
Recherche avancée
Médias (91)
-
Spitfire Parade - Crisis
15 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
Wired NextMusic
14 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
-
Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
-
Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
-
Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
-
Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (71)
-
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (4463)
-
PHP and ffmpeg - Converting to H.264 on the fly for JW Player
10 mai 2012, par vertigoelectricSo the project I'm working on has tons of MP4 files already on the server that need to be played in an embedded player. Ideally we'd like to use the JW Player which is already set up for most of the videos. Unfortunately, a lot of the older videos are MPEG-4 encoded and require additional plugins to play in the browser.
What I'd like to do is be able to transcode these videos on the fly to a format that JW Player supports, such as H.264. Now, I'm part way there because I can get it to convert the old MP4 files, but I'm having difficulty passing the data directly to the player.
This is my current script doing the converting (this is
media_converted.php
) :<?php
error_reporting(0);
if (!isset($_GET["MediaName"])) {
$_GET["MediaName"] = "GSX238";
}
require_once("php/media_center_functions.php");
$MediaURL = ConstructVideoURLInternap($_GET["MediaName"]);
header("Content-Transfer-Encoding: binary");
//header('Content-type: video/mp4');
//$calculatedFileSize = filesize($MediaURL);
//header("Content-Length: {$calculatedFileSize}");
$cmd = 'ffmpeg -i "'.$MediaURL.'" -vcodec libx264 -acodec copy -f mp4 -moov_size 32000 "_temp/'.time().'_temp.mp4" 2> _temp/media_converter_output.txt';
passthru($cmd);
?>I'm trying to take the above file and pass it to the JW Player as the video source : in the JW Player's variable scripting, like so :
so.addVariable('file','media_converted.php?MediaName=12345');
While I believe this should work, it's just not.
Even when the conversion seems to work and be sending to the player, it's hard to tell because I think the browser is trying to download the entire file before playing anything. Obviously I can't make the user wait like that.
I've looked into qt-faststart, and I was able to use it on my computer to modify the file so that it can start playing while it's being loaded. Unfortunately, this requires two steps. I first have to completely convert the file, then when it's done I have to use qt-faststart.exe on it. Again, this doesn't isn't really an on-the-fly solution. I'm sure there has to be some way to do produce similar results in a single command to be output to the player... right ?
There is more video data on the server than I currently have space for on my hard drive, so to permanently re-encode each video, even in batches, would be troublesome, because I'd have to download some, convert, reupload, download more, etc. If I have to do that, I will, but I would prefer to leave them as is and be able to transcode on the fly.
Any ideas ?
-
With ffmpeg's image to movie feature, is it possible to pass in frames over a period of time versus all at once ?
2 novembre 2013, par Zack YoshyaroFor the purpose of making a time lapse recording of desktop activity, it is possible so "stream" the frame list to ffmpeg over time, rather than all at once in the beginning.
Currently, it is a two step process.
-
save individual snapshots to disc
im = ImageGrab.grab()
im.save("frame_%s.jpg" % count, 'jpg') -
compile those snapshots with ffmpeg via
ffmpeg -r 1 -pattern_type glob -i '*.jpg' -c:v libx264 out.mp4
It would be nice if there were a way to merge the two steps so that I'm not flooding my hard drive with thousands of individual snapshots. Is it possible to do this ?
-
-
how to join two flv files in objective-c
18 février 2014, par yudun1989i've parsed a video web and got the flv files for the video, but the files are seperated, so i must join them together, i know if i use ffmpeg, it should be easy just like
ffmpeg -f concat -i mylist.txt -c copy output.flv
,but as i'm writing a mac software, i must write it in objective-c.i could't found any document (or sdk) to read so it's hard for me to begin.so ,how to join them in objective-c code ? do i need to pull the ffmpeg project down to my project ?if it is necessary, what is the next step ?