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  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

Sur d’autres sites (4977)

  • ffmpeg make image and movie in one command

    22 juin 2012, par knishua

    this is the situation :
    given a thumbnail, i need to overlay it on top of an image.

    so, i need to scale image pass it as parameter to overlay pass that to drawtext.

    I have got so far, adding multiple text + overlay + thumbnail,

    1. ffmpeg -threads 8 -i D:/imagesequence/background.jpg -vf "movie='D\:/imagesequence/dpx/thumbnail.jpg' [watermark]; [in][watermark] overlay=(main_w-overlay_w)/2:(main_h-overlay_h)/3[water];[water] drawtext=fontsize=32:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='shotName':x=(w)/2:y=(h)-50,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Notes \:':x=(w)/5:y=(h)-90,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Frame Range \:':x=(w)/5:y=(h)-130,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Lens \:':x=(w)/5:y=(h)-170,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Undistortion \:':x=(w)/5:y=(h)-210,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Image Sequence \:':x=(w)/5:y=(h)-250,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Date \:':x=(w)/5:y=(h)-290,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Element Name \:':x=(w)/5:y=(h)-330,drawtext=fontfile=/Windows/Fonts/arial.ttf:text='FUTUREWORKS':x=130:y=200:fontsize=54:fontcolor=White[out]" D:\imagesequence\dpx\brn_055.0000.dpx

    2. ffmpeg -threads 8 -i D:\imagesequence\dpx\brn_055.%04d.dpx -vf "drawtext=fontfile=/Windows/Fonts/arial.ttf:text='shotcam':x=(w)/2:y=(h)-35:fontsize=24:fontcolor=Yellow,drawtext=fontfile=/Windows/Fonts/arial.ttf:text='Frame \:':x=(w)-600:y=(h)-35:fontsize=24:fontcolor=Yellow,drawtext=fontfile=/Windows/Fonts/arial.ttf:text='Focal Length \:':x=(w)-600:y=(h)-65:fontsize=24:fontcolor=Yellow" D:\imagesequence\dpx\test2.mov

    3. how do i scale an image and pass it to movie, in 1

    4. how do i make a blackscreen size that of an image say
      'D :\imagesequence\dpx\brn_055.0001.dpx' and pass it to input in 1

    5. is it possible do bother 1 and 2 in one command line ( ffmpeg ....)
      i.e. make an image from first point ( 1 ) and continue with making .mov ( of 1 image + input from point 2 )

    or in other words if it is not possible to do (1 + 2) in one command then is it possible to first execute 1 then execute 2 ( but with output from 1)
    do it

  • ffmpeg drawtext overlay movie in one command

    22 juin 2012, par knishua

    is it possible to have movie overlay and drawtext in one ffmpeg command.

    i tried command but it gives error

    [drawtext @ 03B2BBC0] Key '"fontsize' not found.
    [drawtext @ 03B14F20] Error parsing options string: '"fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text=shotName:x=(w)/5:y=(h)/1"'Error initializing filter 'drawtext' with args '"fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text=shotName:x=(w)/5:y=(h)/1"'
    Error opening filters!

    command :

    ffmpeg -i D:/imagesequence/background.jpg  -vf "movie='D\:/imagesequence/dpx/thumbnail.jpg' [link1]; [in][link1]overlay=(main_w-overlay_w)/2:(main_h-overlay_h)/3 [int];[int][link1]drawtext=\"fontsize=28:fontcolor=White:fontfile='/Windows/Fonts/arial.ttf':text='shotName':x=(w)/5:y=(h)/1\"[out]" D:/imagesequence/dpx/final_with_text_mod_04.jpg

  • Revision 9f5fd31d7f : Expand UMV border to 96 pixels Ensures that the full 64 pixel border is availab

    29 avril 2013, par John Koleszar

    Changed Paths :
     Modify /vpx_scale/yv12config.h



    Expand UMV border to 96 pixels

    Ensures that the full 64 pixel border is available for prediction (need a
    minimum of
    64+INTERP_EXTEND on all sides, and 32+INTERP_EXTEND on UV). Value also must be a
    multiple of 32 to keep UV stride alignment. The smaller border was causing the
    prediction
    to read outside the frame, which can cause a mismatch.

    TODO : Get rid of this explicit border and use edge emulation instead.

    Change-Id : I3f68453a088ec0ab4349d0f5cc02b573be06d7c4