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Médias (91)
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Spitfire Parade - Crisis
15 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Wired NextMusic
14 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
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Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (20)
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Contribute to documentation
13 avril 2011Documentation is vital to the development of improved technical capabilities.
MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
To contribute, register to the project users’ mailing (...) -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users. -
Submit enhancements and plugins
13 avril 2011If you have developed a new extension to add one or more useful features to MediaSPIP, let us know and its integration into the core MedisSPIP functionality will be considered.
You can use the development discussion list to request for help with creating a plugin. As MediaSPIP is based on SPIP - or you can use the SPIP discussion list SPIP-Zone.
Sur d’autres sites (3536)
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Is there a way to use youtube-dl in async
8 octobre 2024, par Stam KalyI have an application where I use
zmq
withasyncio
to communicate with the clients who have the ability to download a video withyoutube-dl
to the server. I tried addingawait
toyoutube_dl
's download function but it gave me an error since it was not a coroutine. My code right now is simply looking like this :


import asyncio
import youtube_dl


async def networking_stuff():
 download = True
 while True:
 if download:
 print("Received a request for download")
 await youtube_to_mp3("https://www.youtube.com/watch?v=u9WgtlgGAgs")
 download = False
 print("Working..")
 await asyncio.sleep(2)


async def youtube_to_mp3(url):
 ydl_opts = {
 'format': 'bestaudio/best',
 'postprocessors': [{
 'key': 'FFmpegExtractAudio',
 'preferredcodec': 'mp3',
 'preferredquality': '192',
 }]
 }

 with youtube_dl.YoutubeDL(ydl_opts) as ydl:
 ydl.download([url])


loop = asyncio.get_event_loop()
loop.create_task(networking_stuff())
loop.run_forever()




which gives the following output :



Received a request for download
[youtube] u9WgtlgGAgs: Downloading webpage
[youtube] u9WgtlgGAgs: Downloading video info webpage
[youtube] u9WgtlgGAgs: Extracting video information
[youtube] u9WgtlgGAgs: Downloading MPD manifest
[download] Destination: The Cardigans - My Favourite Game “Stone Version”-u9WgtlgGAgs.webm
[download] 100% of 4.20MiB in 00:03
[ffmpeg] Destination: The Cardigans - My Favourite Game “Stone Version”-u9WgtlgGAgs.mp3
Deleting original file The Cardigans - My Favourite Game “Stone Version”-u9WgtlgGAgs.webm (pass -k to keep)
Working..
Working..
....
Working..
Working..




whereas I would expect the
Working..
message to be printed in betweenyoutube-dl
's messages as well. Am I missing something here or is this impossible withasync
/await
? Isffmpeg
blocking ? If so, can I run the download inasync
without converting tomp3
or is using threads the only way ?

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FFmpeg generic error in an external library
13 octobre 2017, par Mher DidaryanI’m trying to encode the game play from Unreal Engine with h264_nvenc encoder on a windows with FFmpeg 3.3.3. FFmpeg was configured with —enable-cuda —enable-cuvid —enable-nvenc
However avcodec_open2 can’t open the codec.Below is the function where call to
avcodec_alloc_context3
is.void Encoder::AddStream(AVCodecID CodecID)
{
VideoCodec = avcodec_find_encoder(CodecID);
if (!VideoCodec) {
UE_LOG(LogTemp, Error, TEXT("Could not find encoder for '%s'"), ANSI_TO_TCHAR(avcodec_get_name(CodecID)));
}
VideoSt.Stream = avformat_new_stream(FmtCtx, nullptr);
if (!VideoSt.Stream) {
UE_LOG(LogTemp, Error, TEXT("Could not allocate stream"));
}
VideoSt.Stream->id = FmtCtx->nb_streams - 1;
VideoSt.Ctx = avcodec_alloc_context3(VideoCodec);
if (!VideoSt.Ctx) {
UE_LOG(LogTemp, Error, TEXT("Could not alloc an encoding context"));
}
VideoSt.Ctx->codec_id = CodecID;
VideoSt.Ctx->flags = 0;
VideoSt.Ctx->me_range = 16;
VideoSt.Ctx->max_qdiff = 4;
VideoSt.Ctx->refs = 0;
VideoSt.Ctx->qmin = 2;
VideoSt.Ctx->qmax = 31;
VideoSt.Ctx->qcompress = 0.6;
VideoSt.Ctx->width = ViewportSize.X;
VideoSt.Ctx->height = ViewportSize.Y;
VideoSt.Ctx->bit_rate = 4000000;
VideoSt.Stream->time_base = VideoSt.Ctx->time_base = { 1, 30 };
VideoSt.Ctx->gop_size = 25;
VideoSt.Ctx->max_b_frames = 0;
VideoSt.Ctx->thread_count = 1;
VideoSt.Ctx->pix_fmt = AV_PIX_FMT_YUV420P;
VideoSt.Ctx->codec_type = AVMEDIA_TYPE_VIDEO;
if (FmtCtx->oformat->flags & AVFMT_GLOBALHEADER)
VideoSt.Ctx->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
}As answer to this question suggests same issue I use
avcodec_alloc_context3
. Am I doing something wrong or error caused buy another reason ?Below is the part where call to
avcodec_open2
is. It’s called afterEncoder::AddStream
so everything is set up I guess.auto c = VideoSt.Ctx;
AVDictionary* opt = nullptr;
av_dict_copy(&opt, Opt, 0);
auto ret = avcodec_open2(c, VideoCodec, &opt);What can cause Generic error in an external library ?
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Compression of a video with constant background
28 juin 2017, par Spirou003(sorry if my english is bad, I can read it but I don’t write it quite well...)
I want to compress some videos, which have two particularities :
- there is a background that covers 90% of the area, during the whole video
- most of the others elements can be separately described by a picture in move
My videos are like this one, and don’t have audio. As you can see, almost everything can be described only by using a fixed background, few small images in move, plus a noise. Moreover, this noise will be almost nul and then an entropic coding would be very efficient. I think it will produce tiny files (< 5 Mo) even if the duration is in hours, a result that is very appreciable since I have actually recorded 30h of game (actual size is 3 Go).
Is there any way to get new video files, that benefit of these informations ? If yes, what are the implication of a such encoding for watching these videos with Windows Media Player, or for usage with ffmpeg ?
I searched with Google after anything that can help me, but I don’t know which keyword I can use for this, then I didn’t found anything usefull :-(
Thanks in advance :-)
PS : another example, the video is accelerated but shows the interesting moves