 and AMD Geode. This is shaping up to be a lot of work, but doing it would provide us with an opportunity to tighten up our assembly code.

    These issues, along with wanting to make better use of the larger register file on x86_64, may reignite every assembly programmer’s (least ?) favorite debate : whether or not to use intrinsics. Yunqing Wang has been experimenting with this a bit, but initial results aren’t promising. If you have experience in dealing with a lot of assembly code across several similar-but-kinda-different platforms, these maintainability issues might be familiar to you. I hope you’ll share your thoughts and experiences on the codec-devel mailing list.

    Optimizing codecs is an iterative (some would say never-ending) process, so stay tuned for more posts on the progress we’re making, and by all means, start hacking yourself.

    It’s exciting to see that we’re starting to get substantial code contributions from developers outside of Google, and I look forward to more as WebM grows into a strong community effort.

    John Koleszar is a software engineer at Google.