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Autres articles (55)

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

Sur d’autres sites (8265)

  • Generate 3gp video file using my image library

    6 novembre 2012, par Turgay Gençer

    I need to generate 3gp video file using images.

    Fore example, I have 3 pictures and I want to put slide time for each pictures and generate 3gp.

    1. Picture = 2 second,
    2. Picture = 3 second,
    3. Picture = 5 second,

    and my 3gp is include 3 pictures.

    İs that the possible to generate 3gp using my pictures library ?

    I m writing in C# .

    Thanks.

  • runtime error when linking ffmpeg libraries in qt creator

    6 juillet 2012, par dxthegreat

    I'm quite new around here but i hear that if you want a question answered, stackoverflow is the place to ask it >.<. So i hope that my question isn't too trivial that everyone will get annoyed at my lack of research (I've tried googling for two days already D= no progress !)
    I've also asked this question in the Qt forums, but i figured i'd ask here too.

    so...

    For the last few days I’ve been fiddling around with opengl and the like, trying to write a video player.

    However, when i try to import the ffmpeg libraries (avcodec, avformat, avutils etc), an error occurs on runtime (the program compiles fine). When compiled and run in debug mode, the error message gives me only a memory address and error code 135 (DLL not found).

    This error occurs when i include a function from those libraries in my code (e.g. av_register_all()) and it occurs regardless of whether the function is actually called.

    So i’m thinking that I’m doing something wrong when linking these libraries.
    I’m currently using :
    Windows vista (32bit),
    Qt creator 2.4.1 based on Qt 4.7.4 (32bit),
    Zeranoe’s FFmpeg build git-3233ad4 (2012-06-30)

    My .pro file consists of :

    QT       += core gui opengl

    TARGET = test
    TEMPLATE = app


    SOURCES += main.cpp\
           mainwindow.cpp \
       glwidget.cpp

    HEADERS += mainwindow.h \
       glwidget.h \

    FORMS    += mainwindow.ui


    LIBS += -L"$$_PRO_FILE_PWD_/libraries/ffmpeg/libs/" -lavcodec -lavformat -lavutil
    INCLUDEPATH += libraries/ffmpeg/includes

    I’ve tried many variations to the LIBS += line and checked my filepath many times. However, the DLL not found error occurs in all of these variations =(.

    Is there something I’m forgetting when doing these includes ?

    Thanks in advance >.<,
    (young and naive) aspiring dev

  • FFmoeg : What does the source code do when input file is picture ?

    22 août 2022, par Eynnzerr

    As is known, in command lines, FFmpeg can receive pictures as input and output an encoded video, for example,

    &#xA;

    ffmpeg -i ./pictures/%3d.png output.mp4&#xA;

    &#xA;

    Here I'm curious about what happened in source code, i.e. how FFmpeg reads the pictures and in what format it stores them. I think to get output video, input pictures should first be converted to AVFrame, but I have no idea how to do that. I tried to read the source code of ffmpeg, but it's too hard for me to figure out now.

    &#xA;

    I'd appreciate any helpful advice to solve my question !

    &#xA;