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Autres articles (81)
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Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users. -
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
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Revision 35107 : Eviter de planter le vérifier avec un hidden ajouté... Passer par la ...
11 février 2010, par kent1@… — LogEviter de planter le vérifier avec un hidden ajouté...
Passer par la fonction adéquate pour les champs obligatoires -
How to port signal() to sigaction() ?
28 septembre 2016, par Sharkdue to recent problems discovered with NDK12 and NDK13b2, i’m thinking of ’porting’ libx264’s use of signal() (and missing bsd_signal() in ndk12) to use sigaction() instead.
The problem is, I’m not quite sure what’s the simple&fastest way to replace signal() calls with sigaction() ones.
For all i see, it’s mainly used in x264-snapshot/common/cpu.c in the following manner :
using the following signal handler :
static void sigill_handler( int sig )
{
if( !canjump )
{
signal( sig, SIG_DFL );
raise( sig );
}
canjump = 0;
siglongjmp( jmpbuf, 1 );
}This is the problematic
x264_cpu_detect
function... currently, i’m guessing i only need to tackle the ARM version, but i’ ; ; still have to replace all occurances ofsignal()
withsigaction()
so i might just cover both of them to get the thing building...FYI - the NDK13 beta2 still has "unstable" libc and the build doesn’t fail on this part, but rather the first invocation of the
rand()
function somewhere else... So i’m out of luck and replacing the signal() calls might be better than just waiting for the official NDK13 release. I’m doing this to get rid of text-relocations so i can run the library (and doubango) on API 24 (Android N)the problematic part of function that invokes
signal()
:#elif SYS_LINUX
uint32_t x264_cpu_detect( void )
{
static void (*oldsig)( int );
oldsig = signal( SIGILL, sigill_handler );
if( sigsetjmp( jmpbuf, 1 ) )
{
signal( SIGILL, oldsig );
return 0;
}
canjump = 1;
asm volatile( "mtspr 256, %0\n\t"
"vand 0, 0, 0\n\t"
:
: "r"(-1) );
canjump = 0;
signal( SIGILL, oldsig );
return X264_CPU_ALTIVEC;
}
#endif
#elif ARCH_ARM
void x264_cpu_neon_test( void );
int x264_cpu_fast_neon_mrc_test( void );
uint32_t x264_cpu_detect( void )
{
int flags = 0;
#if HAVE_ARMV6
flags |= X264_CPU_ARMV6;
// don't do this hack if compiled with -mfpu=neon
#if !HAVE_NEON
static void (* oldsig)( int );
oldsig = signal( SIGILL, sigill_handler );
if( sigsetjmp( jmpbuf, 1 ) )
{
signal( SIGILL, oldsig );
return flags;
}
canjump = 1;
x264_cpu_neon_test();
canjump = 0;
signal( SIGILL, oldsig );
#endif
flags |= X264_CPU_NEON;
// fast neon -> arm (Cortex-A9) detection relies on user access to the
// cycle counter; this assumes ARMv7 performance counters.
// NEON requires at least ARMv7, ARMv8 may require changes here, but
// hopefully this hacky detection method will have been replaced by then.
// Note that there is potential for a race condition if another program or
// x264 instance disables or reinits the counters while x264 is using them,
// which may result in incorrect detection and the counters stuck enabled.
// right now Apple does not seem to support performance counters for this test
#ifndef __MACH__
flags |= x264_cpu_fast_neon_mrc_test() ? X264_CPU_FAST_NEON_MRC : 0;
#endif
// TODO: write dual issue test? currently it's A8 (dual issue) vs. A9 (fast mrc)
#endif
return flags;
}
#else
uint32_t x264_cpu_detect( void )
{
return 0;
}So the question is really this : what would be the quickest/easiest//fastest way to replace the
signal()
calls withsigaction()
ones while preserving the current functionality ?EDIT :
The reason i’m trying to get rid ofsignal()
are these build errors :/home/devshark/SCRATCH/doubango/thirdparties/android/armv5te/lib/dist/libx264.a(cpu.o):cpu.c:function sigill_handler: error: undefined reference to 'bsd_signal'
/home/devshark/SCRATCH/doubango/thirdparties/android/armv5te/lib/dist/libx264.a(cpu.o):cpu.c:function x264_cpu_detect: error: undefined reference to 'bsd_signal'
/home/devshark/SCRATCH/doubango/thirdparties/android/armv5te/lib/dist/libx264.a(cpu.o):cpu.c:function x264_cpu_detect: error: undefined reference to 'bsd_signal'
/home/devshark/SCRATCH/doubango/thirdparties/android/armv5te/lib/dist/libx264.a(cpu.o):cpu.c:function x264_cpu_detect: error: undefined reference to 'bsd_signal'I already know that this is a known NDK12 problem, that might be solved by bringing
bsd_signal
back to the libc in NDK13. However, in it’ beta state with it’s unstable libc - it’s currently missing the rand() function and simply waiting for it might not do the trick. But in the worst-case scenario, i guess i’ll just have to wait for it and retry after it’s release.But as it currently is, the prebuilt version of the library i want to use has text-relocations and is being rejected by phones running newer API / version of the android OS.
