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Autres articles (6)
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Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...) -
Mediabox : ouvrir les images dans l’espace maximal pour l’utilisateur
8 février 2011, parLa visualisation des images est restreinte par la largeur accordée par le design du site (dépendant du thème utilisé). Elles sont donc visibles sous un format réduit. Afin de profiter de l’ensemble de la place disponible sur l’écran de l’utilisateur, il est possible d’ajouter une fonctionnalité d’affichage de l’image dans une boite multimedia apparaissant au dessus du reste du contenu.
Pour ce faire il est nécessaire d’installer le plugin "Mediabox".
Configuration de la boite multimédia
Dès (...)
Sur d’autres sites (2823)
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C pointer casting to and from Golang
26 avril 2018, par nevernewI’m writing an app for the windows platform using FFmpeg and it’s golang wrapper goav, but I’m having trouble understanding how to pass the C pointers between C and Golang.
I’ve stripped out all the relevant parts of the C code, the wrapper and my code, shown below :
C code - libavutil/frame.h
#include
typedef struct AVFrame {
#define AV_NUM_DATA_POINTERS 8
uint8_t *data[AV_NUM_DATA_POINTERS];
}Golang goav wrapper
package avutil
/*
#cgo pkg-config: libavutil
#include <libavutil></libavutil>frame.h>
#include
// C code I added:
#include
void SaveFrame(const char* location, uint8_t *data, int width, int height) {
FILE *pFile;
int y;
// Open file
pFile=fopen(location, "wb");
if(pFile==NULL)
return;
// Write header
fprintf(pFile, "P6\n%d %d\n255\n", width, height);
// Write pixel data
for(y=0; y/ Close file
fclose(pFile);
}
*/
import "C"
import (
"unsafe"
)
type Frame C.struct_AVFrame
func Data(f *Frame) *uint8 {
// i think this is the function thats not working?
return (*uint8)(unsafe.Pointer((*C.uint8_t)(unsafe.Pointer(&f.data))))
}
func SaveFrame(location string, data *uint8, width int, height int) {
C.SaveFrame(C.CString(location), unsafe.Pointer(data), C.int(width), C.int(height))
}My Golang code
package main
import "github.com/giorgisio/goav/avutil"
func main() {
var frame *avutil.Frame
var data *uint8
//... initialize frame
data = avutil.Data(frame)
avutil.SaveFrame("frame0.ppm", data, 1920, 1080)
}When I try to save the frame, the resulting image is garbled because the pointer is wrong, how do i fix this ?
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Android sws_scale RGB Frame taking long time and cause of latency in the video
17 avril 2018, par AJitI am reading frames from FFMPEG and try to directly draw to surface window in Native android, If i scale image to exact size what we are getting from camera and apply YUV420P to RGBA it take 1ms to scale through
av_image_fill_arrays
but if i try to scale image what i need for surface, then i take 25 to 30ms to scale same frame. so latency is the problem.In below example getting YUV420P pixel format.
Low latency :[ 1ms by sws_scale]
swsContext = sws_getContext(videoCodecContext->width,
videoCodecContext->height,
videoCodecContext->pix_fmt,
videoCodecContext->width,
videoCodecContext->height,
AV_PIX_FMT_RGB0,
SWS_FAST_BILINEAR, NULL, NULL, NULL);
av_image_fill_arrays()
av_read_frame()
avcodec_decode_video2(
sws_scale(swsContext,
(const uint8_t *const *) videoFrame->data,
videoFrame->linesize,
0,
videoCodecContext->height,
pictureFrame->data,
pictureFrame->linesize);
ANativeWindow_lock()
Write all buffer bytes to window.
ANativeWindow_unlockAndPost()Low latency :[ 30ms by sws_scale]
[videoContext Width: 848 Height: 608]
swsContext = sws_getContext(videoCodecContext->width,
videoCodecContext->height,
videoCodecContext->pix_fmt,
1080,
608,
AV_PIX_FMT_RGB0,
SWS_FAST_BILINEAR, NULL, NULL, NULL);Whenever we change context width and height other then videoContext it will take more then 30ms and we are delaying the video.
TRY 1 : Pass the buffer from JNI to Java and create bitmap there to scale later on but createBitmap itself take 500ms so no useful.
TRY 2 : Direct YUV420P to RGB conversion. still long time then
sws_scale
.TRY 3 : Direct write YUV to window bites but it show without color(If anyone have solution here will might helpful).
TRY 4 : Use
yuvlib
, no luck.TRY 5 : Different color combinations and flags in swsContext.
Any help would appreciated.
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Revision 30966 : eviter le moche ’doctype_ecrire’ lors de l’upgrade
17 août 2009, par fil@… — Logeviter le moche ’doctype_ecrire’ lors de l’upgrade