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26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (35)
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Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (6409)
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ffprobe reports different format depending on file extension
27 octobre 2015, par John ReichertI am using ffprobe on Windows to identify files. The command/parameters I use are :
ffprobe -show_entries format=format_name -v quiet filename
I noticed with certain image files ffprobe reports a different format if the file name has (or does not have) and extension. For example, for a BMP image file named XXX
ffprobe -show_entries format=format_name -v quiet XXX
reports
[FORMAT]
format_name=mp3
[/FORMAT]But, if I rename the file to XXX.BMP and rerun the command
ffprobe -show_entries format=format_name -v quiet XXX.BMP
reports
[FORMAT]
format_name=image2
[/FORMAT]Is this behavior expected ? Has anyone else encountered this issue ? I am using the most recent version of ffmpeg.
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Realtime http ogg stream with ffmpeg latency
4 septembre 2013, par MastErAldoI'm using the Kinect as an infrared camera and through a named pipe i send each captured frame to FFMPEG which encodes them in an ogg/theora stream that is sent to an http server.
The server than broadcasts the video to every connected user. The users use the Cortado applet to play the video.The video plays fine, but the latency keeps on increasing continuously. So if at the beginning the latency is about 100ms, in a minute it reaches up to 10 seconds.
However the playback is smooth, the bandwidth is enough and the encoding machine and the server CPU is not overloaded, so I don't understand what can make the latency increase.
This is the ffmpeg command line that we use :
ffmpeg.exe -f segment -f rawvideo -pix_fmt rgb565 -s 640x480 -i \\.\pipe\CAH_STREAM_PIPE -fflags nobuffer -r 60 -b:v 128k -bufsize 1024k -s 240x160 -codec:v libtheora -qscale:v 1 -f ogg http://localhost/video_stream.ogg
Am I missing some parameters or setting some of them to wrong values ? Or the problem is elsewhere ?
BTW : I'm not sure about using nobuffer and bufsize at the same time
Thanks
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Streaming audio from C++ [closed]
27 août 2022, par Oliver HawkerI have a C++ audio application that generates audio, which I intend to stream over a network using RTSP and FFmpeg (or it's libs directly). Fundamentally, the audio is not coming from a file or device but is generated internally by the application.


So far, I have looked at the following approaches :


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Spin up an FFmpeg process inside my application using FFmpeg-kit, and pipe data in to it using a named pipe
— Written in objective C, so I'd need a wrapper around it to call from C++.
— Feels like an awful lot of overhead for something so simple, I am dubious that it's necessary.


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Leverage libavformat etc. directly.
— I can imagine that the pipeline would look like a regular encode pipeline using raw frames, which I can sort-of see how it would work, but I'm struggling to mix this example with something that also transmits over RTSP.


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Make something myself that transmits raw samples over UDP
— Bandwidth-heavy and probably unnecessary










Does anybody know of a tutorial, starting point, reference implementation or other project I could look at for some guidance ? Any solution I have come up with seems ridiculously heavyweight for something so simple.


Thanks all.


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