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Autres articles (82)

  • Les vidéos

    21 avril 2011, par

    Comme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
    Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
    Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...)

  • Use, discuss, criticize

    13 avril 2011, par

    Talk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
    The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
    A discussion list is available for all exchanges between users.

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (4967)

  • nginx : [emerg] invalid port in url "http://192.168.0.100:80/live" in nginx.conf - Restreaming OBS to LAN

    17 novembre 2018, par popek069

    I want to restream OBS to LAN. So I set up nginx server. The server receive stream from OBS using RTMP and restreams it to HTTP to view from another device.
    Streaming from OBS works, but when I start nginx I get an error

    PS C:\Users\popek\Downloads\nginx> .\nginx.exe -s reload
    nginx: [emerg] invalid port in url "http://192.168.0.100:80/live" in C:\Users\popek\Downloads\nginx/conf/nginx.conf:187

    I’m new to nginx and I’m running Windows 10, nginx server and OBS are on the same pc with ip 192.168.0.100
    I’d like to also reencode stream using ffmpeg if it’s possible. I know ffmpeg, I don’t know only how to set input and output.

    Config : (nginx.conf)

    #user  nobody;
    # multiple workers works !
    worker_processes  2;

    #error_log  logs/error.log;
    #error_log  logs/error.log  notice;
    #error_log  logs/error.log  info;

    #pid        logs/nginx.pid;


    events {
       worker_connections  8192;
       # max value 32768, nginx recycling connections+registry optimization =
       #   this.value * 20 = max concurrent connections currently tested with one worker
       #   C1000K should be possible depending there is enough ram/cpu power
       # multi_accept on;
    }


    http {
       #include      /nginx/conf/naxsi_core.rules;
       include       mime.types;
       default_type  application/octet-stream;

       #log_format  main  '$remote_addr:$remote_port - $remote_user [$time_local] "$request" '
       #                  '$status $body_bytes_sent "$http_referer" '
       #                  '"$http_user_agent" "$http_x_forwarded_for"';

       #access_log  logs/access.log  main;

    #     # loadbalancing PHP
    #     upstream myLoadBalancer {
    #         server 127.0.0.1:9001 weight=1 fail_timeout=5;
    #         server 127.0.0.1:9002 weight=1 fail_timeout=5;
    #         server 127.0.0.1:9003 weight=1 fail_timeout=5;
    #         server 127.0.0.1:9004 weight=1 fail_timeout=5;
    #         server 127.0.0.1:9005 weight=1 fail_timeout=5;
    #         server 127.0.0.1:9006 weight=1 fail_timeout=5;
    #         server 127.0.0.1:9007 weight=1 fail_timeout=5;
    #         server 127.0.0.1:9008 weight=1 fail_timeout=5;
    #         server 127.0.0.1:9009 weight=1 fail_timeout=5;
    #         server 127.0.0.1:9010 weight=1 fail_timeout=5;
    #         least_conn;
    #     }

       sendfile        off;
       #tcp_nopush     on;

       server_names_hash_bucket_size 128;

    ## Start: Timeouts ##
       client_body_timeout   10;
       client_header_timeout 10;
       keepalive_timeout     30;
       send_timeout          10;
       keepalive_requests    10;
    ## End: Timeouts ##

       #gzip  on;

       server {
           #listen       80;
           server_name  localhost;

           #charset koi8-r;

           #access_log  logs/host.access.log  main;

           ## Caching Static Files, put before first location
           #location ~* \.(jpg|jpeg|png|gif|ico|css|js)$ {
           #    expires 14d;
           #    add_header Vary Accept-Encoding;
           #}

    # For Naxsi remove the single # line for learn mode, or the ## lines for full WAF mode
           location / {
               #include    /nginx/conf/mysite.rules; # see also http block naxsi include line
               ##SecRulesEnabled;
                 ##DeniedUrl "/RequestDenied";
                 ##CheckRule "$SQL >= 8" BLOCK;
                 ##CheckRule "$RFI >= 8" BLOCK;
                 ##CheckRule "$TRAVERSAL >= 4" BLOCK;
                 ##CheckRule "$XSS >= 8" BLOCK;
               root   html;
               index  index.html index.htm;
           }

    # For Naxsi remove the ## lines for full WAF mode, redirect location block used by naxsi
           ##location /RequestDenied {
           ##    return 412;
           ##}

    ## Lua examples !
    #         location /robots.txt {
    #           rewrite_by_lua '
    #             if ngx.var.http_host ~= "localhost" then
    #               return ngx.exec("/robots_disallow.txt");
    #             end
    #           ';
    #         }

           #error_page  404              /404.html;

           # redirect server error pages to the static page /50x.html
           #
           error_page   500 502 503 504  /50x.html;
           location = /50x.html {
               root   html;
           }

           # proxy the PHP scripts to Apache listening on 127.0.0.1:80
           #
           #location ~ \.php$ {
           #    proxy_pass   http://127.0.0.1;
           #}

           # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000
           #
           #location ~ \.php$ {
           #    root           html;
           #    fastcgi_pass   127.0.0.1:9000; # single backend process
           #    fastcgi_pass   myLoadBalancer; # or multiple, see example above
           #    fastcgi_index  index.php;
           #    fastcgi_param  SCRIPT_FILENAME  $document_root$fastcgi_script_name;
           #    include        fastcgi_params;
           #}

           # deny access to .htaccess files, if Apache's document root
           # concurs with nginx's one
           #
           #location ~ /\.ht {
           #    deny  all;
           #}
       }


       # another virtual host using mix of IP-, name-, and port-based configuration
       #
       #server {
       #    listen       8000;
       #    listen       somename:8080;
       #    server_name  somename  alias  another.alias;

       #    location / {
       #        root   html;
       #        index  index.html index.htm;
       #    }
       #}


       # HTTPS server
       #
       #server {
       #    listen       443 ssl spdy;
       #    server_name  localhost;

       #    ssl                  on;
       #    ssl_certificate      cert.pem;
       #    ssl_certificate_key  cert.key;

       #    ssl_session_timeout  5m;

       #    ssl_prefer_server_ciphers On;
       #    ssl_protocols TLSv1 TLSv1.1 TLSv1.2;
       #    ssl_ciphers ECDH+AESGCM:ECDH+AES256:ECDH+AES128:ECDH+3DES:RSA+AESGCM:RSA+AES:RSA+3DES:!aNULL:!eNULL:!MD5:!DSS:!EXP:!ADH:!LOW:!MEDIUM;

       #    location / {
       #        root   html;
       #        index  index.html index.htm;
       #    }
       #}

    }


    rtmp {
           server {
                   listen 1935;
                   chunk_size 4096;

                   application live {
                           live on;
                           record off;
                           hls on;
                           push http://192.168.0.100:80/live ;
                   }
           }
    }
  • Introducing WebM, an open web media project

    20 mai 2010, par noreply@blogger.com (christosap)

    A key factor in the web’s success is that its core technologies such as HTML, HTTP, TCP/IP, etc. are open and freely implementable. Though video is also now core to the web experience, there is unfortunately no open and free video format that is on par with the leading commercial choices. To that end, we are excited to introduce WebM, a broadly-backed community effort to develop a world-class media format for the open web.

    WebM includes :

    • VP8, a high-quality video codec we are releasing today under a BSD-style, royalty-free license
    • Vorbis, an already open source and broadly implemented audio codec
    • a container format based on a subset of the Matroska media container

    The team that created VP8 have been pioneers in video codec development for over a decade. VP8 delivers high quality video while efficiently adapting to the varying processing and bandwidth conditions found on today’s broad range of web-connected devices. VP8’s efficient bandwidth usage will mean lower serving costs for content publishers and high quality video for end-users. The codec’s relative simplicity makes it easy to integrate into existing environments and requires less manual tuning to produce high quality results. These existing attributes and the rapid innovation we expect through the open-development process make VP8 well suited for the unique requirements of video on the web.

    A developer preview of WebM and VP8, including source code, specs, and encoding tools is available today at www.webmproject.org.

    We want to thank the many industry leaders and web community members who are collaborating on the development of WebM and integrating it into their products. Check out what Mozilla, Opera, Google Chrome, Adobe, and many others below have to say about the importance of WebM to the future of web video.


    Telestream
  • Introducing WebM, an open web media project

    19 mai 2010, par noreply@blogger.com (christosap)

    A key factor in the web’s success is that its core technologies such as HTML, HTTP, TCP/IP, etc. are open and freely implementable. Though video is also now core to the web experience, there is unfortunately no open and free video format that is on par with the leading commercial choices. To that end, we are excited to introduce WebM, a broadly-backed community effort to develop a world-class media format for the open web.

    WebM includes :

    • VP8, a high-quality video codec we are releasing today under a BSD-style, royalty-free license
    • Vorbis, an already open source and broadly implemented audio codec
    • a container format based on a subset of the Matroska media container

    The team that created VP8 have been pioneers in video codec development for over a decade. VP8 delivers high quality video while efficiently adapting to the varying processing and bandwidth conditions found on today’s broad range of web-connected devices. VP8’s efficient bandwidth usage will mean lower serving costs for content publishers and high quality video for end-users. The codec’s relative simplicity makes it easy to integrate into existing environments and requires less manual tuning to produce high quality results. These existing attributes and the rapid innovation we expect through the open-development process make VP8 well suited for the unique requirements of video on the web.

    A developer preview of WebM and VP8, including source code, specs, and encoding tools is available today at www.webmproject.org.

    We want to thank the many industry leaders and web community members who are collaborating on the development of WebM and integrating it into their products. Check out what Mozilla, Opera, Google Chrome, Adobe, and many others below have to say about the importance of WebM to the future of web video.


    Telestream