EDIT2 :
I also know thatsignal()
usually works by usingsigaction()
under the hood, but maybe i won’t get bsd_signal related build-errors... since i’m suspecting that this one isn’t using it. It’s obviously using bsd_signal, which may or may not be the same underlying thing :/ -
How to port signal() to sigaction() ?
28 septembre 2016, par Sharkdue to recent problems discovered with NDK12 and NDK13b2, i’m thinking of ’porting’ libx264’s use of signal() (and missing bsd_signal() in ndk12) to use sigaction() instead.
The problem is, I’m not quite sure what’s the simple&fastest way to replace signal() calls with sigaction() ones.
For all i see, it’s mainly used in x264-snapshot/common/cpu.c in the following manner :
using the following signal handler :
static void sigill_handler( int sig )
{
if( !canjump )
{
signal( sig, SIG_DFL );
raise( sig );
}
canjump = 0;
siglongjmp( jmpbuf, 1 );
}This is the problematic
x264_cpu_detect
function... currently, i’m guessing i only need to tackle the ARM version, but i’ ; ; still have to replace all occurances ofsignal()
withsigaction()
so i might just cover both of them to get the thing building...FYI - the NDK13 beta2 still has "unstable" libc and the build doesn’t fail on this part, but rather the first invocation of the
rand()
function somewhere else... So i’m out of luck and replacing the signal() calls might be better than just waiting for the official NDK13 release. I’m doing this to get rid of text-relocations so i can run the library (and doubango) on API 24 (Android N)the problematic part of function that invokes
signal()
:#elif SYS_LINUX
uint32_t x264_cpu_detect( void )
{
static void (*oldsig)( int );
oldsig = signal( SIGILL, sigill_handler );
if( sigsetjmp( jmpbuf, 1 ) )
{
signal( SIGILL, oldsig );
return 0;
}
canjump = 1;
asm volatile( "mtspr 256, %0\n\t"
"vand 0, 0, 0\n\t"
:
: "r"(-1) );
canjump = 0;
signal( SIGILL, oldsig );
return X264_CPU_ALTIVEC;
}
#endif
#elif ARCH_ARM
void x264_cpu_neon_test( void );
int x264_cpu_fast_neon_mrc_test( void );
uint32_t x264_cpu_detect( void )
{
int flags = 0;
#if HAVE_ARMV6
flags |= X264_CPU_ARMV6;
// don't do this hack if compiled with -mfpu=neon
#if !HAVE_NEON
static void (* oldsig)( int );
oldsig = signal( SIGILL, sigill_handler );
if( sigsetjmp( jmpbuf, 1 ) )
{
signal( SIGILL, oldsig );
return flags;
}
canjump = 1;
x264_cpu_neon_test();
canjump = 0;
signal( SIGILL, oldsig );
#endif
flags |= X264_CPU_NEON;
// fast neon -> arm (Cortex-A9) detection relies on user access to the
// cycle counter; this assumes ARMv7 performance counters.
// NEON requires at least ARMv7, ARMv8 may require changes here, but
// hopefully this hacky detection method will have been replaced by then.
// Note that there is potential for a race condition if another program or
// x264 instance disables or reinits the counters while x264 is using them,
// which may result in incorrect detection and the counters stuck enabled.
// right now Apple does not seem to support performance counters for this test
#ifndef __MACH__
flags |= x264_cpu_fast_neon_mrc_test() ? X264_CPU_FAST_NEON_MRC : 0;
#endif
// TODO: write dual issue test? currently it's A8 (dual issue) vs. A9 (fast mrc)
#endif
return flags;
}
#else
uint32_t x264_cpu_detect( void )
{
return 0;
}So the question is really this : what would be the quickest/easiest//fastest way to replace the
signal()
calls withsigaction()
ones while preserving the current functionality ?EDIT :
The reason i’m trying to get rid ofsignal()
are these build errors :/home/devshark/SCRATCH/doubango/thirdparties/android/armv5te/lib/dist/libx264.a(cpu.o):cpu.c:function sigill_handler: error: undefined reference to 'bsd_signal'
/home/devshark/SCRATCH/doubango/thirdparties/android/armv5te/lib/dist/libx264.a(cpu.o):cpu.c:function x264_cpu_detect: error: undefined reference to 'bsd_signal'
/home/devshark/SCRATCH/doubango/thirdparties/android/armv5te/lib/dist/libx264.a(cpu.o):cpu.c:function x264_cpu_detect: error: undefined reference to 'bsd_signal'
/home/devshark/SCRATCH/doubango/thirdparties/android/armv5te/lib/dist/libx264.a(cpu.o):cpu.c:function x264_cpu_detect: error: undefined reference to 'bsd_signal'I already know that this is a known NDK12 problem, that might be solved by bringing
bsd_signal
back to the libc in NDK13. However, in it’ beta state with it’s unstable libc - it’s currently missing the rand() function and simply waiting for it might not do the trick. But in the worst-case scenario, i guess i’ll just have to wait for it and retry after it’s release.But as it currently is, the prebuilt version of the library i want to use has text-relocations and is being rejected by phones running newer API / version of the android OS.
EDIT2 :
I also know thatsignal()
usually works by usingsigaction()
under the hood, but maybe i won’t get bsd_signal related build-errors... since i’m suspecting that this one isn’t using it. It’s obviously using bsd_signal, which may or may not be the same underlying thing :/