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Médias (91)
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Spitfire Parade - Crisis
15 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Wired NextMusic
14 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
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Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (74)
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Gestion générale des documents
13 mai 2011, parMédiaSPIP ne modifie jamais le document original mis en ligne.
Pour chaque document mis en ligne il effectue deux opérations successives : la création d’une version supplémentaire qui peut être facilement consultée en ligne tout en laissant l’original téléchargeable dans le cas où le document original ne peut être lu dans un navigateur Internet ; la récupération des métadonnées du document original pour illustrer textuellement le fichier ;
Les tableaux ci-dessous expliquent ce que peut faire MédiaSPIP (...) -
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...)
Sur d’autres sites (4596)
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ffmpeg watermarking processing is very slow
25 février 2014, par Hitesh RohillaI am working on a video processing project and using ffmpeg for watermarking. I achieve exactly what i want but the problem is that the process is very very slow.
I am using a Intel Smart 2nd gen family Core-i5 Processor with 4GB RAM on a 32 bit operating system Microsoft Windows-8 on a 64-bit CPU.
I tried watermarking a video [mp4] of length 1:30 Min. size of file is 1.5GB
Whole process accomplish in 3 Hrs to watermark my video file and what i noticed while process is that ffmpeg was processing 28 frames per sec first and then later it slow down up to 20 frames per second. a normal human watch video with frame rate of 30 frame per second and process was even slower then this that's why it took more time [3 Hrs] then the actual length of video itself [1:33]
What i think to make process efficient is to use ffmpeg Watermarking Source Code and modify it somewhat...
I want to ask if someone have achieve fast watermarking before by any other way or have modified this code to achieve faster process in order to save my time...
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how to use x264 dll in another project
7 février 2024, par Hadi RasekhI want to use x264 in my project. There is some line in the code said :


`/* Application developers planning to link against a shared library version of


- 

- libx264 from a Microsoft Visual Studio or similar development environment
- will need to define X264_API_IMPORTS before including this header.
- This clause does not apply to MinGW, similar development environments, or non
- Windows platforms. */`










But I don't get this line :
define X264_API_IMPORTS before including this header


We can create x264 dll by its configuration and make


./configure --enable-shared
 make



but I can not use the dll in my Qt Project.


I can make my own dll (in another code) and use it in the project.
But when I start to use x264 dll in my project I get the following error :


C:\DataHiding\SourceCode2\GUI\DataHiding\mainwindow.cpp:10: error:
 'pulldown_frame_duration' was not declared in this scope
 qDebug() << pulldown_frame_duration[1];
 ^



-
how to use x264 dll in another project
7 février 2024, par Hadi RasekhI want to use x264 in my project. There is some line in the code said :


`/* Application developers planning to link against a shared library version of


- 

- libx264 from a Microsoft Visual Studio or similar development environment
- will need to define X264_API_IMPORTS before including this header.
- This clause does not apply to MinGW, similar development environments, or non
- Windows platforms. */`










But I don't get this line :
define X264_API_IMPORTS before including this header


We can create x264 dll by its configuration and make


./configure --enable-shared
 make



but I can not use the dll in my Qt Project.


I can make my own dll (in another code) and use it in the project.
But when I start to use x264 dll in my project I get the following error :


C:\DataHiding\SourceCode2\GUI\DataHiding\mainwindow.cpp:10: error:
 'pulldown_frame_duration' was not declared in this scope
 qDebug() << pulldown_frame_duration[1];
 ^