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Autres articles (6)
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L’espace de configuration de MediaSPIP
29 novembre 2010, parL’espace de configuration de MediaSPIP est réservé aux administrateurs. Un lien de menu "administrer" est généralement affiché en haut de la page [1].
Il permet de configurer finement votre site.
La navigation de cet espace de configuration est divisé en trois parties : la configuration générale du site qui permet notamment de modifier : les informations principales concernant le site (...) -
Déploiements possibles
31 janvier 2010, parDeux types de déploiements sont envisageable dépendant de deux aspects : La méthode d’installation envisagée (en standalone ou en ferme) ; Le nombre d’encodages journaliers et la fréquentation envisagés ;
L’encodage de vidéos est un processus lourd consommant énormément de ressources système (CPU et RAM), il est nécessaire de prendre tout cela en considération. Ce système n’est donc possible que sur un ou plusieurs serveurs dédiés.
Version mono serveur
La version mono serveur consiste à n’utiliser qu’une (...) -
Sélection de projets utilisant MediaSPIP
29 avril 2011, parLes exemples cités ci-dessous sont des éléments représentatifs d’usages spécifiques de MediaSPIP pour certains projets.
Vous pensez avoir un site "remarquable" réalisé avec MediaSPIP ? Faites le nous savoir ici.
Ferme MediaSPIP @ Infini
L’Association Infini développe des activités d’accueil, de point d’accès internet, de formation, de conduite de projets innovants dans le domaine des Technologies de l’Information et de la Communication, et l’hébergement de sites. Elle joue en la matière un rôle unique (...)
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FFmpeg HLS Live Stream Stuck with iOS 11
1er novembre 2017, par LamorunI’ve exp with FFmpeg but i recent problem with iOS 11 (Recent release for Apple)
I used FFmpeg for stream HLS Live Stream for only iPhone and iPad in closed app for online courses. My problem is the next :
I used this code for HLS Live Stream :
ffmpeg -i "Input" -preset fast -c:v libx264 -c:a aac -ac 1 -strict -2 -crf 18 -profile:v baseline -maxrate 1000k -bufsize 1835k -pix_fmt yuv420p -b:a 64k -flags -global_header -hls_time 20 -hls_list_size 6 -hls_wrap 10 -start_number 1 /m3u8/test.m3u8
This work perfect in iOS 8, 9 and 10 devices. But with new version iOS 11, video is stuck after about 30 to 40 seconds, as seen in the image :
I have searched for hours and hours. I have done many tests, but I can not get it out, since it works perfectly with iOS 8,9 and 10 (test in somes devices, even working perfectly on a device with iOS 10, update to iOS 11, and stop working immediately, downgrade to iOS 10 and work again)
I hope someone can help me out, thank you and greetings to all
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Connect external cameras to iOS and decompress to a usable form
27 septembre 2017, par Ping ChenI want to create a 2 camera setup which can send 1 of the camera views out as an RTMP stream depending on the motion intensity detected. The chosen camera view can change if motion intensity on the views changes.
I imagine that I could use an iPhone/iPad as encoding/streaming hub as well as 1 of the cameras. And connect a WiFi camera to the iPad/iPhone to feed the 2nd camera view.
My goals for the iOS side are :
- Connect with a WiFi camera on the local network
- Decode the data and run motion intensity detection on the WiFi camera feed AND the iPhone/iPad’s own camera feed with Brad Larson’s GPUImage framework https://github.com/BradLarson/GPUImage
- Stream out the chosen camera view. depending on motion detected
Larson’s GPUImage framework works with an AVCaptureSession subclass. I’m only familiar with AVFoundation objects, but am a complete noob with it comes to VideoToolbox and some of the lower level iOS video stuff. Through googling, I kind of know that VTDecompressionSession is what I’d get from the WiFi camera. I have no clue how I can manipulate that to a usable form for my purposes.
I’ve dug through stackoverflow answers such as : https://stackoverflow.com/a/29525001/7097455
Very informative, but maybe I don’t even know to ask the correct questions
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FFMPEG iOS 7 Library
15 septembre 2017, par Destiny DawnI’ve tried reading many tutorials.
I’ve spent hours on google, and stackoverflow trying answer.
So far I’ve read : Trying to compile the FFMPEG libraries for iPhoneOS platform with armv6 and arv7 architecture FFMPEG integration on iphone/ ipad project and https://github.com/lajos/iFrameExtractor few of the many.I’m trying to build this library for iOS 7/Xcode 5 compatibility but it’s not working.
A common error I’d get is :Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
yasm/nasm not found or too old. Use --disable-yasm for a crippled build.
If you think configure made a mistake, make sure you are using the latest
version from Git. If the latest version fails, report the problem to the
ffmpeg-user@ffmpeg.org mailing list or IRC #ffmpeg on irc.freenode.net.
Include the log file "config.log" produced by configure as this will help
solving the problem.I’d also get many more once that is finished. Such as :
rm: illegal option -- .
usage: rm [-f | -i] [-dPRrvW] file ...
unlink file
make: *** [clean] Error 64I’ve mostly tried using this command to start, but it always crashes on "make clean" :
./configure \
--cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--as='/usr/local/bin/gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
--sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk \
--target-os=darwin \
--arch=arm \
--cpu=cortex-a8 \
--extra-cflags='-arch armv7' \
--extra-ldflags='-arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk' \
--prefix=compiled/armv7 \
--enable-cross-compile \
--enable-nonfree \
--enable-gpl \
--disable-armv5te \
--disable-swscale-alpha \
--disable-doc \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffprobe \
--disable-ffserver \
--disable-asm \
--disable-debug