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Autres articles (100)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (10263)
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Creating App from Terminal code
11 août 2014, par user3084141Good evening,
I want to create an app that demuxes Audio from a Videofile with ffmpeg,that uses the following Terminal-code"ffmpeg location" -i "Source.file (Video.mp4)" -vn -ss "time" -t "sec" -acodec copy "Destination.file ("Audio.m4a")"
I couldn’t find a ffmpeg gui for OSX that would let me do that.
The Programm should ask for a Source file, a destination, start time and length.
ffmpeg could be integrated or specified.Maybe it’s easier to Automate a Service.
I’m sorry the I don’t have any experience on mac and automating Terminal commands.
I have to start from 0 only a little bit visual basic experience. -
How to convert the AVPacket of ffmpeg to the webm stream with c++ code ?
2 décembre 2020, par MichaelGDI am confused how to convert the ffmpeg AVPacket to a living stream in order to I can play it with HTML5.


I have already got the
AVPacket
of ffmpeg withavcodec_encode_video2


AVPacket pkt_; 
ret = avcodec_encode_video2(c_, &pkt_, picture_, &got_frame);



And I also know how to dump the packet to webM file.


file_.write(reinterpret_cast<char>(&(pkt_.size)), sizeof(int));
file_.write(reinterpret_cast<char>(&timestamp), sizeof(uint64_t));
file_.write(reinterpret_cast<char>(pkt_.data), pkt_.size);
</char></char></char>


But, How can I create a stream server with the packets for front-end playing ?


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ffmpwg failed with code 1 at ChildProcess
13 janvier 2021, par awabsI am trying to add a watermark over the a video in firebase storage using firebase functions and ffmpeg,
but no matter what I try it always exit the same error.


return spawn('ffmpeg', ['-i', tmpFilePath, '-vf',`drawtext="text='hello World'`, tmpFilePath]);



And I tried this as well :


return spawn('ffmpeg', ['-i', tmpFilePath, '-i', tmpLogoPath, '-filter_complex', '"overlay=10:10"', tmpFilePath]);



console log :


ChildProcessError: `ffmpeg -i /tmp/anything -vf drawtext="text='Stack Overflow' /tmp/anything` failed with code 1
at ChildProcess.<anonymous> (/workspace/node_modules/child-process-promise/lib/index.js:132:23)
at ChildProcess.emit (events.js:315:20)
at ChildProcess.EventEmitter.emit (domain.js:506:15)
at maybeClose (internal/child_process.js:1021:16)
at Socket.<anonymous> (internal/child_process.js:443:11)
at Socket.emit (events.js:315:20)
at Socket.EventEmitter.emit (domain.js:506:15)
at Pipe.<anonymous> (net.js:674:12)
at Pipe.callbackTrampoline (internal/async_hooks.js:120:14)
</anonymous></anonymous></anonymous>